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vinx909

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  1. In response to post #49979617. #49980737, #49980942 are all replies on the same post. well, that was horrible in the best way possible.
  2. i have been pretty hypes (in a pretty passive way) for the new mod manager, and it sounds like it is as good as it can possibly. also, vortex. now that is a perfect name.
  3. vinx.909 age: 19 gender: male race: white last updated: 26-3-2017 active: way to (have nothing to do so i'll jump at anything) playable races: normal man (imperial, breton, not to tough nord, elfs which don't need to sound to distinct), khajiit rather well. will try everything. experiance: starting out skills: talk in third person with no problem audacity (get rid of buzzing, cut out bland and bad parts, normalise audio, probably more that i can't think of right now) sing whistle about me: i have nothing to do at the moment so i'm giving modding and voice acting a shot. i have so little to do that i can get the lines, record them and send them back at the same day if the background allows it. voice samples: way to long yes, but it does show of a large portion of what i can do.
  4. vinx.909 very new and amature male voice actor (way to long) voice sample: currently voicing character for mod still in development don't think i'm great at accents (or anything really) but i'll give anything a try got way to much spare time at the moment so i'll jump at anything interesting to do. ask me and you'll might get the lines that same day if the background allows it.
  5. holy s#*! this sounds like is it going to be amazing. yea, MO v2 might be sort of dead (still use it though). but i guess NMM v1? will probably takes its place. can't wait.
  6. i don't know why but for me it stopped when i disabled max fps in enblocal.ini (only exist if you have an enb/enboost) but with vsync on. my monitor is 60 frames max anyway so it should hurt me. something to try perhaps.
  7. bumb, still need help. hate this practice. but you have too otherwise the bumbers take all the attention.
  8. I am pretty new to modding (making mods, not using them, know a lot about that :) and i recently make my first mesh for my first weapon mod. the mod and mesh work fine (using them atm) but i don't know how to work on textures. currently it is using the chineze officer sword texture and looks pretty good, but it doesn't match up completely. I would like some help with this. ether in the form of someone who can do it themselves, of someone helping me do it (i couldn't find any tutorials for it). i don't know with one i would prefer. if someone else did it it would probably be better, but i would like to know how to do it myself. (file contains pictures of the mesh and how it looks in game)
  9. i love these ideas. the underarmor is covered by http://www.nexusmods.com/fallout4/mods/2228/?. but i love and want all the other ideas.
  10. i wouldn't call myself a mod maker ether. i have no idea why i even want to do big stuff like this, but hey, every mod maker had to start somewhere right :smile: but even if you know nothing about modding i would still like your ideas, something good can come from them.
  11. really something i missed from skyrim. sure, you can't enchant them so they have less funtion, but more charisma, more unarmed damage. or just look cool.
  12. - alternate start (a shitton of work, thanks bethesda) - some amazing lighting mod (ELFX levels of amazing, vanila is better then skyrims, but it never made me gasp) - newspapers. not just two of vanila, but newspapers that document things happening in the world, stories and unimportend things. - a huge overhaul after a couple years (skyre was amazing and the best game i ever had) - MECHs (will give it a shot myself, help me brain storm what do add and how to do it https://forums.nexusmods.com/index.php?/topic/4463255-mechs/)
  13. would love to see this as well. (i would like to give it a try but i am already working on a mod and i also want to work on a mech mod (help me brainstorm https://forums.nexusmods.com/index.php?/topic/4463255-mechs/))
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