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lensman11

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  1. Greetings. I am a long time user of NMM and refuse to use Vortex or MO. [Nuff said there]. But I have long been frustrated by the way the search option works ie entering some text brings up the available mods etc as expected and heres the BUT.... When I have finished with any operation on a mod the results screen reverts to ALL mods ignoring what is left in the search field including all expanded catagories. This is just so frustrating when I have to collapse the catagories and refresh the search text to get back to where I was before. This involves several mouse clicks and lost time. What I am suggesting is that if there is still text in the search field then the search function should again ONLY show the results until the text is cleared at which time the results panel will close all catagory groups. This effectly means if there is NO text then I expect there to be NO results. Hope that is clear. Regards Colin
  2. Thanks for the memory jogger - just need to trace the mesh location and and can get the job done. Regards Colin
  3. Greetings. I would like to edit the mesh of a simple file like a blanket as my player is a buxom athletic girl and her breasts and butt stick out of the blanket [clipping] and she gets cold at night. Could someone advise me as to were I will find the .nif file for blankets to allow me to add some extra volume for comfort sake?? Regards Colin.
  4. Sorry peoples but have just started getting this error with a text windows popping up when pressing "u". Not entering anything and using the Tab key as an available exit option causes CTD ???? My NMM load order list is reasonably large with 400 plus mods. I know I am not giving much detail but initially hoping someone has prior knowledge of this issue. Heres hoping Regards Colin
  5. Several sleep mods exist that restore various levels of resting - Just Sleep - Sleep for Me - Go to Bed all have some form of restoration of stamina and sleep benifits. Regards Colin
  6. I also believe the high poly head mods and even the Coldhaven Vampire mods may have a sunken face fix available for vampires. I have seen several references for above fixes possibly in skeleton mesh mods also so keep searching in SSE and good luck. Regards Colin
  7. Buxom Yuriana quest does similar to this for all its enslaved maidens - maybe you/or someone could use the CK to change names and NPC meshes to add a list of the followers as you request. Regards Colin
  8. If the NIF file is available you could merge mirrored meshes in Outfit Studio - I do this all the time and works a treat. Regards Colin
  9. Greetings. Could an option or addition be added to the mod search panel to show current release/version for returned mods? I notice that when I get a search response, the entries are missing any revision details and I have to go to the mod page to get this info. It would be more convenient to have this in the search results to confirm if the revision matches what I may be looking for. Regards Colin.
  10. If you have not found already - check clockwork dancer mod - has cracked china body texture option in it so check sources. Regards Colin.
  11. Greetings and Salutations. I have been obsessed with the original Dark Warrior/Ebony Ranger for many years and have requested several times for info on the mod as well as someone to revisit the poor port to LE UNP/CBBE with non-original boots. Notes: The Oblivion mod had a set of thigh high boots by Petrovich [that russian guy] to several un-respectful posters who I have reached out to but was immediately blocked ???? I believe Exnem ported it to LE but never tried to update to SSE AE and has not been particularly visable on nexus recently so I tried myself. Please note I take NO credit for any original meshes etc did all adjustments in Metasequia and Outfit Studio for my own use. Now has TBD body with Physics and a Heavy version with Chainmaile and a Light version without. I have no idea how to package these files [ I just overwrote the .nif files in the Ebony Ranger Mod]. Please do not crucify me as this is literally my 1st attemp at making a personel work available for anyone better then me. Regards Colin PS: If anyone would like the files to use themselves please reply. I will upload a zip file with all textures and nif files the rest will be as they say "up to you".
  12. Greetings and Salutations. Some may know from previous posts, that I have had an obsession with the Dark Warrior armor from Oblivion [attached picture below]. I have found a poor port to LE with wrong boots and possibly CBBE/UNP body but the boots were not Petrovich's. I absolutely suck at bodyslide conversions and whenever I tried to do any conversions myself the boots drop below ground level with no physics. Also any similar thigh high boots do the same when porting to SSE. I also have a problem when trying to convert between body shapes the items often do the same [below ground level]. I have attached the Oblivion picture in the hope someone could do a proper port to SSE with the original Petrovich boots not [some russian guy] as I have seen he/she referenced as. Please give this modder the correct recognition for their work. This armor has been ported to LE as Ebony Ranger with the wrong boots but I have not had any success completing the port to SSE. The gauntlets are ok, the cuiress is ok but could be better and the boots are as above. Regards Colin. PS: Please convert to TBD body as it seems to fit the picture better [previously DMGUTS body]. PPS: After some time have now converted this myself - TBD physics with normal armor and chainmaile with a copy of Petrovichs boots. This post can now be closed etc.
  13. Update: Changed the version criteria from 1.7 to 0.9 and got rid of the version error.. I can get the mod to load but I want to change the body to TBD but am going nutty with errors. If I do get the armor resized [via Outfit Studio] and try to add new TBD physics, the armor drops through the ground as though the ground level is 2/3 of a body below???? I have found a great tutorial describing the use of the texture-less meshes added to SSE SMP projects but am still having troubles with the ground plane. Can someone port the mentioned mod [Dark Brotherhood/Ebony Ranger and other names] into SSE again on a TBD body.. PS: For the person who can it would be great if you could do the same for the Aradia Lingerie Dress as well.. Please. regards Colin PPS: The boots for the Ebony Ranger Updated were a thigh high port from Oblivion by Petrovich [some russian guy] I think he deserves appropriate credit for his efforts. And would be great if that set were the ones included.
  14. Interesting - I get a version support error when loading into SSE [0.94 below 1.7 supported revison level]? I have also tried to convert armor to TBD but could not get physics to transfer reliably and get body and armor pieces centred below ground level. I have noticed several items in TBD packs having virtual body and ground meshes with no textures added for SMP physics. Not found any tutorials on porting sets into SSE/AE yet that are informative and I suck at bodyslide anyway [although I use Outfit Studio extensively!!].. Regards Colin. :facepalm: :mad:
  15. Thanks for the reply but I think that mod is from LE version and doesn't load in SSE - have tried. REgards Colin
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