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Everything posted by GaiusMartius
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For the illegality of it yes, not for simply being a shitty mod. The nexus is full of shitty mods, many of which are made by modders who are just learning.
- 116 replies
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- god of war
- cross-game
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No. :no:
- 116 replies
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- god of war
- cross-game
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Daedric stats plus the enchantment should be good enough. IMO.
- 116 replies
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- god of war
- cross-game
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https://fextralife.com/wp-content/uploads/2017/12/god-of-war-kratos-shield.png
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Will this be released for SE and regular Skyrim? Or just one of the two?
- 116 replies
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- god of war
- cross-game
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Looks great man! It would be cool, later on, if you add upgrades to it. A la https://cdn.gamer-network.net/2018/usgamer/god-of-war-weapons-screen.png.
- 116 replies
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- god of war
- cross-game
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Really excited for this mod. Keep in mind that you need not have the throwing feature right away, you could always release the axe model, and add the feature later.
- 116 replies
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- god of war
- cross-game
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https://i.ytimg.com/vi/HR9TzSFZ_-E/maxresdefault.jpg
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Mass Effect 2 [Help] ME1 to ME2 Import Problem?
GaiusMartius replied to GaiusMartius's topic in Mass Effect's Original Trilogy
I figured it. Just so other people know, I had old saves stored on my PC from back when I played ME1 on an old physical copy. Somehow the game was reading the flags off of those save files. After I deleted them, ME2 read the new save file just fine, and Ashley appeared on the Normandy instead of Liara. -
I've been asking around and getting no clear answer. I'm trying to import my save game (I'm on PC) but at the start of Me2 Liara is showing up on the Normandy, and not Ashley (ME1 romance). I know this was normal on PS3, but I'm almost positive Ashley showed up on PC and Xbox. Is there any way that I can check the romance flag?
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Mod Link: https://www.nexusmods.com/skyrim/mods/70361/?tab=1&navtag=https%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D70361%26preview%3D&pUp=1 Could someone better with mods than I, please explain why this won't port over? Lydia ends up looking like a blond nord woman, nothing like what is pictured. I could understand this mod not working with the new apachii hair mod, but shouldn't that look like a missing texture?
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Could someone modify a full set of General Tullius' Armor to look more like in this picture, the bigger pauldrons, white tunic and full cape? Also with a traditional horse hair helmet, like in the Historical Revival mod?
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- imperial general armor
- legion
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Thanks, I have have both of those mods already, they are very good.
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How about a mod that adds in the other artifacts of the Daedric Lords? E.g. Scourge etc.
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Does the Mod Account for Hearthfire?
GaiusMartius replied to GaiusMartius's topic in Skyrim's Skyrim LE
Not what I meant, I meant if the NPCs recognize adopted children. Many custom followers do not. -
E.g. Do the marriageable characters from the mod recognize adoption etc?
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As the title says...
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What do people think about enhancing the background, and character interaction of a few npcs? Primarily Lydia, Borgakh the Steelheart and Aela the Huntress? E.g. using a custom voice actor to add location specific dialogue, and quest dialogue to the game as well as expanding backstory. So Borgakh would talk about Orc stronghold culture, and the area around her stronghold, and what it is like to be a chieftain's daughter (almost like an orc princess), Lydia would finally get a backstory, and we'd learn about how one becomes a housecarl etc.
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I'm think about doing my first nexus mod, I want to add dialogue and quests to a couple of vanilla characters. I'm thinking of having these characters completely re-voiced, so that the new dialogue can be voiced as well. Would that bring about any legal issues?
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How do I apply a custom skin texture mod, that replaces all npc skin textures, to only one particular npc?
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