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frogsot

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  1. In response to post #43224730. #43229715, #43231195, #43231225, #43234520, #43237900, #43238095, #43248580, #43248780, #43256345, #43256845, #43258870, #43261500, #43262515, #43262825, #43264055, #43264355, #43265250, #43265975, #43266150, #43268550, #43270650, #43271300, #43272015, #43274835, #43277400, #43278605, #43280025, #43280880, #43282555 are all replies on the same post. Neo Nexus mod manager
  2. Stop being so awesome, you're making other websites look bad.
  3. Maybe you can convince beth to make your site the official modding site for fallout 4 and skyrim? Unless off course they plan to bring back paid mods and would have to cut you in, or mostly you would refuse paid mods all together and they would go back to beth.net\ Lets face it. They plan on bringing paid mods to consoles. Why else would they put so much effort into this? Steam knows better now after what happened. Bethesda might not of learned its lesson. Console players wont protest paid mods since they never had them before now. Every game now has micro transactions, this is there way of making a lot more.
  4. In response to post #37624800. Might be under contract to not say anything
  5. How about being able to upload files through the NMM and it auto zipping the file? Faster way for authors to get their files updated. Not really important or game changing though.
  6. What about having our mod profiles backed up to the server, so we can download all mods on the profile at once? This way if we have to reinstall the game or use another pc re-downloading all the mods would be less of a hassle.
  7. How about adding in a ammo category or an ammo mod tag for mods that modify or add in ammo?
  8. I am interested in combining several of my mods I made into a single mod. What would be the best way to go about this for the smallest amount of plugin files?
  9. I have built the foundation for my ammo mod by creating over 40 new ammo types for the 12Ga. Once I have exhausted all the ammo ideas I can come up with, and do. I shall start on other calibers of ammo to create the most expansive ammo mod ever!!!. First I need to know how to create a leveled list so the ammo can be properly distributed, and why or if should this list be constructed as a separate plug-in? Also does anyone know if my mod will conflict with any other mods besides case and caliber? Just wait till I bring this mod to fallout 4!!!
  10. I have built the foundation for my ammo mod by creating over 40 new ammo types for the 12Ga. Once I have exhausted all the ammo ideas I can come up with, and do. I shall start on other calibers of ammo to create the most expansive ammo mod ever!!!. First I need to know how to create a leveled list so the ammo can be properly distributed, and why should this list be constructed as a separate plug-in. Also does anyone know if my mod will conflict with any other mods? Just wait till I bring this mod to fallout 4!!!
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