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Ryuukage0101

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Everything posted by Ryuukage0101

  1. I think this guy wants a mod where you happends to find yourself at a lone island / forest where you have to gather supplies, and fight of enemies at night. Something like dont starve / minecraft, but fallout style.
  2. I can stand for level-lay out and the "aesthetic" part. but when it comes to code/ scripting im at a loss.
  3. Okey buddy, im as lazy as you. BUT! ill give you this. https://www.youtube.com/channel/UCTUvwcRwqr8pCBpBHXZLzCw God bless Millenia!
  4. I suggest that someone make a game within FNV, like some sort of "VR", tranquillane"-ish zombie challange? I mean, I doenst have to be advanced lets just say 2-3 levels. "lore/story" you start as a Enclave combat-medic who surrvived a vertibird crash, at a desolated island or maybe oilrig (a), where you have some simple objectivs. to escape or find a serum to cure the "virus". Resulting at completing a level in the VR gives you access to containers in the real fallout world. And the lore/ backstory how the VR work already exist within the FO universe VR-pods is used in both boomber base and in FO3 "operation anchorage"
  5. Investigate murders at the new vegas strip / freeside, hear there was some shady drug dealings where a drug/fiend-lord used the Sewer system as a hidout and kidnapped kids to test his drugs on ;D
  6. Ye! one could use a "Frag grenade"(a modifed one) as a pointer where the mortar would fall? Like a signal flare :) U throw the flare/grenade then after 3 - 5 sec "Boomers' artillery" would hit the area
  7. How about someone makes a military jumpsuit with some armour pieces? :) like sholderpads and a untility belt? Kinda like Russells jumpsuit, but maybe with a Oldworld flag on it. Or some cool coloring like desert camo!
  8. Say I want too use this http://meta.filesmelt.com/downloader.php?file=Mappy32.pn I both have the VTP and photoshop ready.
  9. Hmm thanks man, but one of the links Provided in that tutorial is broken. Cant download the "NED 1 arc second download tool"
  10. I decided to make my own map. But it wasnt so easy as I thought it would be.. Problems when trying to view/ edit the new worldspace, G.E.C.K crashing. one thing more. I cant get the land to look natural. So could anyone link a good tutorial or video? thanks in advnace.
  11. http://www.nexusmods.com/newvegas/mods/50808/? A replacer for powerarmour ^ One of the best i have seen here on the nexus.
  12. You mean, that you want backpacks that "looks" stuffed with things, like in the Duffle bag of gun mod? Otherwise there are lots of Backpacks mod- http://www.nexusmods.com/newvegas/mods/34986/?tab=3&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fnewvegas%2Fajax%2Fmodimages%2F%3Fid%3D34986%26user%3D2&pUp=1
  13. Hey i have a mod idea where you can find bigfoot chupacabra mothman and other urban legends. Each can be found via random encounters or small quests. Bigfoot For bigfoot you can a crazy hunter in the woods near jacobstown he says that he's hunting a thing called bigfoot you have two options help him or leave him if as you walking away you will hear a moan and him scream if you go back he is just gibs. But if you help him he will give you a rifle and ask you to kill him and get is pelt so he can show his family he was right but bigfoot will rag doll the player when he attacks and does a lot of damage or you can just find him. chupacabra The chupacabra has a quest where you find a small farm house with a family of three the dad says if your looking for cattle or meat we have just enough for our self you can ask why and he says that something been killing his live stock, not eating it just sucking out the blood he asks if you can kill it. you hide in the barn and kill it at midnight it is very fast and can kill the player really fast so you have to be very accurate. Or you can leave them come back in a few days and the mother and son who's 19 with the father out side with a shotgun. mothman Now the mothman the quest goes like this you find a small NCR camp and they ask you have you seen anything in the air you ask why they say they think the legion have a plane or vertibird. you go looking for it and find mothman he goes into a cave and you fight him he's like a cazador but more humanoid with red eyes but if you do not help them you go back to the NCR camp to find all of them dead and one in a trance so that's my mod idea hope someone makes it and people like it if you need to talk to me my name on steam is bed head zed and on skype it bear man same pic as on my nexus.
  14. http://www.nexusmods.com/newvegas/mods/48183/?tab=4&&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fnewvegas%2Fajax%2Fcomments%2F%3Fmod_id%3D48183%26page%3D1%26sort%3DDESC%26pid%3D0%26thread_id%3D818412&pUp=1
  15. I could make the the whole dungeon BUT! I would need someone with Scripting skills, because I suck at that :(
  16. cool, well I wish I could help you. But my Nif-scope skills are bad D:
  17. "It'd be a bit restrictive in the randomness department, but sure, that could work. You'd have a number of 'islands' that are nav-meshed which is where enemy encounters will take place. Of course, neither enemies nor companions would be able to follow you into sections that aren't nav-meshed, so companions should be left at the entrance to avoid any weird behaviour." That might be true, but all I want is a dungeon that are more alive and where you can intreact with it, Like either you can repair the elevator to get to the next floor, or blow a hole in the wall Or go thru where there are lost of rads' I want a dungeon that gives me alt ways to "clear it". Everthing doesnt have to be super "randomized" and advance. just more then "go to a room clear a bunch of enemies then loot.."
  18. Well first of all, give us some more infromation, few people like to jump on a train that they doesnt know the direction of? you get me?
  19. hmm, sure. one could have like 5-10 room where the enemies exists (and are navmeshed), then lets say another part of the dungeon could be randomized (and not navmeshed),
  20. Hahah if you die in the game(sim) you die in real life too? ;) "The body cannot live without the mind" I like the idea!
  21. Thought we miss evolving dungeons, like dungeons that you can "modify" with help of your "skills".like squeeze through tight cracks or use pre war tech like elevator and such.example of a layout of a dungeon would look like. Entrances: cave.Level 1: deep cave.Level 2: metro.Level 3: bunker/vault (that contains a "stash" of some sort).Level 4 (optional level): with lots of enemies.I know that the Deeper mod exist, but I want something more "realistic".
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