Jump to content
⚠ Known Issue: Media on User Profiles ×

gimpusmons

Premium Member
  • Posts

    4
  • Joined

  • Last visited

Everything posted by gimpusmons

  1. I don't think anyone here has done anything fundamentally wrong. We're all treading into unknown territory and missteps will be made along the way. It's important that the community as a whole make an effort to not let this pay wall nonsense from Valve/Bethesda undermine what we have achieved. I fully support Nexus and the modders who choose to stay here. I have since thrown money at Nexus and have already begun doing so to my favorite mod authors. I have decided to send $10 to a different mod author every month through the Nexus donation system in support of their efforts. I admit I have taken their efforts for granted for the past four years and I don't want to see a poorly implemented pay mod system on Steam cause more modders to leave or quit altogether. Chesko and all the other dedicated, hard-working mod authors who have given me tons of enjoyment and entertainment in Skyrim over the years deserve better than a 25% cut from a pay system that tears them away from Nexus, thus dividing the community. Valve and Bethesda have f***ked up and need to go back to the drawing board when it comes to actively working with the modding community. This is not the way and we need to stick together to prove it to them.
  2. Can we agree this situation has proven yet again that money (at least corporate money) is the root of all evil? Despite what damage Valve/Bethesda has wrought on the modding community by throwing spare change at Nexus and mod authors the real issue is whether or not we still want to have a mod community, in what was until a day or two ago, its present form. As a once full-time blogger/site owner I know what the lure of easy money and the attention of bigwigs can be like. It makes you entertain ideas that may sound good on paper but can often poison the well for everyone. I hope Nexus and mod authors take some time to cool down, get their heads together and use this as a learning experience. The modding community is community driven and needs to stay that way to survive and thrive. Otherwise, corporations like Valve and Bethesda take over with their army of lawyers, bean counters and suits. Valve can keep dominating PC sales. They don't need to control the modding community. Bethesda can keep making the games we all love. They don't need to profit from the modding community, even if we use their assets. We all bought their games and will do so again while promoting their products with our mods. Nexus, you have to aggressively promote modder donations. Valve/Bethesda is forcing your hand but you still have leverage. That's why they wanted to reel you in with a small cut of their profits. Mod authors, don't quit/pull up stakes because of this fiasco or the people foaming at the mouth as a result of it. A lot of the mod users around here appreciate what everyone has done to build up this community, provide excellent content and make it what it is. I won't put a dime in that Valve pay wall, partly because I never liked how they managed mods and partly because of how poorly this has gone down for everyone. I will start supporting this community again, starting with a lifetime renewal of my Nexus membership, followed by donations to select mod authors who choose to weather this storm.
  3. I would be willing to pay a reasonable amount for decent-sized, professional-grade mods with added content for games like Skyrim and Fallout: New Vegas. I would pay for mods like Falskaar, Vilja, Interesting NPCs, and Skywind because I would like to support and encourage the most ambitious and talented mod authors and teams to keep expanding these games while doing what they love to do and earning a living at it, much like Youtubers such as Gopher get to do by spotlighting these mods. Still, the mods I would readily throw money at accounts for no more than perhaps 5% of the best content on this site. The rest I would be hesitant to pay for. If Nexus were to ever adopt a similar monetizing scheme there would need to be a clear distinction between commercial-grade mods and everything else. If this were to happen, I think the free modding scene would continue to thrive because most of us spend hours modding or creating mods for the fun, challenge and community.
  4. I have a GTX 760 4GB and use Project ENB, performance option 1. With this fix installed, ugrids set at 11, everything set to ultra with HD textures, and about 120 mods installed including SFO and SMIM I average a steady 40fps. I haven't had a chance to test the patch for long but so far the game is running smooth. I will say ugrids at 11 would normally cause an infinite loading screen for me so it has already worked in that regard. I used to have problems with CTDs I had been unable to isolate since upgrading my PC and expanding my mod load so I'm hoping this memory patch fixes that problem.
×
×
  • Create New...