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Kl31n3r

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  1. First off, I apologize for the necroed thread. Anyway, the reason I am here is because I was searching to find other gamer's opinions about the term "lore friendly". However, after reading through a few pages of this thread, I didn't feel like the other people described it in the way that I would, so here is my two cents- When I am searching for mods for my Fallout 3 or New Vegas games, I try to look for mods that are "lore friendly" or, to put it simply, "mods that go along with the story, as interpreted by the player". Here is an example of a lore friendly mod- Drivable tanks for Fallout 3 or New Vegas Why? Because the lore of the game states that Power Armor was designed to protect the wearer from tank blasts (or something like that). And now, for a mod that is NOT lore firiendly- Stealth mode for T51-B Power Armor Why? Because it is revealed that the Stealth Boys were the United States' answer to the stealth armor that the Chinese were using. Stealth Boys are also highly unstable, which means that U.S. stealth technology couldn't have been advanced enough to be used comfortably with the Power Armor (if anybody is following me). Simly put, the technology would have been too unstable to use with the Armor and, possibly, the Stealth Boy may have been created because the Power Armor may have been susceptible to electromagnetic interference (or something like that), so the thick casing around the Stealth Boy would have acted as a buffer between the electromagnetism (Yeah... I know, electromagnetism probably has nothing to do with stealth. Sue me.) and the Power Armor. As evidence of this, in Fallout NV, it is revealed that the Nightkin suffer from schizophrenia, possibly due to the overuse of Stealth Boys.
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