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anjenthedog

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    Skyrim SE
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    Currently? Skyrim SE

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  1. Someone please move this to the relevant forum. I accidentally posted it here in Mod Ideas, where it will probably get zero feedback
  2. - Bear with me please, it'll take a while to set up the questions with background - At present, the /AppData/Roaming/Vortex/skyrimse/mods/ folder contains 144GB of installed mod files Due to a nonrecoverable Steam crash, I need to start fresh, ie reinstall skyrim from the ground up. The steam apps folder had already been archived to another drive to accommodate fixing steam, ostensibly to drop back into place after steam was fixed. Except... Once Steam was uninstalled and reinstalled, I no longer had quite enough room for the steamapps folder. (still puzzling about that but that's not specifically what I want to talk/ask about), so dropping it back where it belonged wasn't really in the mix. Anyway, after clearing enough other files to allow moving it back in, I found the game still wouldn't start and only resulted in a Steam Error message. AND... the drive was now dangerously full with /steamapps/ in place. So after an(other) obtuse exchange with Steam support, I undid the folder move and speculated and idled and fumed and wept for my old skyrim and so forth for a week or a bit, and now we're here. I'm ready to give up and reinstall from scratch, but that leads me back to the question of "where to find lots of files to purge, to make room for another skyrim installation of similar "girth" to the one I've been running?" I only have around 140 or so G free on the drive (with the /steamapps/ folder removed to another drive). But I do have that 144G of content in the title folder though. If I could recover that, then I'd have nearly 300G free and could just go ahead with the new skyrim installation, and wash my hands of the matter But...there's the rub. Can I just delete them? Will doing so outside vortex causes issues with vortex later? I have all the source files stored, so it's not like I "need" them at this point, but I'm not sure if wiping the individual mod folders via direct deletion is a taboo vortex act and will make my problems even worse by breaking something in vortex. Sigh...feeling quite defeated
  3. Nope. I'm using 1.5.97 "classic", if that's a term. Steam(prog) should not have been aware of any skyrim (or other) info, since as part of the whole "fix steam" procedure that Steam(inc) provided me with, after moving the existing /steamapps/ offboard to another physical drive, I uninstalled it, rebooted, then reinstalled it, so it had no games to alter or incidentally update. Hmm... Unless it now installs the latest SKSE as part of the Steam install... more questions for Steam sigh.... yeah, I am a bit worried they "udpated" something behind the scenes.
  4. Can't dump the whole drive. It contains my OS and ancillary applications (and associated "data"). Drive looks "physically" ok. No reported disk errors, no fragmentation. I also did a roughshod manual count of the contents of the drive without the steamapps folder, and the numbers shown for total disk space used, seem consistent with what's there, but adding the size of the steamapps folder to the reported disk space used exceeds the drive capacity. (why I had to move additional files, about 30G or so, off the target to make room for them to see if I could fire up the game). Really makes me wonder if the /steamapps/ folder wasn't one of those optional folder "compress files to save disk space" things, although I have no idea why it would be. And if so, (wild speculation) I sure don't recall doing it anyway. In any case, before this all started, the drive had plenty of room still, (I wasn't worried about bottlenecking disk space, had plenty for any disk housekeeping) and /steamapps/ existed along with all the other stuff that filled the rest of the disk. Nothing changed in terms of disk space used (fundamentally) except the steam reinstall... and how very little drive space was left once I got the old /steamapps/ folder back onto the drive. I have to digest this slowly. It really is nonsensical. Thanks for the reply.
  5. Windows 10. And t'boot, I just archived whatever other files I could off the "root" drive (500G SSD) and got barely enough space to move steamapps and its content back into place, started up Steam, fired up SKSE Loader and...wamp wamp... no go. Steam is running now, but instead of the game booting up, I got a new bit of fun Steam Error Application load error: 6:0000065432 Like...wtf? SO I searched on that error. saw one (and only one!!!) post that had the same error code and suggested admin status was necessary. Tried booting steam as admin. nope. Tried SKSE Loader as admin. nope. Tried both as admin. nope. PS> Sorry for the tone...I'm a bit frustrated. Seems like I've had to fight this game and its overlord Steam, since day one. Even vanilla was unplayable without massaging. The millennial paradigm is warped and broken and corrupt. (ie, QC is postscript and documentation is hastily scribbled "notes to self".)
  6. So...my Steam apps folder had to be moved to repair Steam (broke during an overnight Windows update). After much backnforth with steam to ensure I didn't f something up, the solution was to a) move steam apps folder off the harddrive to another drive temporarily. b) uninstall steam, then reboot c) reinstall steam and verify it operates d) move previously moved steamapps folder back to the proper location in the (new) steam folder So here's the problem. My system is telling me I don't have enough space on the target drive to perform the move edit: of the temporarily archived /steamapps/... folder back to its original location. This doesn't make sense to me, since there were 80-100 G free on the drive prior to any fiddling, and moving the (149G) folder out should have provided the drive with an additional (149G) of space to work with, so something like 230-250 G all told. The target is a 500G card from a trad 5G harddrive I use for archiving. Any clues would be helpful.
  7. Right... Ardwen... (Couldn't recall the name). Ironically, I haven't seen her in probably the past 6-8 months of play. When I first started playing, and for several different player characters over the course of ~2 years, I saw her everywhere, but I suppose I really don't spend too much time walking "only" on roads proper any more, (mainly cross-country for the sights and the odd pine tree 'sumptin to see' symbol) and just don't run into her, since she seems to be pretty-well stuck on paved roads and obvious paths, except when she temporarily goes into battle mode now and then (wolves, bear, et al). In fact, I rarely see anyone outside that mage's grandson once in a blue moon, or maybe M'aiq (also once in a blue moon) Oh, so you get the sapling? Hmm, I've never been able to trigger him (right, can't remember his name either) to release that peaceful branch of the quest, so I give up and resort to the more aggressive approach. I clean up for the two unfortunate civilian causalities by using the Resurrect spell afterwards.
  8. I suppose that would be an interesting idea for a mod, one that periodically swaps out the body models, maybe on file load to avoid any mishaps. But there's a reason that they, the guy going to join the army, the farmer with the cow, the lady mage with the dog, the clueless wannabe mage's grandson, the various guards with prisoner, etc are repeats by design. To keep the NPC count low, to avoid or at least reduce incidental loading and bogging the game down on less than stellar PCs with the "best" configuration (game included). As an exagerated example (but at least imo a more realistic count), Imagine, if you will, Whiterun or Solitude, with say, 1500-2000 active NPCs. With armies numbering in the thousands warring in the wilds...
  9. When that glitch happened to me on one playthrough, I found that the only way to overcome it was to reload an older save. In my case, it basically meant doing everything leading up to that encounter, including the part of the overall quest that leads to the room with the Black book that gets you there. Having said that, you might be able to cosole override the quest stage(s) itself/themselves, grab a copy of the black book using Add-Item Menu, and then force the second shout "learning" using console command or a mod, but I'm not entirely sure that would cover all the bases, or incidentally leave something out that causes problems downstream in the whole black book saga, so I'd recommend the first suggestion, to be safe, even if it feels plodding to have to.
  10. No guarantees, but perhaps a mod like Conditional Equipment OR Outfit Changer SSE best of luck
  11. Necro reply to myself, and anyone who happens onto this thread, hoping for the solution to a similar problem encountered in their game. Open Racemenu Check to make sure you are set to the Intended race for the desired preset. If not, do so. Navigate to the "Head" tab (the tabs at the top of the Racemenu window) scroll down to the entry labeled "Face Part" increment the slider until you see the same head type as your intended character in HPH form (for instance, if you're not a vampire, don't select the vampire head... But then again, if the preset is intended to be a vampire, maybe so... ) The specific value you use for the face part will be dependent on the number of head types you have installed that cover your player race. I have several so I have 9 steps in my face parts. (Not at all sure about how/which-order they'll be listed in any given installation, aside from face part 0, which afaik is the Vanilla Head Model, so I'm not specifying a particular face-part YOU should pick in YOUR installation. Just keep an eye on the names that appear briefly when you change the face part and keep another eye on the face itself. you'll get there) non authoritative speculative explanation: Many Presets, for whatever reason, seem to come by default set to face part 0, which afaik is a vanilla head model, and which, afaik will not properly render an HPH head. So pay attention, or else! When you're all done, make sure to save your preset for future consideration. Hope it helps...
  12. Just to make sure I read that right... did you download and install the new steam installer over the existing one, or uninstall the old one and only then install again? Steam Support suggested either (paraphrasing) "reboot and see how that goes" or download steam installer and run. (reboot didn't solve it, so....). Now waiting on a reply from Steam support about losing game linkage if I simply overwrite the existing software, since they didn't add much more than "download installer and run". in their first response. PS> it looks like a best practice (to avoid MS directed update shenanigans) going forward is to make sure that steam is exited prior to going to bed (so it's not in memory and therefore un-crash-able) and booted back up each day its used, rather than just leaving it idling in the background (My PC stays on for weeks)
  13. Fwiw, there were actually two updates. I received the other one yesterday evening, a few hours after posting this topic. For me, the second one was one of those "seamless" updates that doesn't reboot. The first one did (one of those forced, overnight "unattended" updates they spring sometimes)
  14. Thanks for the reply. So likely not the windows 10 update itself. SE version shouldn't matter though (I run 1.5.97 fwiw), as it's steam that's not loading up fully, (which of course prevents Skyrim SE from loading)
  15. Yah. I was tempted (for a brief moment) to reinstall but fortunately chose not to. Still isn't loading properly, but at least I didn't make things worse. thanks for the reply.
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