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ymf331

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  1. predator vision might work better, at least it worked fine for me with vividian. it might depend on your settings though.
  2. like i tried to say, the pixelated fog happens when shadow resolution is set too low with vivid weathers. weather mods aren't compatible with each other. so even if you switch to a different combination of 2 different ones, they're still not compatible. every one i've encountered says as much in the description.
  3. i usually stick pretty close to a vanilla-style game, but between the orcish/dragonbone armors in the book of uunp and hunterborn with scrimshaw expanded it's pretty easy to put something together.
  4. elfx weathers and vivid weathers aren't compatible. the rest of elfx should be fine.
  5. it shouldn't be causing framerate issues. the armors use primarily vanilla textures. the plugin merely adds the new armors, crafting recipes for them, and changes leveled lists to distribute them. have you made any changes to your configuration files or added any other mods recently?
  6. the trick to doing anything new is kinda' just jumping in there and doing it. it'll work out.
  7. you can either remove the mod that's doing it, alter the script, or ignore it. netimmerse is an extension to papyrus that allows scripted control of body morphs, and is built into racemenu. there's an alpha version of racemenu available *for special edition, but bodygen doesn't work yet. probably one of your mods is either for oldrim or they missed that in a script when they converted it. if you find out which mod includes the fxsetblendvariable script that might provide a clue. either way, there's a good chance that your crashes have nothing to do with scripts.
  8. you're running something that's trying to invoke a feature of netimmerse override.
  9. i think difficulty-wise i can't really afford to crank it up at this point. i was using sic with hle to do skeletons outside at night which was pretty cool. i'm a fan of vivid weathers and with the lighting i use it gets pretty dark. i've never seen the first ghost, but that one's pretty nice.
  10. you should be able to fix the blocky fog/smoke by running the skyrim launcher and increasing the shadow quality. also, most weather overhauls aren't compatible, such as the weathers plugin from elfx and vivid weathers.
  11. the old version of skyrim, legendary edition, is a 32-bit program. only the 32-bit version of skse will work with it. skyrim special edition is a 64-bit program and therefore requires a 64-bit version of skse. an alpha version of 64-bit skse is currently available.
  12. thank you. realistic water changes the water type for entire worldspaces, which is overwritten when any other plugin changes anything further down the tree. loot only just goes by metadata, and doesn't inspect the plugins or discern which should go first.
  13. i can look at a list of 240 plugins, but i'm 90% sure i can't tell you which ones are causing dialogue problems. i realize it's overwhelming especially with that number of plugins. that's one reason i try to do it in increments as i'm building a load order. it's not something everyone is willing to do. it's not that complicated once you get the hang of it, but it's extremely time-consuming. i'm more than happy to answer any questions that you have. most people would tell you to run loot or check mod descriptions, but you've probably heard that at this point. when i started figuring out how the mods i use work together, all my problems seemed to magically go away. so that's the advice i give.
  14. gotta' run the skyrim launcher once and generate your configurations.
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