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IronMannequinMrkXXI

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Everything posted by IronMannequinMrkXXI

  1. What if giving beggars coins meant something more than a temporary effect. What if you gave a beggar coins, and doing it enough would show some change in them. - After awhile, you might see a beggar with new clothes. - Maybe Brenuin would show signs of having taken a bath. - After a long time of periodically giving them coins, you might see them with their own house and/or job. After they're back on their feet, maybe they get new dialogue to thank you, and perhaps repay you in some way. - Maybe they repay you by lending you their sword-arm. - Maybe they give you gift(s) to repay your kindness. - Maybe they're just greedy good-for-nothings who beg more to feed their skooma habit!
  2. All you must do in your newest save is fast-travel. It should reload the guards and give them their boots back.
  3. I like this idea. All I can think of is the Antagonist lady (Serleena) from Men In Black II who could shoot tentacles out of her fingers to lash at people and attempt to strangle them.
  4. Flying Mod Beta adds a Power for flying, and for followers flying. Now all you need to be a true Dragonborn is Animated Dragon Wings.
  5. This is more of a suggestion for users/uploaders/video-makers than for the Developer(s). It's more in the Developer(s) favor. By now you probably know about the new Video feature. If not, Here's a Link to the News Gopher, of GophersVids, has spoken of this small problem in a video of his. I quite agree that it would be an inconvenience to users to go to a video-share page and see a long description detailing every aspect of the video, because it means a good percentage more scrolling down to the next video than usual. My suggestion/workaround is to encourage video-sharer's to have a "Read More"-type quick-link of their own in their description, to save the Developers a lot more hours of coding, when users can work around it themselves in a simple manner. Here is an example: [insert Video Here] "This is the beginning of the description of the above video. Read More..." Edit: In the event of the "Read More" having a 404 Error:
  6. It does exist. It is on a site we are not exactly allowed to speak of, though, so just search for "Skyrim Private Needs Mod". It's called Private Needs, and I must say, it's quite graphic with the #2 meshes.
  7. Mind sharing, for future references and people who might search for the same thing?
  8. Agreed. Maybe instead, they could have different titles. Before Civil War --- After Civil War Solitude Guard Stormcloak Guard Riften Guard Imperial Guard etc. etc.
  9. You could be a bit more descriptive in what you're looking for, or a majority of modders will pass you by. I can help you be descriptive! Some key features to include in the request: Just the Stormcloak armor or all Guard armors? For a specific body-type? Do you want it for a male and/or female? (Dudes can be skimpy, too, believe it or not, whether someone agrees with a dude not wearing pants or not.) Only the armor in the armor-slot, or would you like edited gloves, boots, and/or helmets? Define "without the pants": Do you want the skirt to stay the same, or do you want it shortened to show more leg?
  10. You can use the console, if you don't mind it. Just click on Aurora in the console and type inv. Search for the armor and add it using player.additem *ID Here* 1.
  11. I'll go ahead and pop in some images from a simple Google Search: Also, as you can see below, someone made it in Oblivion, so maybe it could be ported with their rightful permission, or maybe the Author can be asked to do it, if he/she has Skyrim: http://www.nexusmods.com/oblivion/mods/27522/?
  12. I would like to see this as well. I don't think anyone would port the armors, unless they were looking for a lawsuit from Bethesda/ZeniMax/etc.
  13. So far, you've given us: In a mountain, specified rooms, and serpent statue. You may want to tell them what kind of architecture, and maybe a house layout. I can already tell you, you're probably not getting the statue, because I don't know if there's any serpent-like resources for Skyrim, besides Argonians and Dragons.
  14. I do not know the cause, but I've fixed it by installing this wonderful mod by IsharaMeradin.
  15. In the normal wood-chopping animation, it loops 3-4 times and gives you x amount of wood per loop. Well, that's not the case for me. I activate the Block and the animation loops once, the character reaches towards the woodpile afterwards, but then the animation just stops and it yields no wood logs to me. I've gone through my mods and I can not find one that seems to do anything to the wood-chopping animation. I have a suspicion of Open Cities, but I don't know why it would be that, and if I were to even try to disable it to test it, it would obliterate my saves. I suspected SKSE might've gone wonky, but a reinstall of it has yielded no results. Load Order|Click Here Would you like my latest Papyrus Log?
  16. It's normal. Even people with some of the best PC specs get this. The game freezes for a second so it can save all of the current data of the game because if the game still ran while it saved, something might go wrong and cause the save to corrupt. (Light example: It saves and you die while it's mid-saving.)
  17. I've finally figured it out, and will now post my findings for future readers. As it turns out, it was the one mod that I loved the most: Passive Weapon Enchantment Recharge The mod author hasn't been able to fully get rid of said bug yet, but I still have hope for it. If anyone has been able to find a fix for this bug in Passive Weapon Enchantment Recharge, I urge you to contact the author, because many others have also, like me, been struggling for months to figure out what the cause of our troubles were, only to find out that it was this mod. If you, like me, can't handle this bug and don't want to use the mod anymore, then you can probably just get by with the Black Star from the Azura's Star quest and Soul Trap. This is what I will be doing, for now.
  18. Maybe an Expedition to another continent, like Akavir, or maybe rebuild Atmora.
  19. In response to post #11803125. I can confirm this.
  20. He wants this: (Note: this is just a photo-edited picture of the Axe, not a 3D model.) http://i.imgur.com/42miaTa.png
  21. It's one of the largest modding communities/file-sharing sites for the Elder Scrolls and Fallout. It's bound to have some trial and error when they update the site and NMM. I don't know the exact cause, but they'll fix it. Trust in the amazing power of Dark0ne and the crew!
  22. Favorited and hot-keyed items (only the weaponry), either at random or when using something like a Forge or an Alchemy Table, disappear from my inventory completely for about a second, and then return (still Favorited) without the hot-key bindings. This happens about 15 seconds at a time or when using a Forge or the likes. It's been happening for awhile now on and off, and I have no earthly idea what the cause is, but I suspect SKSE is the problem. Maybe I should update/reinstall it again.
  23. After an extensive search, I can't seem to find a mod that does what I want. (Don't suggest SkyUI, it doesn't do what I want.) I would like to sort of hot-key an item-type. If I, say, have a Longbow and a Hunting Bow, I would like to set them both to the same hot-key and the first tap of the button would be the Longbow, and the second tap of the button would be the Hunting Bow. So, it would work like: Tap hot-key 1: Longbow Tap hot-key 1a: Huntingbow Tap hot-key 2: Steel Sword Tap hot-key 2a: Mace of Molag-Bal Tap hot-key 2b: Wuuthrad Tap kot-key 2c: steel dagger and if you had more than one Steel Sword or Dagger, it could be. 2.0: First Steel Sword 2.1: Second Steel Sword 2a: Mace of Molag-Bal. 2b: Wuuthrad 2c.0: First Steel Dagger 2c.1: Second Steel Dagger
  24. I support this idea. I've done some research, found other mod requests, and apparently there are/were mods that do/did this, but I can not find any of them. No one seemed to have thought to link to them.
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