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Iamnotapirate

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Everything posted by Iamnotapirate

  1. https://www.nexusmods.com/skyrimspecialedition/mods/36011?tab=description Don't know if you're still looking, but this has since been ported to SSE I'm currently looking for a patch for it and Sacrosanct, as both modify the DLC1PlayerVampireChangeScript, which Sacrosanct was not happy about
  2. UPDATE: Tribal Sorceress Mashup provided a lot of what I'm looking for. It also suggests an off-site hair pack that includes HDT'd dread locks and other tribal hairs (Dint999's Hairs) that I'm looking into. I still haven't got exactly the tasseled mask/robes I'm looking for, but using DX Necromancer Robes I've got a decent enough looking blindfold and combining gear from Tribal Sorceress Mashup with Ashlander Apparel has gotten me a good enough look to do a playthrough. Mod links: Ashlander Apparel - https://www.nexusmods.com/skyrimspecialedition/mods/34642 DX Necromancer Robes - https://www.nexusmods.com/skyrimspecialedition/mods/38446 TDN Equipable Horns - https://www.nexusmods.com/skyrimspecialedition/mods/9224 Tribal Sorceress Mashup - https://www.nexusmods.com/skyrimspecialedition/mods/30364 - funny enough, this mods page links to a Heilung video on YT Dint999's Hairs - Search Google, found on Reddit+GoogleDrive
  3. Can anyone please direct me to a download of something similar to the clothing in these images? The leather fringes on the robes and half-mask having HDT-SMP would be a dream come true, but I'm not expecting it. I've had difficulty finding any mods with primitive leather/fur/forsworn circlets, face masks, crowns or robes that looks similar to the fringed half-mask and robes worn by musician Maria Franz of Heilung. I'm already using TDN Equipable Horns SE for the horns, and Apache SkyHairs for the dreads. If anyone knows of HDT-SMP dreadlocks hairstyle please let me know as well. I use CBBE but if you know of a mod that looks like this using another body, let me know anyway so I can see about converting it. (Pictures are for visual illustration only; borrowed from Googled sources)
  4. Throughout the Witcher book-series, Geralt imbibes concoctions sometimes for nothing but the pleasure of hallucinating. I find it sad that the only visual effects I can get are a few short seconds of blurry screen from beer. I'd like to drink an endriga decoction and see colors or chug a White Gull and have an hour or two of some intense visuals man! :cool: I hunted around on the nexus a bit expecting there to already be something like this to be had because it fits the lore, but didn't find anything. So, assuming this mod doesn't exist, someone please do this (or point me to where it already is)! Thx so much!
  5. Hey all, I was hoping to find a mod that would make my char's skin have a burned/scarred look to it, but all I'm finding are 'silky smooth skin' mods. I'm wanting something somewhat similar to a ghouls, but I want a humans meshes on it, not that saggy bony zombie face and wrinkled wrists they have going on. I'm making Wade Wilson (Deadpool) and I can get the face down pretty good using FO's vanilla 'blemishes and scars' in the 'extra's' section of character creation, but this look leaves my (bald) head and body with natural looking skin, and it looks pretty awful. For the select few that haven't read the comics or seen the movie,see the pics below. A big thanks to anyone who puts effort into making this, or to anyone who can point me in the right direction to something already existing. and this is what i'm currently working with:
  6. Just like the title says, Raiders wearing power armor should have lootable fusion cores. You can even SEE the fusion cores in their armor, for some reason, they just aren't there. I think this is a better way to maintain a healthy source of fusion cores without 'crafting' or 'recharging' them, as that seems to be a little over-powered for my tastes.
  7. HAHAHA! Ookay, attention anyone that may be working on the idea for this mod. STOP what you are doing and please, begin work on "Realistic Buttholes 1.0", please make it compatible with all major body mods, and everyone please give a BIG thanks to JuJooGuppy for improving so much upon my idea. Seriously though, this made my day.
  8. also i could see how automatic versions could spit off enough rounds to "explode" the head, but when I see my 10mm pistol blowin heads off like it was a shotgun....well...I just don't like my cheese that strong I guess.
  9. I would love to see a mod that makes it to when you kill people/ghouls and creatures with headshots using any (non-energy) pistol/rifle instead of their heads exploding in a terrifically cheesy gore-fest, that it instead gives an entry/exit wound with the head remaining fully attached. Pretty much, the only weapons in the game that should decapitate/explodificate heads are shotguns, grenades, melee's, & .50 cal's. I haven't used energy weapons enough to know if they can decapitate, but they aren't my concern. Mainly just want what the title implies; Realistic Bulletholes. Thanks so much to anyone who puts any amount of effort into this!
  10. Hi I've really been longing to play as Vash the Stampede from Trigun (in all of the Fallouts actually) and though I see the gun(s) being a bit of a challenge, it shouldn't be too hard for someone with experience to whip up a suitable red trench and Vash's glasses and hairstyle. You would be worshiped as a god by some.
  11. Hi I've really been longing to play as Vash the Stampede from Trigun (in all of the Fallouts actually) and though I see the gun(s) being a bit of a challenge, it shouldn't be too hard for someone with experience to whip up a suitable red trench and Vash's glasses and hairstyle. You would be worshiped as a god by some.
  12. Hi I've really been longing to play as Vash the Stampede from Trigun (in all of the Fallouts actually) and though I see the gun(s) being a bit of a challenge, it shouldn't be too hard for someone with experience to whip up a suitable red trench and Vash's glasses and hairstyle. You would be worshiped as a god by some.
  13. PM me if you are someone who might be willing to guide me through a few specifics for the Creation Kit. Simple stuff probably, but I am a noob and the tutorial videos I watched didn't help.
  14. First, see the video to better understand what I'm talking about. Now, I'm not asking for all the ninja-tricky awesome feats of dexterity, or the holding of arrows in the hand instead of the quiver, although, that sounds awesome, but what I really really really really want, and can't find mods for anywhere, is the replacement of the "competition archer" style of drawing an arrow. Think "egyptian archer", knocking the arrow on the outside of the bow requires less movement, shoots WAY faster, kills WAY more people, and it just friggin looks better, lets be real here. So, instead of knocking arrows on the inside and over the top of the bow, I want to knock them on the outside and never cross the top (like in the video) That is the main feature I'm requesting. Other things I would like to see: -Needs to be compatible with everything, since it should just replace animations, speed and knockback chance. -Change bow draw-speed to about 1/2 a second to fully knocked for lighter bows and 1.2 seconds for heavier bows -Add knockback/stagger % to bows; lighter-around %35, heavier-around %50, and stack with the PowerShot perk, to combine to %85/100, respectively for each bow (hunting bow=little knockback, daedric bow=guaranteed stagger) If these features are too in-depth, then possibly just increase stagger to %50 for all, to stack w/ PowerShot, and make all draw times= 0.5 seconds Praise and Worship to the great man/woman that will take on this task, Divines Bless You!
  15. well, good luck. I know when my skyrim was freezing every 30m's, or ctd'ing every few hours, it was b/c i didn't have enboost configured right, so if you use that, maybe check settings there? wish you the best though
  16. Have you tried using Performance Monitor to make sure you're not capping RAM/VRAM? This might be the problem, if so, reduce texture quality in some of your mods. Otherwise, maybe your load order is messed up, try running LOOT, look in the report for any errors. If not that, then maybe too much scripting going on, or you may have installed something wrong.
  17. Thats the amount you're allocating for memory in enb. 1G=1024MB, on the right is the formula to let you know what your setting should be. So, if you have 16G (or 16,384 MB) of RAM, and 3G (or 3072 MB) of VRAM (graphics ram), then you add those two numbers together, subtract 2048 (2 gig) from that number, and then VideoMemorySizeMB=that number. Mine is 16,384, because I have 16 g in RAM, and 2G in VRAM, I even have the same card, just 2 instead of 3g. Should be all you need to know.
  18. Ya hi, hoping someone can help pinpoint what mod might be causing this. I can't really provide much detail, other than whenever I go to do some quests (none of them are main or civil war quests) they are already finished, or will move to a stage beyond what I've been able to complete. Example: Talk to Aela at the Companions; get sent on some lousy errand to clear a place of some animals; leave whiterun, check my map; and it already says "return to Aela with news of your success", except, i JUST walked out the gate, I haven't gone anywhere! Another example; I walk into Dawnstar for the very first time, theres a guy there thats *supposed* to talk smack and start a brawl with you, except, he's already my best friend in the world, and I've already "brawled" with him. Except, no, I've never seen him in my life. Example 3; Talk to the Jarl of Dawnstar, I have already "helped out" enough to become a Thane....except I haven't lifted a finger in this town, I JUST GOT HERE!!!! So, ya, its kind of strange, I have no clue as to what might cause this kind of bug, I do have a large load order, but as to what mod might be causing it? Pshh..no clue. One other bug I notice is that NPC's can sometimes take a really nasty attitude with me, for no reason, giving me all that "Gods know what you've done", "Everytime I look at you, I picture a sabre cat closing its claws around your face" and I'm like "what? I'm a friggin boring paladin whose never trespassed against anyone, much less, I've never met you before? Why would you hate me?" I've double checked, and this can happen at the beginning of a brand new game, first thing an npc ever says to my newborn character, "You, I hope the Wilds claims you one of these days." WTF? Let me know if anyone wants load orders posted
  19. Hi, I'm kind of sick of seeing all the "children" of Jarls across Skyrim, all of whom only ever seem to have one parent. Wtf is up w/ that? Does anyone feel like making a simple immersive mod that would add spouses and children to the Jarls of Skyrim? (obviously, not Elisif, her man is dead, but they could have had chilluns') but why the hell can't any of the other jarls have wife/kids? I tried searching for something like this, so if anyone knows of something already existing, let me know! Thanks :)
  20. One more thing, unrelated, every single time I make a post, I get an error that says something like "Unable to post your comment, you posted too quickly" but then it posts anyway...? I only click once, I mean, its not as if I sit there spamming the button.... :confused:
  21. sorry if this is the wrong spot to ask this question, but I'm about to take the leap to NMM .60.0 to get profiling and maybe help w/ bugtesting, and was just wondering if mods installed manually will have to be reinstalled? How will the jump effect manual installed mods? For example, if I manually installed a patch to a mod, but now I am re-installing the mod, will the patch still be there? Patching the mod? Sry if this is newbie stuff... Also, I understand that if I restore to V 0.53 and import the backup list, mods are now "as they were before", but is that including scripted installer selections? I just want a firmer grasp on how the 'migration procedure', as its called, is going to go. Thanks! :laugh:
  22. When will we see a super duper awesome mega ultra excellent game on 64 bit that gets as much attention from the modders as Skyrim?
  23. **Update** I now have a pretty darn fine stable running Skyrim, removing ETaC and reworking my ENB + presets has done wonders. I got a significant fps-hit, but I mean, jeez. I added Project Parallax, SkyFall/Mills, W.A.T.E.R, and used Grim & Somber enb, a pretty heavy preset. Things look gorgeous and I haven't had a crash in 3 or 4 days. I've never been happier w/ Skyrim. Still, the issue of all NPC's randomly saying mean things like "the Gods know what you've done" or "I just can't stand to look at you" persists, and has expanded a little farther, while retrieving the horn of j,w, in a very young game, I traveled to Morthal and saw a man named Benor, who I'm apparently supposed to brawl, but instead, he says to me "You've been a good friend to me, that means a lot" or something like that. Again, I've never seen this guy in my game before, first time in Morthal. I can't really say wtf it is, but I'll try going to jail in each hold that people seem nasty in, as per Electronauta's suggestion. Thanks for any further suggestions, anyone!
  24. First spell; NPC Fears Player. ..Requested Effects; Target npc fears and cowers from the player for a good 20-40 seconds. Must NOT BE A CRIME TO CAST....I'm tired of all the buggy brawls and coins spent on punching the Jarl of Whiterun's son in the face for having a smart mouth, I just want to hit him with the FEAR ME LITTLE BOY! spell. Alternate version; aura with 20ft radius, anyone in radius is terrified. Again, not a crime. "Fear" and "Frenzy" in-game are combat-related, and I am looking to use these outside of combat, without consequence. Second Spell; Gather Crowd; pretty much the opposite of the first spell, just a simple aura that gathers nearby npc's around the player and use one of FORES' idles to cheer the player on. Looking to make a playable Bard character, and just want this one simple thing. Could even be an enchantment effect, whatever, as long as people gatther 'round to love watching me do my thang! :D Much Thanks to anyone willing to take a shot.
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