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Fractalbase

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Everything posted by Fractalbase

  1. I've gone through my entire mod/load order and have come to the conclusion that my install of SSE (with AE) is now for some reason ignoring the files loadorder.txt and plugins.txt. I'm using Vortex. First, my modwatch. As an example of how I can verify this, here is the crash log that happens after ENB caching where, at the bottom, there is indication of 0 plugins: crash log. I cannot for the life of me figure out how the heck this situation happened or how to resolve it. Perhaps there is a nifty Vortex command that will fix this. But I've tried so much of everything... Any advice?
  2. fixed the adoption issue. Went to breezehome, cast the bless home spell, showing 4 children beds. Then went to Windhelm, found Sofie, and followed the directions mentioned in this article.
  3. I have the mod for Eli's Breezehome, and another enhancement mod (I'd have to check) that sets the children's room to have 4 beds (two bunk bed pairs). The first two children adopted fine ("I have a house Breezehome in Whiterun"), being Lucia and Blaise. Then I attempted to adopt a 3rd child, Sofie from Windhelm. The problem is that Sofie never moves into Breezehome, and sticks around Windhelm selling flowers. I believe the mistake was that I used the vanilla method for adopting instead of using the "Bless Home" spell and then adopting saying "I have a new house in Whiterun". I'm rather far past the point where I adopted Sofie, so I'm wondering if there's a method to unadopt and then readopt Sofie the right way?
  4. if I may say, having downloaded/installed/enabled dates columns for vortex extensions would help with debugging such situations.
  5. Sure, I've updated the images in the imgur link: https://imgur.com/a/9iI72Ks the particular extensions are: Game D2resurrected Game support - Outward Game: Don't Starve Together Game: Enderal Special Edition Game: Fantasy Grounds Unity Game: GTA V Game: Ghostrunner Game: Hacknet Game: Outer Wilds Game: The Dark Pictures Anthology: House of Ashes Game: The Dark Pictures Anthology: Little Hope Game: The Dark Pictures Anthology: Man of Medan Game: The Simpsons: Hit & Run Game: Valheim EDIT: also... Cyberpunk 2077 Vortex Support Dark Souls III Support Elden Ring Support for Vortex Fantasy Grounds Unity Fell Seal Arbiter's Mark Support Hollow Knight Vortex Support Import from Bethesda.net Into the Breach Support Middle-earth Shadow of War Vortex Support Moonlighter Mod Support Noita Support Pillars of Eternity game support Red Dead Redemption 2 Support Star Wars Jedi Fallen Order Support Stardew Valley 64-bit Support Steam Workshop Extension Streets of Rogue Game Support UnderMine Support Valheim Support Wildermyth Game Support I didn't include all of the extensions with "remove", just games and the 2 extensions for downloading from steam workshop and bethesda.net
  6. Here you go: https://imgur.com/a/9iI72Ks Edit, I also have "Steam Workshop Extension", if that makes a difference. I tried installing the similar extension for downloading mods from Bethesda.net, but I don't believe that installed successfully.
  7. I recently added a few game extensions, perhaps a few weeks ago. I will definitely try your suggestion, and report back.
  8. I had a "vortex meltdown" about a month ago. Basically Vortex froze and I closed the program from Task Manager. When I next opened Vortex, it didn't seem to remember my settings. I went through a number of steps to finally get everything back to the way it was before vortex melted down on me. I wonder if that has something to do with the issue I'm having. I also noticed there are two Vortex extensions I have "Script Extender Installer" and "Script Extender Error Check" and I wonder if they have anything to do with the installation of SKSE mods? Or might there be other extensions installed that have something to do with installing SKSE mods?
  9. Are you sure? The mods I'm having trouble with (any non-fomod mod with a skse dll) don't have files for the root SSE directory. Where do I set "unpack as is"? I started noticing this behavior 3 weeks ago. Basically the install logic puts the Data\SKSE\Plugins files into Data and discards all other files.
  10. FYI the error only happens (for me) with any mod with a SKSE dll that doesn't have a FOMOD installer. I'm working around this (painstakingly) by manually updating the install folders for each such mod.
  11. Also, I've disabled my AV and tried uninstalling and reinstalling the particular mod several times, with no change.
  12. Here is the install report (notice that there is no plugin mentioned, but the mentioned overwritten file is a dll file: *** Vortex mod report for: TK Recoil SE<This report was automatically generated by Vortex using the information from the reporter's installation, including any alterations - intentional or otherwise - they may have made to the data.>*************************************************** Mod details**************************************************Mod name: TK Recoil SEVersion: 1.411Archive: TK Recoil SE-14905-1-411-1663081194.7zMod type: defaultManaged game: skyrimseMod intended for: skyrimse, enderalspecialedition, skyrimvrMD5 checksum: d27b2f7916192b7845cc9ff2c3f64d04Download source: nexus (mod 14905, file 315812)Last deployment: Sat, 15 Oct 2022 15:44:24 GMTDeployment method: hardlink_activator *************************************************** Deployed files**************************************************<None> *************************************************** Files overwritten by other mod**************************************************TKHitStop.dll (e3b44f908bedf72dbedd02227aa6fbe9) - TK Hitstop SE-14904-1-411-1663079066 *************************************************** Files not deployed**************************************************<None> *************************************************** Files that are supposed to be deployed but weren't found**************************************************<None> *************************************************** Files that are present but couldn't be read**************************************************<None> *************************************************** Plugins**************************************************<None>
  13. Here's an example of the difference in files, this is for TK Recoil SE: https://imgur.com/a/1I1pIBb the archive shows all of the files. But the installation folder through Vortex just shows the dll file in the root folder (not SKSE/Plugins/). I'm wondering if I have a bad Vortex extension or if my Vortex install got corrupted somehow.
  14. This is still happening for me, and for quite a few mods, particularly skse mods. Perhaps my install of Vortex got corrupted somehow (which is likely, I had some odd restarts of the program recently). Any recommendations for reinstalling Vortex to reset to default features without losing my downloaded and installed mods?
  15. For example, with the following mod: https://www.nexusmods.com/skyrimspecialedition/mods/76783?tab=files the mod contents are a flat-file archive, with afaik no fomod instructions. at the root should be the DynamicCollisionAdjustment esl, with the DynamicCollisionAdjustment dll in the /SKSE/Plugins folder, along with all of the other content files. However, when I install this mod, the install folder for the mod only contains the DynamicCollisionAdjustment.dll file, and at the root of the mod folder. Deploying said installation places the dll file in the data directory instead of Data/SKSE/Plugins, and since none of the other files are there, obviously the mod won't work. I just noticed this behavior recently. Perhaps it is my setup somehow, but I don't know how my local installation would result in Vortex installing mods differently. I tried "update installing" Vortex to no avail. I also tried downloading the mod manually and installing from file in Vortex, same result. I tried a trick where I installed the mod, and erased the incorrect install folder contents and replaced with the contents of the mod archive. The mod now works for me locally. This has me concerned because I haven't tested extensively if the mod installation issue is just with skse mods or with other mods as well, and I'm going to wait on installing and new or updated mods for now. TL;DR some skyrim se mods don't install correctly in Vortex, and ideas as to why?
  16. So far this has happened at the inn in Ivarstead and the Sleeping Giant Inn in Riverwood. I pay to sleep for the night, go to the particular bed, click on the bed to sleep (it isn't owned), and nothing happens. I've successfully been able to sleep in Breezehome. Here is my load order. Does anyone have any ideas? I did a search on the web and didn't find too many occurrences of this issue, or any answers.
  17. I've encountered this bug which seems to be a bad game state that my playthrough sometimes gets into, although this time the bug happens every time I go to Bleak Falls Barrow (location irrelevant afaik). Once in the bad game state, this bad game state gets baked into any news saves, and doesn't appear until loading the save. Once I attack, my character is no longer able to move or attack in first person. I can still rotate, but slowly. My character can still move and attack in third person, but I prefer to play in first person and this bug shouldn't happen anyway. I'm not sure what's causing the bug, or if the bug is due to a specific mod or an incompatibility between two mods. Two mods that I've installed recently that might have something to do with this, but I'm unsure, are "True Directional Movement" and "Arena Movement - Modern Combat Overhaul". My modwatch is below; has anyone encountered this and possibly know the cause or how to fix this?: http://modwat.ch/u/Fractalbase
  18. I thought I've read everything, but it is not clear to me. I have JKs Skyrim and Dawn of Skyrim. I'm adding Open Cities Skyrim to my load order. Do I just need the combined "JK - DoS - OCS Patch.esp" patch? Or do I also need the individual patches "JKs Skyrim_Open Cities_Patch.esp" and "Dawn of Skyrim Director's Cut - OCS Patch.esp"?
  19. I was referred to the following mod: https://www.loverslab.com/files/file/16174-skyui-resort-a-mcm-patch/ (NSFW) It's a modification of SkyUI that expands the MCM maximum by 9x to something over 1k menus max. Turns out I had well over 200 MCMs. With the mod I linked I can see them all successfully now.
  20. In all honesty, I was unaware of the feedback/bug reporting feature of Vortex. I learn something new about modding everyday. I've submitted a bug report; I didn't mean to bother anyone.
  21. So you're certain the fault is with Nexus and not Vortex... d'oh. Doesn't Nexus make Vortex? Yes, I'm certain the problem is with the data in the back end database. Vortex just tries to read what it can. If the data is not there, then what can it do? Make some stuff up? Look, you've been given a solution. Accept it, or don't. Honestly, I don't give a ****. If it triggers you THAT much - give feedback to nexusmods via the three dots in the top right of your Vortex screen and think of it as a service to the community. I think we're done here. Good luck assigning the correct values to your meta data. I wasn't triggered. No need for attitude.
  22. Thank you for the responses; this issue, no matter where the source, just doesn't seem like something that is unfixable (given my professional experience as a developer).
  23. So you're certain the fault is with Nexus and not Vortex... d'oh. Doesn't Nexus make Vortex?
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