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jonsmith100

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Everything posted by jonsmith100

  1. Enabling all 3 SOS allows you to use the SOS riverwood shop to customize genitals, also allorandom assignment of unique ones to npc's, only having one makes it universal. The patch thing could be an issue I didnt catch. I wish i knew how to make one properly, and what exactly to do with one. I'll look into it However, i fixed the issue, turns out I had installed Wyrmstooth v18 (which is the SE version), just needed to install Wyrmstooth v17 in its stead. Thanks those of you who helped.
  2. Enabling all 3 SOS allows you to use the SOS riverwood shop to customize genitals, also allorandom assignment of unique ones to npc's, only having one makes it universal. The patch thing could be an issue I didnt catch. I wish i knew how to make one properly, and what exactly to do with one.
  3. Purge? as in reset? I mean I already know the game will run unmodded, I purged and reinstallled all game files and ran the game multiple times before making the mod list. This worked, as in it now starts, but now None of my mods are working. What did this do? Also I attempted to fix this by redeploying, but that just puts me back at square one.
  4. Purge? as in reset? I mean I already know the game will run unmodded, I purged and reinstallled all game files and ran the game multiple times before making the mod list. This worked, as in it now starts, but now None of my mods are working. What did this do? Also I attempted to fix this by redeploying, but that just puts me back at square one.
  5. Purge? as in reset? I mean I already know the game will run unmodded, I purged and reinstallled all game files and ran the game multiple times before making the mod list. This worked, as in it now starts, but now None of my mods are working. What did this do?
  6. Purge? as in reset? I mean I already know the game will run unmodded, I purged and reinstallled all game files and ran the game multiple times before making the mod list.
  7. Before you ask, yes I have the following; Nemisis, FNIS, and SKSE. All are installed correctly and worked perfectly fine on a prior launch. I even tried launching before and after running LOOT, and tried launching without SKSE. Loot doesn't seem to have any issues its yelling at me about, at least less issues than I'm used to getting, and Vortex also isn't yelling at me either. I made edits with Wrye Bash and load order edits with vortex so as to make sure i'm having as few compatibility issues as possible. I'm not getting a CTD or anything, I'm launching the SKSE file to launch the game, its not even opening up a window, its acting like my firewall wont allow the game to launch, as in I hit the play button but once the loading spiral stops the game never launches. I've been using mods on skyrim for a long time (however I know that I'm still an amateur), I'm honestly stumped, normally I at least get some kind of launch but it never even runs something i can see in task manager, it just never opens the game seemingly. Would very much appreciate some help, or advice on how to find and resolve the issue, so that I can avoid this in the future. - Contains 3 files; Loot Load Order, Loot Contents, and Wry Bash Info.
  8. Thanks for the help but I'm pretty sure I figured it out, we're apparently talking about two different factions. As I linked before, I found a page listing all the factions ID's (which I never would have thought to look for without your help) and found the one I was having issues with, I then reverse engineered the console code you gave me to fit to the faction and rank I was looking for, I then found out that I was not intended to reach the rank I was looking for. Also the number 17 was working in that code just it wasn't what I was looking for apparently as there are two factions you join in the Knights-DLC, your correction of changing the 17 for 11 just outputs an error. Thanks anyways, this would have plagued me forever had you not added your input as it was essential to the solution despite it not being "THE" solution.
  9. Thanks for responding. You are correct that the NDPilgrim outputs 200.00, however I'm not sure if I'm just being inept but I checked in both vortex and Wrye Bash the load order for Knights.esp that happened to be in slot 17, so first I entered in "setfactionrank 17000cee 2" it responded with a missing reference, so then I mistook what it meant by reference so I then typed "player.setfactionrank 17000cee 2" that just outputted an error, then I remembered in oblivion you can reference the player by clicking on them in console and so I did "setfactionrank 17000cee 2" this neither output an error, said I referenced wrong, or worked. To be clear, the problem still persists. *EDIT* 1 : Still very confused but I was inputing different numbers into the spot '2' occupies after the id string "setfactionrank 17000cee [#]" and found that different numbers either do nothing or something im not looking for. then I noticed what I guess I never saw before my issue is in regards to the Nine Divines faction rather than The Knights of the Nine faction. It says that I am infarct The Divine Crusader under The Knights of tThe Nine but says I'm still pilgrim (next rank is Novice) under The Nine Divines, and I think that means we've been looking in the wrong place the whole time (thats if im not mistaken). I think im on the right track. https://forums.nexusmods.com/index.php?/topic/38417-is-there-a-full-faction-id-list-available/ There is a list of ID's, and I found the one that im looking for but now im not sure you are even supposed to get to or pass Novice in the Nine Divines faction. I think this to be the case as the artwork is blank at any level higher than 1 aka Pilgrim (scale of 1-9 : Pilgrim-Primate). Unfortunate but I think this may be the end. Please respond if you have questions or had the same issue and found a fix I couldn't. Gruß, guten Tag und gute Nacht!
  10. Thanks for responding. You are correct that the NDPilgrim outputs 200.00, however I'm not sure if I'm just being inept but I checked in both vortex and Wrye Bash the load order for Knights.esp that happened to be in slot 17, so first I entered in "setfactionrank 17000cee 2" it responded with a missing reference, so then I mistook what it meant by reference so I then typed "player.setfactionrank 17000cee 2" that just outputted an error, then I remembered in oblivion you can reference the player by clicking on them in console and so I did "setfactionrank 17000cee 2" this neither output an error, said I referenced wrong, or worked. To be clear, the problem still persists. *EDIT* 1 : Still very confused but I was inputing different numbers into the spot '2' occupies after the id string "setfactionrank 17000cee [#]" and found that different numbers either do nothing or something im not looking for. then I noticed what I guess I never saw before my issue is in regards to the Nine Divines faction rather than The Knights of the Nine faction. It says that I am infarct The Divine Crusader under The Knights of tThe Nine but says I'm still pilgrim (next rank is Novice) under The Nine Divines, and I think that means we've been looking in the wrong place the whole time (thats if im not mistaken).
  11. I'm stuck at Pilgrim Faction Rank [Next rank: Novice], despite having completed the quest line and "Utterly Defeating Umaril the Unfeathered", I know it registered it because it's in my completed quest log page, and people all around Cyrodil mention my being the Divine Crusader and defeating Umaril above Imperial City. Now for more context, I like to complete quest lines (for the most part) one by one and I just so happen to be playing my first play-through of a 'Slightly modded but largely vanilla Orcish Crusader Build'. My only mods are; OBSE (of course), DarnifiedUI (regular edition / not DarkUI), the Unofficial Patches, keychain, and Enhanced Hotkeys; I'm 99.99% sure I did my modding correctly as all my mods are working as designed, and besides I still get this issue on pure vanilla runs as well. As I have already "completed" The nights of the nine quest I am unsure what I could do to fix this as you cant undo quests without loading back to an older save, and even then, this is an issue I have regardless of mods or play through. Ive looked as hard as I can for solutions of any kind but found nothing, I'm too far in my game to go back now, if I need to use console I'm perfectly willing to do so. I'll try anything bar removing mods (for fear of corrupting my save files) or restarting my play through. The only three related articles/forums/pages I could find are as follows: \/ \/ \/ \/ - https://en.uesp.net/wiki/Oblivion:Knights_of_the_Nine - https://gamefaqs.gamespot.com/boards/924363-the-elder-scrolls-iv-oblivion/55017805 - https://forums.nexusmods.com/index.php?/topic/79226-layman/ Just some stats in the event that you need to know these, if there are any not listed that you need/want to know then just comment or DM me, I'll check in every once in a while. Fame= 34 Infamy= 0 Ive completed the following factions; Knights of the Nine ( < Technically I have but my post says otherwise), Fighters Guild. I'm in progress of completing the following factions; Mages Guild (Associate), Arena (Bloodletter). Planned factions that I have yet to start are as follows; Blades (Still haven't given away the Amulet of Kings), Order of Virtuous Blood (Not started), and probably some others I cant think of ATM. Please help if you can, like I said DM me or comment if you have questions or solutions. Once I have this solved then I will Update the post with the solution or lack there of. Thanks in advance!
  12. # Note: This is a personal message to schlangster, from me. | Sent 08 April 2018 - 04:35 PM |. I just copied it over so I didn't need to spend another hour rewriting what I've already looked into, I'm posting this because schlangster has not, as of yet, responded and I don't think he will any time soon. All relevant hyperlinks SHOULD work and to the best of my knowledge I haven't received a Skyrim SE update since 08 April 2018 - 04:35 PM (when I re-installed SSE, made my mod list, and discovered the issue) nor have I updated ANY mods, SKSE, or SKYUI or changed my mod list in ANY way. Please comment/DM me a fix if you can, Thanks! -------------------------------------------------------------------------------------------- Issue: - Shows "Error Code 5" in containers and barter menus, (Not sure yet but probably also in follower trade menu as well). Opening; my own inventory (magic and item), map, skill, smithing, alchemy, enchanting, and smelting menu's all still work fine. 1 - [sky-SE: directory]> data> interface/ Containermenu.swf 2 - [sky-SE: directory]> data> interface/ Bartermanu.swf 3 - [sky-SE: directory]> data> interface> skyui/ Itemcard.swf 4 - [sky-SE: directory]> data> interface> skyui/ Inventorymenu.swf 5 - [sky-SE: directory]> data> interface> skyui/ Bottombar.swf -------------------------------------------------------------------------------------------- Files 1 & 2, are files I have; as in I am able to find them (pretty sure they're from base game). However, files; 3, 4, & 5, are missing. And from what I can see on your mod page, under the 'Preview File Contents' tab for the version I use (SkyUI_5_1_SE) shows... - fomod - screenshot.jpg (195 kb) - screenshot1.jpg (582 kb) - screenshot2.jpg (360 kb) - screenshot3.jpg (516 kb)- SkyUI_SE.bsa (1205 kb)- SkyUI_SE.esp (2 kb) I don't understand how SkyUI is showing an error in a file that not only doesn't exist in my directory but also doesn't appear to be added or edited by the mod.I have found a few forums that discuss this error and other similar errors, however, they either don't apply to my situation or only hide the issue. Heres the main ones I've found... - - [Reddit] SkyUI error code 5?- [Nexus Forums] SKY UI has Error code 5 for every containerThe youtube link just shows how to hide the error, the Reddit link just discusses an incompatibility between '60 FPS inventory mod' and SkyUI (not helpful because I don't have '60 FPS Inventory mod'), the most helpful is The Nexus Forums link which I will quote its solution here... However, I cant use this solution because, files; 3, 4, & 5 either don't exist in the first place or I'm not understanding how to find them.----------------------------------------------------------------------------------------------------------------------Please help me, my game isn't crashing from the errors but its really irritating me that I cant use your mod in its entirety. I will link my mod list and load order as a Dropbox link. To the best of my knowledge, SkyUI is the only mod I have on my list that changes/affects inventory menus. Thanks in advance. [Dropbox] Photos of my interface folder and my LOOT-load order and mod list
  13. I have to the best of my knowledge discovered the source of the issue, but I want to still use the mod without taking s*** tons of damage. So here's the mod causing Issue, I have all the mods in the title that relate to vampires and a few more. I eventually deduced that the issue was coming from better vampires, but the issue with that is I have no idea what part of the mod is causing the issue or if it even is a bug. Here is the "bug", so I made my player (Argonian and started as a vampire in Lord Harkons court with ASLAL) I walked around for a bit and started the main questline, cleared Bleak Falls Barrow and exited then found a cave with a necromancer. By this time I was craving blood, so I fed on his corpse after killing the necromancer. Boom, I am now a Vampire Fledgeling and I immediately start taking about 5 to 15 health per second (it was too fast for me to really measure) and I knew I was alone in the cave by this point and I turned on TGM to check my surroundings, I found nothing so I healed up and exited TGM... still losing health at the same rate. By this point, I was getting irritated so I quick-saved and quick-loaded to see if it would be fixed then, no luck, I checked my active effects and only found the weakness to fire nerf so I hard saved and restarted my game. Still losing health so I went into TGM and left the cave, left TGM and discovered I wasn't losing any health but I then discovered another issue; I can't wait, sleep, or fast travel all it will say is that I cant sleep, fast travel, wait while taking health damage. So I re-entered the cave and immediately began taking health damage so I left the cave again and the health loss stopped. Understanding what was going on at this point was starting to seem to be a lost cause I closed Skyrim and looked for other reports and couldn't find anything, so I went and disabled better vampires and started up SKSE(SE), and suddenly the issue was gone. I should also mention that this was only my most recent run-in with this "bug", it has shown itself one other time with what was essentially a simplified version of the same mod list just a different character and barring a few mods that don't affect vampires, in which I was a female Argonian vampire and I entered Sven's house and killed Sven and his mother by feeding on them but for some reason the issue had only just then appeared instead of durring my past 8 feedings where I was inside both a house and a cave, however, while I did take massive health damage while inside any houses/caves, I was able to wait and fast travel while outdoors. And well now I'm here asking for help. Photos of my NMM Mod list are too large so here's a dropbox to view them. https://www.dropbox.com/sh/4zeazatiowike88/AABvZ6b-MLxacBPPe5itJMt1a?dl=0
  14. That's the load order from loot, it only displays mods and main file Skyrim SE comes with all DLC. And NMM won't allow you to disable them or the main Skyrim esp. loot just doesn't list them, however, I assure you that none of my mods are missing DLC assets. I do understand how to do basic modding, but Wrye bash patches are out of my league and I can understand how it seemed like I didn't have DLC active. ... but you are missing the unofficial patch which is a "must have mod" ... have you read the mod description of each one of them and looking for proper load order and compatibility ( from author's recommendations ) ? Have you read the posts of each mod that you have downloaded ? By doing that, you will find out what issues other players have encountered and how they fixed them. Question : did you download all the mods at the same time and started a new game ? This could be a problem .. unless you know for sure ( based on preciouses play through with those mods ) that the mods are not conflicting with each other. If this is your first play through, definitely, you should go nuke, restart the whole thing and just download 5 mods at a time, play for an hour and see what happens. Problem ? Deactivate/delete whichever is causing the problem, go back to your saved game ( before you downloaded the mods ) and add more and repeat that loop till you are sure everything is ok. Bash patches are also out of my league but I do recommend you to watch the video located in Fallout 4 War of the Commonwealth mod ( middle of the mod description ). This video apply for both Fallout 3 and Skyrim and will teach you some information that you probably do not know. You won't be able to patch your game after you watch the video but at least will give a better understanding about modding a game which is something not that simple. Trust me, I thought it was so simple till I watched that video. Also, I do not have any CTD ( after more than a year playing Skyrim and started it from scratch several times ) now because I have been learning step by step and because the mods that I am running, are well known mods ( most endorsed and most downloaded ) by the community, so they have been tested by thousands of players and because I have read all mod descriptions and their posts, used LOOT and respected what the authors have said about load order and compatibility. I do not recognize a lot of mods in your load order and I did not know they even existed. I am not saying they are bad mods but you are using mods that have not been probably endorsed the most by the community and that says something, don't you think ? Regardless, if you want to use them, go for, but probably they need to be patched out and if you do not know how to do that, my recommendation is either run the game with them and take a risk or simply do not use them and go with other mods well recognized and used by thousands of players. There are hundreds of modders but not all of them are very good modders. Keep that in mind. Also realize that you can get the same effect provided by a mod by just typing a console command. This way, you would not have the need to have that mod at all. One less mod in your load order will help not to over stress your video card. For example, In my Fallout 4 game I do not have a mod that allow merchants to have more caps because I just simply type a command that allow me to have millions of caps, so why I should have a mod that is not necessary ? You can call me cheater but my point is to have what it is necessary for your game to play according to your play style and have in mind something very important : simplicity ! The more mods you have, the more chances for your game to crash and the most difficult for you to find out which mod is causing the problem ..... AGAIN ... unless you know how to patch the game via xEdit, keep it simple. There are a lot of players that have 250 mods ( max in Skyrim I guess - I've never had more than 120 though - ) but they know how to patch their game to the point that they can play their game without any CTD. If you do not know how to create a patch, then my friend, I guess you have no choice than to stick to well known mods and follow some important basic rules. Good luck. I fixed the crash on new game, still not sure which mod crashed it but I have all the mods and patches for each (including USSEP). But when I started a new game and chose 'Where my new life shall begin...' I picked left for dead and I have had few crashes without any obvious reason like the occasional sudden CTD without anything seeming to provoke it. I'm also crashing when I open a specific book that I'm pretty sure my mods don't affect which is the 'Wolf Queen V4 book'. I tried removing any and all mods related to books which were one or two (perk books (with BV and ordinator patches) and Book covers-Desaturated version) and it still crashes. I know I can just ignore the book and see what happens but I would like to resolve the issue if possible. I know that I should make another topic question post, but I think I should be all good if I get it fixed. I also can't find anyone else who encountered this problem. Never mind I forgot to uninstall perk tomes which was the mod crashing with the wolf queen book, if I run into more issues I will make a new thread. Thank you guys for the help!
  15. That's the load order from loot, it only displays mods and main file Skyrim SE comes with all DLC. And NMM won't allow you to disable them or the main Skyrim esp. loot just doesn't list them, however, I assure you that none of my mods are missing DLC assets. I do understand how to do basic modding, but Wrye bash patches are out of my league and I can understand how it seemed like I didn't have DLC active. ... but you are missing the unofficial patch which is a "must have mod" ... have you read the mod description of each one of them and looking for proper load order and compatibility ( from author's recommendations ) ? Have you read the posts of each mod that you have downloaded ? By doing that, you will find out what issues other players have encountered and how they fixed them. Question : did you download all the mods at the same time and started a new game ? This could be a problem .. unless you know for sure ( based on preciouses play through with those mods ) that the mods are not conflicting with each other. If this is your first play through, definitely, you should go nuke, restart the whole thing and just download 5 mods at a time, play for an hour and see what happens. Problem ? Deactivate/delete whichever is causing the problem, go back to your saved game ( before you downloaded the mods ) and add more and repeat that loop till you are sure everything is ok. Bash patches are also out of my league but I do recommend you to watch the video located in Fallout 4 War of the Commonwealth mod ( middle of the mod description ). This video apply for both Fallout 3 and Skyrim and will teach you some information that you probably do not know. You won't be able to patch your game after you watch the video but at least will give a better understanding about modding a game which is something not that simple. Trust me, I thought it was so simple till I watched that video. Also, I do not have any CTD ( after more than a year playing Skyrim and started it from scratch several times ) now because I have been learning step by step and because the mods that I am running, are well known mods ( most endorsed and most downloaded ) by the community, so they have been tested by thousands of players and because I have read all mod descriptions and their posts, used LOOT and respected what the authors have said about load order and compatibility. I do not recognize a lot of mods in your load order and I did not know they even existed. I am not saying they are bad mods but you are using mods that have not been probably endorsed the most by the community and that says something, don't you think ? Regardless, if you want to use them, go for, but probably they need to be patched out and if you do not know how to do that, my recommendation is either run the game with them and take a risk or simply do not use them and go with other mods well recognized and used by thousands of players. There are hundreds of modders but not all of them are very good modders. Keep that in mind. Also realize that you can get the same effect provided by a mod by just typing a console command. This way, you would not have the need to have that mod at all. One less mod in your load order will help not to over stress your video card. For example, In my Fallout 4 game I do not have a mod that allow merchants to have more caps because I just simply type a command that allow me to have millions of caps, so why I should have a mod that is not necessary ? You can call me cheater but my point is to have what it is necessary for your game to play according to your play style and have in mind something very important : simplicity ! The more mods you have, the more chances for your game to crash and the most difficult for you to find out which mod is causing the problem ..... AGAIN ... unless you know how to patch the game via xEdit, keep it simple. There are a lot of players that have 250 mods ( max in Skyrim I guess - I've never had more than 120 though - ) but they know how to patch their game to the point that they can play their game without any CTD. If you do not know how to create a patch, then my friend, I guess you have no choice than to stick to well known mods and follow some important basic rules. Good luck. I fixed the crash on new game, still not sure which mod crashed it but I have all the mods and patches for each (including USSEP). But when I started a new game and chose 'Where my new life shall begin...' I picked left for dead and I have had few crashes without any obvious reason like the occasional sudden CTD without anything seeming to provoke it. I'm also crashing when I open a specific book that I'm pretty sure my mods don't affect which is the 'Wolf Queen V4 book'. I tried removing any and all mods related to books which were one or two (perk books (with BV and ordinator patches) and Book covers-Desaturated version) and it still crashes. I know I can just ignore the book and see what happens but I would like to resolve the issue if possible. I know that I should make another topic question post, but I think I should be all good if I get it fixed. I also can't find anyone else who encountered this problem.
  16. That's the load order from loot, it only displays mods and main file Skyrim SE comes with all DLC. And NMM won't allow you to disable them or the main Skyrim esp. loot just doesn't list them, however, I assure you that none of my mods are missing DLC assets. I do understand how to do basic modding, but Wrye bash patches are out of my league and I can understand how it seemed like I didn't have DLC active.
  17. I have tried removing all my esp's but that doesn't seem to work for me at all, my game loads fine just when a new game is started I get a glimpse of my starting location ie. Alt start mod just before crashing. And when removing esp's in such a way to remover them from least to greatest importance for assets, the game crashes faster than with all active either before loading even finishes or before it starts. Heres my load order from loot all 172 mods. 00Skyrim.esm5EZim's Improved Dremora.esp5FTGNoToNocturnal.esp60AK- Cowl of the Grey Fox.esp61MainlandStalhrim.esp62Perk Point Awards.esp63Prometheus_Sovngarde_Gold.esp64Supreme Miraak.esp65AmazingFollowerTweaks.esp66SlavePackRiekling.esp67PatronGodsOfSkyrim.esp68notice board.esp69Zim's Fortify Enchantments.esp6Amoonpath.esp6BJRMoonpathPatch.esp6CPrometheus_BeastSkeletons.esp6DExpanded Dawnguard Map Markers 1.1.esp6EMore Map Markers.esp6FPrvtIRoyalArmory.esp70magic of the magna-ge.esp71ThievesGuild+SSE.esp72dragonstrikebow.esp73Dwemertech - Magic of the Dwarves.esp17ShocksCookingSkillHF.esp1820 More Perk Points.esp19Summermyst - Enchantments of Skyrim.esp1AAcquisitiveSoulGemMultithreaded.esp1BWDWP.esp1C50 More Perk Points.esp1DPerk Points at Skill Levels 50-75-100.esp1EThief skills rebalance for Ordinator.esp1FUnique Uniques.esp20Hothtrooper44_Armor_Ecksstra.esp21ImperialSoldiersEscortFix.esp22ogSplendorDragons.esp23DiverseDragonsCollectionSE.esp24Pruvan's Alchemy Overhaul.esp25DaedricArmor_wo_SpikyPauldrons.esp26Castle Volkihar Rebuilt.esp27Splendor-DDCse patch.esp28DurnehviirEnhanced.esp29undeadfx.esp2ABook Covers Skyrim.esp2BSkyrim Alchemy Fixed.esp2Chunterscarvedarsenal.esp2Dgoodbrother.esp2EElemental Destruction.esp2FSAF - Summermyst.esp30Powerful Harkon.esp31DwemerColosseum.esp32ShenkThieveryOverhaul.esp33bloodmoon.esp34UnlimitedWerewolfTransformations.esp35Ordinator - Perks of Skyrim.esp36Thunderchild - Epic Shout Package.esp37Legendary Skyrim Crossbows.esp38Radiant quest reward perk point.esp39Marriage_All.esp3AMoonAndStar_MAS.esp3BHothtrooper44_ArmorCompilation.esp3CImmersivePerformance_Ordinator.esp3DOrdinatorJzargoDialogueFix.esp3EElemental Destruction - Ordinator Patch.esp3FMultiple Enchantments - Ordinator Patch.esp40BattleAftermath.esp41Sacrosanct - Vampires of Skyrim.esp42Point The Way.esp43marriagemod - alpha v3.esp44ZIA_Complete Pack_V4.esp45ImprovedDaedricArtifacts.esp46Better Vampires.esp47BVandSacrosanct_Patch.esp48imp_helm_legend.esp49MLU - Improved Closefaced Helmets.esp4ASneak Tools Vanilla Masks.esp4BSneak Tools Vanilla Hoods.esp4CMoonlight Tales Special Edition.esp4DMaster of Disguise - Special Edition.esp4EVolkihar Knight.esp4FVolkihar Knight - Better Vampires Patch.esp50Volkihar Knight - Sacrosanct Patch.esp51AetheriumSwordsnArmor.esp52Simple Enchant Restriction Remover SE.esp53HaladoonsGlassStalhrim.esp54StalhrimExtraCrafting.esp55Ordinator - Beyond Skyrim Bruma Patch.esp56MoonAndStar_ImmersionPatch.esp57Higher Bounty Rewards.esp58aesbetterdbdreward.esp59Crimson Nirnroot.esp5ABonemoldWeapons.esp5BSkyrim Better Roads and Bridges - All In One - Merged.esp5CThe Elder Scrolls Tomes - Skyrim Magic Addon.esp5DMagicUnlock.esp5EZim's Improved Dremora.esp5FTGNoToNocturnal.esp60AK- Cowl of the Grey Fox.esp61MainlandStalhrim.esp62Perk Point Awards.esp63Prometheus_Sovngarde_Gold.esp64Supreme Miraak.esp65AmazingFollowerTweaks.esp66SlavePackRiekling.esp67PatronGodsOfSkyrim.esp68notice board.esp69Zim's Fortify Enchantments.esp6Amoonpath.esp6BJRMoonpathPatch.esp6CPrometheus_BeastSkeletons.esp6DExpanded Dawnguard Map Markers 1.1.esp6EMore Map Markers.esp6FPrvtIRoyalArmory.esp70magic of the magna-ge.esp71ThievesGuild+SSE.esp72dragonstrikebow.esp73Dwemertech - Magic of the Dwarves.esp74Map Markers Complete.esp75Vampirelordroyal.esp76BVandRoyalBloodline_Patch.esp77PerkTomes.esp78HBetterBows.esp79SignusCaveOverhaul.esp7AShadowmarks.esp7BFNISspells.esp7CTainted_Blood.esp7DConvenient Horses.esp7EFollower Map Marker Beacon SSE.esp7FDawnguard&VolkiharArtifactsQuests.esp80MBW Dragon Souls to Perk Points.esp81DGE_PCIorLSC_Patch.esp82Convenient Horses Bruma Patch.esp83AK- Boethiah Alternate.esp84ISD_Dragonspear.esp85Gray Fox Cowl - Alternative Start.esp86EzEWorldMapSE.esp87DBRewards.esp88Less Tedious Thieves Guild.esp89AK- Namira for Good Guys.esp8ASPFixed Stone of Barenziah places.esp8BVeezara.esp8Cmarriagemod - hf.esp8DPenitus Oculatus in Dragonbridge.esp8EWeightlessGold.esp8FGetBothRewardsSeries.esp90modseptim001.esp91ArgonianVampireFemaleAnimFix.esp92TailRemovalKit.esp93MammothHide.esp94Voice.esp95ArgonianFins.esp96HornsAreForever.esp97Bald Head.esp98Beards.esp99Improved Eyes Skyrim.esp9AImproved Eyes Skyrim - Vamp.esp9BImproved Eyes Skyrim - Serana.esp9CDrachis Argonian Eyes.esp9DImperious - Races of Skyrim.esp9ETainted_Blood_Imperious_Compatibility_Patch.esp9FImmersive Citizens - AI Overhaul.espA0MLU.espA1MLU - Remove Tempering Nerf.espA2MLU - Summermyst.espA3MLU - AAE Ultimate Edition.espA4MLU - Unique Uniques Patch.espA5MLU - Immersive Armors.espA6MLU - Mainland Stalhrim.espA7LSC_MLU Patch.espA8Alternate Start - Live Another Life.espA9Alternate Start -- New Beginnings.espAABruma - Alternate Start.espABDBM_RelicHunter.esp Anyways I'd greatly appreciate help with this, I have school in 30mins of writing this so I will be back to the forum later on. Thanks in advance.
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