Thanks bud, Ok so I have changed it, now I have this attached to a quest in CK. Scriptname brutalstartup extends Quest book property bookofguidance auto Event OnQuestInit() Debug.MessageBox("blabla") Game.AddPerkPoints (3) Game.GetPlayer().AddItem(bookofguidance, 1, true)EndEvent But when I run the kmyquest compiler it throws up this error: Init is not a function or does not existNo output generated for QF__02000D62, compilation failed. Anyone have any ideas Thanks in advance!