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RedSerf

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Everything posted by RedSerf

  1. Hello... first, I' sorry for your loss, you must have lived through some pretty thoug times, and i sorta of understand it. Second, i recommend you to subscribe in the "Cats Kingdom 1.5" at steam workshop. The mod adds dozens of cats in the game, and they do works as followers. Since you already mentioned the mod My Home is Your Home, it's just a matter of marking your home, and getting the cats to it. The mod author also recommended the mod "Amazing follower tweaks" to have more than one follower at the same time. Hope that this helps somehow.
  2. nothing much more to say, i am amazed by the ideia...Seems a good mod is coming. Good luck!
  3. Thanks for the awser. Going to ask to the guy up here if he can upload it somewhere
  4. If i got all this mods installed, and if you give me your .esp with the merged things, would it work?
  5. A few more weapons http://www.nexusmods.com/skyrim/mods/50412/? -four daedric-stats blunts spread through shrines of talos of skyrim http://www.nexusmods.com/skyrim/mods/31677/? -a hammer with the same enchantment of Dawnbreaker, found at Gauldur skeleton in the end of Gauldur's Amulet quest http://www.nexusmods.com/skyrim/mods/31541/? -one and two handed hammers spread through stormcloaks/imperial soldiers http://www.nexusmods.com/skyrim/mods/31495/? - skyforge steel maul, sold by Eorlund Gray-Mane, at the skyforge(never used this one, but i guess that being a Companion menber is required) http://www.nexusmods.com/skyrim/mods/10902/? -used to ignore this mod, until one day i downloaded and used. Became my essential mod since :) Aside from all the weapons, adds two handed maces and one handed hammers (all weapons in the mod looks great) and all is spread throug merchants, enemies, chests, loot, etc
  6. http://www.nexusmods.com/skyrim/mods/31512/? one of the armors present met your second picture http://www.nexusmods.com/skyrim/mods/29670/? will add several wolf and bear helmets to the forge and levelled lists or if you don't fancy mods,you can get the fur armor (the one composed of only the kilt and the fur mantle, without chest piece) the stormcloak officer helmet, and some booze/mushrooms before going around slaughtering people
  7. http://www.nexusmods.com/skyrim/mods/8452/? Try this one, it add a few maces that don't breake with game content, and sometimes appear on enemies, chests, tables,etc. just look aroud!
  8. Not exactly what you had requested, but i use with no problems by a long time... http://www.nexusmods.com/skyrim/mods/35008/? Good luck!
  9. Perharps about armors.... there are plate armor with mail under the plate, sleeved armors, pauldron-less armors, mail sleeved armors, steel textures for things like orcish, dwemer, elven, ebony armor, variants of guard armor with metal scales, chainmail and others and countless mesh-ups. About helmets, there are lots of open faced versions, masked versions,wing-less helmets, hornless helmets, spike-less stormcloak helmets, monk hoods with the mantle, without the mantle( mesh present in the fur hoods mod) Weapons are hanging around, mostly mesh ups of vanilla ones. So, taking all that stuff and adding it to game would be awesome, if made with widson, not randomly choices. Like, with steel orcish gear, the strongholds blacksmiths could sell only this stuff and later the orichalcum. The lots of hide, studded, scale, fur, scale armors could add some needed variation for bandits.
  10. Could be possible, but.... Only a human in giant-size with a matching armor and bow isthe most logical and possible
  11. What about -find a voice actor. them, his voice became a replacer for normal voice of the jarls+the new moot dialogues
  12. http://www.nexusmods.com/skyrim/mods/50491/? this?
  13. More truth on a sentence than I have seen in my whole week
  14. Probably,would fit good. Perharps buying a warhorse (barded and with metal armor) from the stewards of the major holds, after being named thane?
  15. Another one, discovered a few days ago http://www.nexusmods.com/skyrim/mods/17720/? aside from new clothes, it makes NPC variate their clothing, adding a bit of immersion (you had played skyrim for 2 in-game years but Belethor still wore the same cloth)
  16. Rideable big wolves sold at Orc strongholds. That's all i have to say
  17. What i need to do to make the name edit-able?there is a edit buttom, but the screen that it shows had another edit button, with leads to the meshes folder? what i should do next?
  18. Sorry, i can't. Creationkit keeps crashing to me at the start, and the only tool that i have is SkyriM NPC Editor. Can you do that for me, please?
  19. I already know of that version of apachii, but it's not what i want. About clipping, i don't really care, but i don' really have skill in CreationKit, so i need of someone to do that favor for me
  20. I don't know if the mesh would work fine, but.... I want to substitute the mesh hair used by Lisette, Vivienne Onis (both at Solitude), wich I guess that is the HairFemaleNord18 by the male hair "worn" by Bassianus Axius(at Ivarstead), the HairMaleNord18. Might be Impossible, hard or easy? I am asking that because I'm sick of the absence of a true long hair to womans, AND i don't fancy ApachiSkyHair or such mods. So, can any good soul do to me that favor or tell me why it is impossible?
  21. Got a idea In a road at the Reach, a imperial full hemet, a imperial sword, a iron banded shield lying on the ground, surrounded by forsworn arrows stuck on the ground, nearly 20 arrows (300 reference)
  22. I was looking at the nexus for racial gear and variants of native equipment, but found out that most of they don't have a near concept of what I seeks since my first hours in gameplay, so, if are some half-skilled good soul to read that, here it goes: 1-Weapon variants, yet believeable. Its a bit buggy that the game armory are so low variated.Not about tipes of weapons, i.e One handed hammers, clubs, spears, etc. But variants of normal weapons like that, for example: PrivateEye has Heavy Armory, lots of shortswords and one handed hammers. If we got permission from him, resize the shortswords to normal vannila size, and the mauls to two handed sizes and it's done, variants of normal weapons. The creator of Better shaped Weapons, could donate his non-paddle versions of weapons like steel sword, imperial sword, etc to more blades. Isingle bitted steel twohanded Axe are good to. Got the concept? Alright, let's progride 2-Clothing, in four basic colours. And generic armors Basically, to most of cloths, add four variants of colours, like green fine cloths, mourner set, cloths, farmer cloths, cowls,alik'r turbans, miner's cloth, blacksmith aprons. About armors, leather jerkins, padded leather and studded leather in four colours, based in the same cloth of Erik, in Rorikstead(http://images.uesp.net/f/fe/SR-npc-Erik_the_Slayer.jpg) the rest (mail shirt, padded cloth, scaled vest, mail shirt with tunic over based on belted tunic) 3-Normal armors variated Like, iron armors with padded colored cloth under, like a desertor armor? Imperial diferent undercloth not only red(After the great war, the legions were so disordered that the Emperor simply ordered soldiers to stay were they are, causing soldier of various legion, with their diferent coloured cloth to stay together) Steel plate armor, with 4 colours scheme to, not only blue. Hornless iron helmets, round shield, like the guard ones, kite shields(if hothtrooper gives permission)and heater shields, from The Witcher Imported Stuff, in 4-colour schemes, to generic shields. 4-Matching Culture for citizens Like, bretons using padded shirt, nords with recoloured stormcloak armor(no mail, just a shirt, and the leather became cloth with a matching colour, a nord tunic!), redguards with mourner + turban, sailors with random miner cloth or mourner tunic+random coloured mourner hat, wielding sabers(PrivateEye Steel Glaive blade http://www.google.com.br/imgres?imgurl=http%3A%2F%2Fcloud-3.steampowered.com%2Fugc%2F921271110166381417%2F7DD1420F89D8E2F07EC0C0203941AAB9A41DF7D8%2F1024x576.resizedimage&imgrefurl=http%3A%2F%2Fsteamcommunity.com%2Fsharedfiles%2Ffiledetails%2F%3Fid%3D169517556&h=576&w=1024&tbnid=dTVDNoozdnzLTM%3A&zoom=1&docid=lOWOUSjUMmEBAM&itg=1&ei=fYTZU-2PCYXnsAT51oCgAQ&tbm=isch&ved=0CD4QMygYMBg&iact=rc&uact=3&dur=297&page=2&start=20&ndsp=25) in a steel sword guard/grip) Khajit caravans in the green/red/blue robes (no enchanted), with katanas as one hands(blades sword retexture?) nodachis as two handers(Ebony blade of Mephala retexture), sometimes using straw hat, like this http://static-2.nexusmods.com/15/mods/101/images/thumbnails/42108-1-1335858912.jpg Argonians with hide/studded/scaled armor, weapons being iron onehanders and bone textured orcish weapons I have more details, but let's wait for feedback. It's enough long post
  23. Here. Suppose that one of it may be what you want, I used the second(or not? I don't remenber) and I remenber that the witherun hold was green and no more yellow http://www.nexusmods.com/skyrim/mods/17054/? http://www.nexusmods.com/skyrim/mods/2818/?
  24. I suppose that is a mod called Faction:Pitfighters. Never played it, but i suggest youto take a look. And... I have not found it in the Nexus, but I'm sure that i see it on Steam Workshop.
  25. Currently, Heavy Armory adds dagger, mace and warhammer. For axe and battleaxe, a re-textured ebony axe and a retextured single bitted steel battle axe should be enough...
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