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ChikatiloPurgen

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Everything posted by ChikatiloPurgen

  1. To add, I loaded up a waaay older save and it seems that one works normally. But with the newer saves that are still "fresh" to JoP, the first person behavior acts as if it's still there. Basically third person animation model in first person view, but lacking view up or down motion.
  2. So, I removed Joy of Perspective, but I am still having issues. Hold a torch, aim a bow? It remains positioned as if it's just looking straight ahead at eye level angle. I can move my camera up or down, but I will end up looking at my elbows and not being able to see what is beneath me, thus not being able to fire off a shot accurately. Got no idea what is still causing this, anyone got a clue?
  3. You are unironically quoting UN on something? The same UN that let the invaders massacre my country when we were fighting a defensive war by blocking us off and doing absolutely nothing? The same UN that elected SAUDI ARABIA for the leadership of human rights council? Are you out of your mind?
  4. A long lost and promised continuation of my punk jacket project for Fallout New Vegas, now for Fallout 4 http://i.imgur.com/rRcpXLW.png (Shameless promotion, but if anyone is NifSkope mesh editing savvy and can make stuff work ingame, please, do contact me, because I would need to mix and match jackets/pants/boots and possibly have some bits like studs/spikes/badges/handcuffs/chains added on these)
  5. That's pretty much the one I use. Now, after this happened today, I went to close it a few times, restart my PC, no change. I then went to just pretty much pushing every button I can and going to export the model to .obj, then upon closing NifSkope and opening it up again, it started showing everything normally, just like the old one did for Fallout 3 or NV. It's literally just a hit or miss issue at the moment. I feel like I am playing a minigame of whack-a-mole every time I wanna do some texturing work with a visual preview of what I am working on.
  6. So I decide to open it yesterday, just to extract the models so I can open them in the older NifSkope and jury rig it to show textures (Since at least the old nifskope would show them in preview). Opened the file and bam, the ass shows the textures. Great stuff, started working immediately. Shut down PC, sleep, wake up and turn it back on, NifSkope doesn't preview textures anymore. Am I missing something here?
  7. It's as simple as it sounds. Whereas I would just open up a project with Nifskope for FO3/NV and just get the material "flower" to attach the texture I'm editing to it, to preview it and be able to see what I am doing, it just wont work here. I'm completely lost. I heard somewhere that it has something to do with the damned material files, but I have no idea how to attach them to the textures. This is just for previewing so I know what the hell I am doing, I wont be polishing the .nif thingy for putting it ingame, just gotta get a preview of textures.
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