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ClaireDrawarts

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  1. Hello I've been looking for that but it seems it's not done yet. Is someone able to make the laser sight appears during cutscenes for the SG09R please ?
  2. Hello, I was wondering if it was possible to increase the amount of skulls we had to defeat in episode 29/42 from 4 to 300 for example ? :D
  3. Sadly, Avatar didn't appeared during the last cutscene in Outer Heaven, the game switched back to Venom :(
  4. Oh, nice, Thanks, i'll give a try :D Will have Old Big Boss during Outer Heaven cinematic if it works :D
  5. One last question. Is it possible to make Avatar appears in cutscenes and missions instead of Venom Snake (for example, mission 46,43,Prologue) ?
  6. thanks to CapLagRobin: https://drive.google.com/file/d/0BwBNFl6FGvu5dElqMU53NGg1bEU/view Here is the result: http://www.nexusmods.com/metalgearsolidvtpp/Images/159/?
  7. Is it possible to combine the eyepatch + Venom horn for avatar ? I'm trying to make Old Big Boss (from MG1) http://images.akamai.steamusercontent.com/ugc/259344790739846065/2666B4FE735F3A6BB6B0B754C89BFE7A1D640019/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|1920:* http://images.akamai.steamusercontent.com/ugc/259344790739845763/286EBC937B173BB7F9E488A62AA47C2AD56B2DD1/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|1920:*
  8. Indeed, with Infinite Heaven you can increase to max or reduces to min their equipment and their preparations.
  9. There is indeed an eayepatch for MGo, with 3 straps. http://imgur.com/a/NDs5N http://imgur.com/a/F2SAU Anyway, thanks for the mod, I don't care about the number of straps :D
  10. Hi folks ! I've seen some mod that removes Venom's eyepatch but what about adding eyepatch to avatar ? :)
  11. Apparently QAR Tool is outdated since few days, when I try to unpack files, here is what I get: http://imgur.com/3OnnVFc
  12. Hello, I tried to change the stamina. -Increase the stamina from 100 to 200 -Decrease stamina regen: -60% base or -80% while on guard -Stamina regen out combat is the same than stamina regen combat *Parry cost 5 points of stamina *Light Attack cost 5 point of stamina *Heavy attack cost 7point of stamina *Dodge cost 3 of stamina (better to dodge than pary) *Roll cost 6 point of stamina *Counter attack cost 2 point of stamina But i've got some issues: The stamina boost wasn't effective on a saved game, only on a nex game. And I didn't managed to modify all the * points (got some weird stuff like invulnerability, 0 carry weight max...) so i reset to vanilla (0) the * points If someone can finish my works or improve it, feel free to do. Here is my first attempt: http://www.mediafire.com/download/1ddb9ukmwxv40xb/Stamina.rar And here is the tuto I used: http://www.nexusmods.com/witcher3/mods/14/?
  13. I still not find the mod that changes that... I solved my problem by applying a minor change (the ebony warriors appears when iI reach lv 81 or more and not 80) and save the changes in the last .esp that use Dragonborn in my load Order (I save the change in Realistic water two). I also add a forcegreet condition when I reach lv 81 because it was too late in my save game, The ebony warrior was there, in Whiterun, I put F5 too quicly and I don't play with autosave. So the ebony Warrior is there but don't forcegreet. Maybe will he go away after some day.
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