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About moriartykain
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"They gave everyone the assets for free didn't they? They are sitting in unencrypted standard .ba2 files. It would be perfectly legal to write an .esp or .esl file of your own to activate content everyone already has and share it to the modding site of your choice right? Heck, just put it right up on Bethesda.net" xnef1025 2017 As long as no one upload assets, xnef1025 may be right, and this may possibly be perfectly legal to do?!? So If this was not a buggy launch it may possibly be a very dumb one. :laugh:
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So the Creation Club just launched...
moriartykain replied to Deleted631007User's topic in Fallout 4's Discussion
Thinking about it, uploading a mod .esp that uses the assets without uploading the .nif and other stuff may actually.... be legal???? o_O I am not going to try it, as who knows what would happen! :tongue: But I am starting to think bethesda may have gone crazy. :teehee: weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee -
So I downloaded the update and got my mods to keep working... Good thing I know what I'm doing (I think) as some had gone pop if you know what I mean. :pinch: As for the stuff in the creation club they are good mods, but at this time it is like someone is trying to sell you a ford escort when someone else is willing to give you a bugatti veyron for free! Something worth it may come along Later who knows. Remember to donate to the modders that you like, and help them to keep modding. :laugh: As for the bloatware that is the unused add-on files, HorseArmor HandmadeShotgun and so on that will just sit on my HDD as I have no interest in any of them. :dry: If they are like other files then I think you can just delete them! But be careful as I haven't tried this yet and who knows what they have done to the game. I will experiment and let you know. :happy:
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So the Creation Club just launched...
moriartykain replied to Deleted631007User's topic in Fallout 4's Discussion
So I haven't bought a single thing from the Creation Club... but I have all their assets... (and so do you probaly.) by falloutkid12https://forums.nexusmods.com/index.php?/topic/5945503-so-i-havent-bought-a-single-thing-from-the-creation-club-but-i-have-all-their-assets-and-so-do-you-probaly/ -
I'm making a new map and most of it is underwater, so I want the land texture to all be ocean bed. But I can't seem to figure out how to do that! I can paint it by hand, or use "i" to go cell by cell and swap the texture. But I was just wondering if there was a way to set the default worldspace land texture before or during making the world map. I normally only do internal maps, so am I missing something?
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This is driving me crazy! It's 2:20am so I will try to make this coherent. :wacko: How do you make it so body parts can be shot off, (specifically robot armour) like a mr handy shell part. I can't think of a better way of putting it sorry. Any help will be appreciated! :happy:
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Permanent Activation/Deactivation
moriartykain replied to BusinessVulture's topic in Fallout 4's Creation Kit and Modders
This video will tell you how to do it, or at least give you a good understanding of how it works. https://www.youtube.com/watch?v=wrhoYbbtd08 It will not seem hard after you have seen this. I hope this helps. :)- 1 reply
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Navmeshing Exterior/Worldspace?
moriartykain replied to four2nothin's topic in Fallout 4's Creation Kit and Modders
It's a good idea to do it, but you don't have to do it all by hand. Just go to navmesh - generation - havok based generation, it will do it automatically. Then just clean up where you definitely need npcs to go. I find that in big areas this works well, and in small ones helps saves time. But in small areas it is best to give it a good going over. Hope that helps. :smile: -
I at least if, why do you ask? Malwarebytes makes some games stutter, it's a good program but it does do it. I made a post about it informing people. https://forums.nexusmods.com/index.php?/topic/5465692-malwarebytes-and-the-fallout-4-stutter/ If you do have it try turning off self-protection module in it settings under protection and startup options, and try the game see if that helps. But do turn it back on after playing. :)
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This may seem like an odd question but do you have the program Malwarebytes on your system??
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This is not a problem I am having. (Well it is, but its not something I think anyone can help with) This is more of a announcement to something I have discovered! We all know about the fallout 4 stuttering. If you have not had it you most likely know someone who has. And there is a hundred thousand pages and posts about how to fix it.. But thanks to a friend of mine, who helps me with some modding stuff. We have found that... Malwarebytes sometimes makes fallout 4 stutter! Now before you go uninstalling anything, remember that Malwarebytes may not be the reason why you get stuttering! It is also a good bit of software to have. If you have it, and a stutter, there is a simple test and solution to the problem. Disable self-protection option in the startup setting of Malwarebytes. This will not disable the program but it will hopefully stop the stuttering, and is the best way to test if it was the problem. If you find that this was the reason, I would not uninstall Malwarebytes. It really is a good program. Just turn off self-protection when you play and back on after you have finished!! Well thats all I have to say, but do reply to this if it helps you! Good luck and may the force be with you. Always. :happy:
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[WIP/Tool] HKXPack - extract .hkx files
moriartykain replied to DexesTTP's topic in Fallout 4's Discussion
Is there a way of running this without installing java? I really really really really really don't want to have to install it again. -
How To Add A Custom Workshop Menu?
moriartykain replied to moriartykain's topic in Fallout 4's Creation Kit and Modders
And there it is, a clear answer! :thumbsup: I will need to test this, but it looks like I was on the right road. :D But the mane point of this page was not just to help me, but to make something others can find to help them! Have this as a reward, and as a representation of what you are https://www.youtube.com/watch?v=2DaY8-Mui0I :dance: :dance: :dance:- 23 replies
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How To Add A Custom Workshop Menu?
moriartykain replied to moriartykain's topic in Fallout 4's Creation Kit and Modders
Seen that, was a bit help full, but not a lot. LOL. :wallbash: I'm not saying that does not work. :happy: But it doesn't explain anything! :pinch: I have been Looking through its setup and code to backwards engineer it. So I am doing ok. But as a explanation it's like finding your ikea table assembly instructions are in chinese? 如果你明白 ok, but it is confusing to others.- 23 replies