And there is a lot to do, but also for the developers: Tanks and VOTL spawing out of thin air and preferable in your back and in weapon range. They are all snipers and hit you with 98%. Two tanks can damage a Centurion a lot in seconds and this with maxed armor. Destroys that big bad Mech feeling, feels more like a glass cannon. Carefull approach and scouting makes no sense, when 8 Tanks and 4 VOTLS can spawn right next to you. Radar is blind like a mole, even blinder. Hotas and X52 is unuable in this game, Gameplay is much to fast for joystick and joysticks are to unprecise to target the tiny tanks. No joy in the stick so far... Additionally with lasers, you have to keep the target in crosshair to make full damage, easy with mouse, very hard with joysticks. Missiles look very strange and cheap how they drop on a target. Stomping vehicles damages your mech, running through buildings not. Graphic in the " loadoutscreen" is VGA in best case, Battletech heavy metall makes this look like 1998. Strangely the Graphic in the hangar is fine... Crew looks very emotionless and artifical more like robots. Your lancemates and HPG hologramms are not animated, again battleteck heavy metall can do this much better. Looks like some parts of the game received a lot of love and others not at all.