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Everything posted by Spamez
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SSE How to pack Skyrim SE mods
Spamez replied to PrometheusTS's topic in Skyrim's Creation Kit and Modders
Never mind I found the problem. Step 15 I put the mod title in the beginning not the end, when I switched it everything worked. -
SSE How to pack Skyrim SE mods
Spamez replied to PrometheusTS's topic in Skyrim's Creation Kit and Modders
I followed all these steps, but it doesn't work. I am converting my Horse replacer (replaces body and textures) I have a working version uploaded to Nexus (zip file containing the .esp the .bsa and the mesh and texture folders) my problem is that when uploading to bethnet the horses show up invisible (assuming it's because the required mesh and texture files aren't extracted to data) After following your steps the horses show up invisible in CK too. What am I doing wrong? -
Gopher
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I have this idea to make that little ruined shack across from Whiterun Watchtower purchasable and set up a building system like the one in Hearthfire or the Build Your Own Home mod. I already have an idea for what it would look like and I have been playing around with Creation Kit to try and make this, but I have no clue what I'm doing. Thanx to YouTube tutorials I'll be able to do the scripting parts shown in the tutorial, but other than that I got nothing. Mainly I'm looking for someone with scripting knowledge who can go 50/50 in this with me and hopefully we can make a pretty cool mod that can be suitable for anyone from a Vampire Lord to a Thief, to the noble Dragonborn, depending on decoration choices for different parts of the house.