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chiefs4322

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Everything posted by chiefs4322

  1. ..in things like Mod Organizer 2 and SSEEdit. I have done a bit of searching looking for an answer but I have no idea the cause or what to search for especially since it is only certain areas, heres a screenshot of my MO2 now. I play on a large tv a bit away from me and my eyesight is deteriorating so the small font is killing me...not literally but close. I have asked other questions and not always gotten a response but I REALLY need to figure out how to fix this one so if you have an idea, please throw it out here.
  2. After installing most all the mods from my previous setup which didnt have this issue, I am now getting tires of many vehicles sunk in the pavement, if you even bump another vehicle it may fly in the air or the driver may go insane and start crashing everyone around in a panic. As I travel I can also often hear crashing going on around me. It seems there are also invisible cars causing crashes and I have seen 4 divots in the pavement that appear to be tire indentions. Not to mention how cars will come to a stop in ridiculous locations there is no reason to be stopped although this did happen a bit before but is a constant everywhere i go now. Anyone ever heard of this mess? The rest of the game is running perfect. I have Cyber Vehicle Overhaul, Hide Distant 2D Cars and No Camera Auto Centering as the only driving/traffic mods besides a few standalone cars on the newest version of the game. EDIT- I went back through my mods downloads and I also had Realistic Traffic Density, removing that seems to have fixed most all the issues although I used it before without the side effects.
  3. The game needs a mod that makes car horns matter. An adjustable percent for the horn blast to do nothing, make the cars actually go or piss the driver off so they get out to challenge you.
  4. Have you tried deleting the contents of r6\cache\modded folder? I have to do this with any change to Redmod mods.
  5. Mine opens now, the only thing it seems I did different than you was verify local files through Steam. I am getting a consistent crash in the car with Takemura in the game I started before the update though. I am going to try a full fresh game today and see if I still get the same. Good luck and I hope that works for you.
  6. just as the mantis blade saka ninja leaps from his bike. I thought it might be vehicle combat but I removed that and still get the crash. Ideas are appreciated and thanks. I tried a new game and no luck, crashes in exactly the same spot....apparently I am the only person getting this? SOLVED - https://www.nexusmods.com/cyberpunk2077/mods/5693?tab=posts removing this mod stopped the crashes, I am assuming since no one in the comments said anything about this its a conflict with another mod on my list
  7. No idea why but I have had issue with a couple of weapons not being re-equipable after i swap them out and now I notice I cant click on food or drink items in my inventory anymore. Anyone have ideas or heard of this? Thanks.
  8. I have always been someone who gets motion sick, cars on hilly roads, amusement park rides, whatever makes me spin or move unexpectedly makes my stomach turn. When I ride a motorcycle, the camera dips down at periodic times and it gives me that yuck feeling. I looked at the camera mods and I didnt see those fixing that particular issue. I like the position fine, its the dip down I want gone. Can anyone give me more info on this, cars dont do it but bikes are so much more fun, I hate to stop using them. Thanks in advance.
  9. I assume this has to do with something like an ENB setting but when I use makeup in Racemenu the colors all twist to a reddish tint the more black I add. Also I cannot generate and level of darkness to the black. I am trying to make a Dunmer that tends to darker black blue but as I move the black to darker more and more red is added until ultimately the character is more of a plum color. It seems to only affect skin and makeup as body and face overlays can be completely black.
  10. I went to the ICoW page and looked as well as posted a while back, no luck there. I have been avoiding the trial and error method til last as I have a dumb number of mods but it looks like I am there. For some reason I wasnt thinking the issue is a conflict but more like something running parallel to the game so I didnt think it would show but its silly not to look. Thanks for the input!
  11. Using Immersive College of Winterhold, every morning the instructors conduct "class" and part of that is Phinis and students casting conjuration summons. At some point the casting of these summons causes reaction in every NPC in the room. "What in the world!" or "This cant be happening!" are some of the NPC comments as they all react and stop lessons for a while. Last time Colette moved toward the summoned atronach only to become permanently stuck in about the spot where Ancano messes with the Eye. I am using Apocalypse, Odin and Triumvirate spell packs. This is such an odd thing I have no idea how to figure out the cause so any input would be very appreciated.
  12. Preferably just animations and specifically sneak animations with bow in hand. Thanks in advance.
  13. I have Archery Gameplay Overhaul and I think that is the only bow affecting mod I use. I dont know when it started as I use melee most of the time. When moving her arm will sink almost all the way into her body. Has anyone else seen or experienced this? Thanks.
  14. I decided to try a pc with high charisma and have ended up with some items that enhance it to 12 so I should be and do pass pretty much every check dependably however if I get even a -1 debuff I begin to fail every check, even the easy yellows. I tried Google but found no one else talking about it so I am curious if anyone else has noticed this and is there a fix if so?
  15. I hate working on fortifications for a settlement only to have all the settlers charge right outside. I want some workshop markers that I can place all over my defensive walls that will attract anyone with a settler designation. I am picturing placing the markers all over, far more than I have settlers so they can move to relevant spots. If attacks can be made from where they stand then settlers fight on the spot, otherwise they go to the markers toward the combat. Is it possible?
  16. Having green throughout the game makes it more enjoyable sometimes but whenever I use a grass mod and run across the map I inevitably run into a section the grass hasnt drawn yet and sometimes takes 15 or 20 seconds to appear. Its not only grass, rarely cars or even bad guys but those things are uncommon. True Grass and Grasslands both do it and playing with draw distance and density made no visible difference. I have a 1080ti so I feel like it should be handling the load. Any info on why this happens would help me to at least research it, I am apparently alone or more likely searching incorrect terminology. Thanks.
  17. Lights from objects and interior windows are causing my screen to go white as I look in certain directions. I can pivot around in place and make it go away so it is from the camera view point. I am hoping to at least learn what type of lights these "objects" produce, at this point I have no idea what to search and the only things I have found so far are not the same issue. Any help or even ideas are appreciated, thanks.
  18. I would like to have the storage chests in the Cistern next to the beds be unique to the location and provide a way to eventually remove the stolen tag from non unique items. You would drop the item into the chest to begin a timer with 5 (just a number, could be whatever) categories based on item value. Less than 10 gold value takes 24 hours, 11-50 takes 2 days, etc. With a guard random stop and search mod, PCs still have the risk of travel through city area but you can look for items to eventually use and Pickpocket will provide a way to gain usable items that wont be lost on your next arrest.
  19. Rather than use a hot key spot and have to swap back and forth, I would like to have a pop up appear with a few seconds left allowing me to use the mana automatically renewing my spell. If my PC is out of mana then the conjured creature vanishes as normal.
  20. If I am seeing the picture correctly I get something like this in the Mechanists Lair and the Yangtze or similar places. Sometimes I can not see walls at all in one direction or get horrible lag, sometimes I get this artifact dragging that looks like what you have. I have tried changing out mods but game after game it still does the same thing.
  21. I have not found anything like this so far so I am asking here, I hate the change in the way my character moves without weapons out, that 360 spin makes it very difficult to maneuver for me. I want my PC to move the same way he/she does when a gun is out (strafing and back up) Is this possible or has it been made? I love playing FO4 but it gets old always having to have a weapon out to keep from whirling off ledges or line up with stairs easily.
  22. I have already done this exact thing, an Institute medical building at some of my larger settlements, thats what got me thinking about how it could be expanded. Also included in several of my playthroughs are several of your signs and posters, great mod for customizing and decoration.
  23. but I love the tech side so I wish there were a mod that would allow me to use my General of the Minutemen status with my lead of the Institue to add helpful tech to my settlements. Once the Institue quest line ends I want to be able to redirect priorities of the Institute to be helpful to the Commonwealth such as better or more common docs, power from the reactor, synth defense as well as no more replacements and synths visually obvious (to bring trust from the surface people) but also treat synths with some respect to earn their loyalty. I am the leader and can shoot the face off any opposition, I should be able to choose the good path in the end... This would also eliminate the need to slaughter the Railroad who could then refocus efforts, I feel dirty killing them also....
  24. That story sequence is much better than actual game even without the betting and fighting.
  25. The tanks in the game look very cool IMO but what I think would be the pinnacle of vehicles to drive/ride are motorcycles. Make them like power armor destructible so you have to be sensible where you drive them and they take collecting gas cans to run.
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