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DrNewcenstein

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Everything posted by DrNewcenstein

  1. Looks like it's a random generation. All I can find in Hearthfires in the CK for "cotton" is the ingredient, and the only mention of a rabbit that isn't dead or food is a Housepet keyword. There are Dog, Skeever, and other animal Actors, but no Rabbit (for some reason).
  2. Has ENBoost been tested with motherboard-mounted GPUs to determine whether they benefit from it?
  3. Turn off GeForce Experience's check for updates feature to never (it pings constantly) and close the Nvidia Streaming Service (in the Services tab of Task Manager), which is for streaming to Nvidia's handheld thingy no one has but runs anyway. Basically any constantly-streaming background service related to your new card that you can turn off, do so. Also, check that Immersive Creatures is in the correct load position, and disable Random Encounters/Spawns.
  4. Windows NT4 Workstation was the best one ever. After that, things went downhill. I tolerated XP for almost a decade, Vista was a necessary evil as it came on my laptop and I couldn't find XP drivers for all the hardware on it. I tried Win 7 and did not like it. It would not play nice with software I'd had for over 10 years, and the newer versions did not have enough needed features to warrant the cost of upgrading them. When I built my current desktop in late 2013, I needed 64-bit, so I went with Win 8. It's still an annoyance, especially with all the built-in limitations, but it is what it is. It does run almost all my old 32-bit apps well enough, though there are a few I'm unable to use and again, the newer versions don't have enough improvements to warrant upgrading/replacing. My ASUS NV-550JV laptop runs Skyrim well enough, with the only drawback being the video card - NVidia GT750M instead of the GTX750M, but so far all I'm missing is the ability to run Shadowplay to record gameplay videos. FRAPS can do that, though. Otherwise, it's nearly the same specs as my desktop - i7-4770 and 16GB RAM (can upgrade to 32GB). Main difference is the laptop RAM is 1600MHZ and the desktop is 2800MHZ, but whoopdeedoo. The laptop runs Skyrim on High, desktop runs it on Ultra. I can live with the difference, especially since I can get a nice 10-piece fishtank with Dragon Combat Overhaul and Deadly Dragons. And it was only $1024 from TigerDirect.
  5. Intel graphics chip. It's probably not for gaming so much as spreadsheets and business graphics.
  6. My brother had the same error with his yesterday: Double-check your spelling - Make sure you have Hearthfires.bsa in your Archive list, and not Heartfires.bsa
  7. I don't think the OP was referring to switching cells so much as frames of the gameplay - is a given actor changing from a walk to a run animation upon detection of the player, is a given leveled spawn marker going to call a bunny, a fox, a wolf, a troll, or a courier, that sort of thing. The majority of the outer world is dynamically loaded anyway, so assets you encounter would have their scripts loaded dynamically as well.
  8. Those numbers are milliseconds, and larger values mean longer times. For the musicians out there, it's equivalent to a Delay effect. 1500MS is 1.5 seconds. If you want this to attempt to respond faster, cut it down to 750 (3/4 of a second) and see what happens. Just be aware that the core game system is the one that has to process that info first, not your CPU or RAM, so if the game system cannot parse that quickly, it's not gonna end well.
  9. Ok, well I've made at least some progress: the CK would not start at all when clicking directly on the EXE, all I got was Steam Error V:0000065432. I could only launch it by clicking the Steam icon and then selecting the CK from the list, but of course I get an immediate Not Responding crash (I mean, it's like as soon as the CK pops up and it's not responding? C'mon, Windows, give it at least one full second before you accuse it of not paying attention). Comparing things to my laptop, which still runs everything just fine, I notice the steam_appid.txt files on the two machines are different - the desktop file has the number for Skyrim, while the laptop has the number for the Creation Kit. So I changed the number in the file for the desktop and I can now launch the CK directly from the EXE. It still crashes immediately, of course, but hey, baby-steps. Just for grins, I manually installed the current drivers for my video card. It did not help one bit, and NVidia Shadowplay stopped working for a few hours, but at least I can say I tried it. All that's left to try is a complete reinstall of Skyrim, a complete reinstall of Steam and all my games, and then a complete reinstall of Windows 8 and this time pass on the 8.1 "update". I'd rather avoid any of that if possible. There's something somewhere that's not getting through or sticking in a loop or not getting to where it's supposed to get, I just have to find it.
  10. My brother uses Better Vampires, but I don't, and from what I've seen in his game and from what he's told me about it, you have a Vampiric Power of sorts that allows you to move at full speed while the world around you moves at half-speed or less (like Slow Time that doesn't affect the player). You also get anhanced attributes like Jump height and Run Speed. Based on your description, it's likely that something in that mod is misbehaving, or an Ability is being misinterpreted as a problem.
  11. You mean they finally got smart and made laptop parts available so you can build your own just like a desktop? I been dreaming of that day for nearly 20 years.
  12. Faildows 8 is a giant smartphone, indeed, but if you can run one, then the menus are no problem. The Control Panel is still a giant clusterfk that tries its best to deny you access to the essential tools. However, a handy trick to keep in mind is that pressing the Windows key on your keyboard and X at the same time will open up a small menu that gives you direct access to things like Device Manager, Programs (install/uninstall), System overview, and all the other key features that everyone should be using regularly.
  13. First, vanilla Skyrim is buggy. If you have Skyrim.esm, there's a conflict. This is "The Bethesda Experience", and it's an intended part of gameplay. Second, it's a laptop, so I'm assuming it has only one physical hard drive. Whether or not you have the game in Program Files on C: drive is inconsequential - you're using the same physical drive and platters and read heads as the system, and when Windows decides it wants total control of them to scan for updates or DRM management, your game goes buh-bye. Third, you undoubtedly have Immersive Creatures. While it's a fabulous mod as far as the concept goes, the execution is somewhat lacking, in that it has trouble deciding whether to randomly spawn 10 wolves, 10 bears, 10 spiders, or 10 Goblins in the adjoining cell's Random Spawn Marker. Try disabling Random Encounters for Immersive Creatures, see if that helps. If you also have Immersive Weapons, you may be getting a spawned Bandit with a Dwemer Control Rod, which is buggy at times. Then again, I've gotten CTDs whenever someone entered the cell with the vanilla Dragonborn Nordic Bow, so it's back to point #1 - vanilla issues.
  14. Video driver update. Do you also get static items flying around when you open a door when you didn't before?
  15. This is a recent event for me. The CK was running fine until about 4 days ago, and now it throws out a "Stopped Working/Checking for Solution" box at the splash screen. The only thing that changed from the last time it worked is that I installed The Witcher (first game) from Steam, which included older MSVC runtimes. I also "upgraded" to Windows 8.1 from 8, but I cannot recall if the CK worked after that or not. I want to say yes, since it works fine on my 8.1 laptop, which doesn't have The Witcher on it. Skyrim itself runs just fine. I've un/re-installed the CK through Steam, rebooted between un/re-installs, un/re-installed the older VC runtimes, un/re-installed the VCRs that came with Skyrim/CK, copied over the files from my laptop to my desktop, uninstalled The Witcher, copied steamp_api.dll from other game folders, run Windows update again to get all the various insecurity fixes for .NET this and VCRuntimes that. I've verified the local files through Steam without error. No matter what I've done, the CK will not load. All I get is "Skyrim Creation Kit has stopped responding. Windows is checking for a solution." and then "Close Window". Given that Skyrim runs just fine, I'm going to assume it's not the video drivers, and not Win 8.1. Any ideas?
  16. If you've got Logging enabled, check your Papyrus logs. You can also try putting Immersive Creatures under Immersive Weapons. Also, if you've got a system temperature monitor, keep it open while the game runs, and when it CTDs, see if something's overheating. I'm using an EVGA GTX-760, which has an app that allows you to tweak the fan speed of the video card as well as gives a temperature readout. I have to run the fan at about 90% (default is 40%) to get any quality game time or else it CTDs in less than 10 minutes, and my temp is up to about 60C. However, I', going to go out on a limb and accuse Immersive Creatures (or as I like to call it, Excessive Wolves). While it's a great mod, there are times when it tries to load entirely too much at once, and it's typically wolves. At various times, I've had SIC load: 25+ spiders 16 bears and cubs 13+ wolves and pups 12+ Goblins and their spells AND their excessive detection range AND their responses to my being in their detection range AND their responses towards each other The areas you mentioned are also where I find higher concentrations of wolves, particularly that pass between Helgen and Ivarstead where there are supposed to be 2 wolves and 2 camper corpses. And I'm running an i7 with Hyperthreading, so I can imagine an i5 without HT is taking an extra hit.
  17. I'm assuming they're pulled up around your head in that pic? If so, you might want to ask the author of the bouncy-boobs mod you're using to look into it. Maybe they can tweak the physics down a notch when on horseback.
  18. Use Aura Whisper/Detect Life to find them and Fire Breath or Firestorm to kill them?
  19. Question: Why load SkyUI? As for the rest, it sounds like the terrain is not being loaded. There's a Show/Hide box with these options checked or unchecked in the main toolbar (View>Show/Hide Window). If the Terrain is not viewed, then you're placing things on the undermap, which is where you get the roller-coaster issue in-game. As well, pressing F5 will refresh the render window and should cause things not rendered to be rendered, so you can see what you're working with. System power will determine how much can be shown at once, especially in exteriors.
  20. I'm thinking he's also trying to eliminate the health/magicka/stamina resto potions/foods during combat. Are you really going to chug a Mountain Dew while you're getting punched in the face? I know that there are options for Disable Player Controls, where you can pick certain specific controls to disable, but I'm not certain if they can be fine-tuned so that menu access can be denied in combat, or specific activities such as eating/drinking. You can pick locks and loot corpses during combat, but can't Smith or Enchant or use an Alchemy workstation. I'm thinking that whatever blocks you from doing that could be applied to consuming consumables. However, I think the markers for those activities are where the denial is set, so you're back to looking at either disabling a specific player control like menu access (which would also mean you can't change weapons or recharge enchanted weapons), or setting up a script where consumables are removed from inventory at the start of combat and placed into a container, then restored after combat. While this won't keep players from accessing their menu, it will remove whatever they were going for. However, this would have to be applied to NPCs as well, especially potion-spamming enemies. Or you could simply not press the buttons to access your foods and potions during combat. Self-control is a virtue, OCD is not.
  21. I've been using a mod called Placeable Statics to decorate my Lakeview interior. I use the bench to build the house (trophy, storage, and bedrooms so I get the wraparound deck) and then snatch furniture from across Skyrim (Thalmor embassy, Pelagius Wing, Potema's Catacombs, various bandit lairs) or build the Carpentry Workbench the mod offers and build the furniture on that. With the mod, items are held in your inventory as weapons or books, and you either drop them or use the included spell to "build" them, and then you can directly manipulate them as far as position and rotation, then set them in place. For your primary furniture needs like beds and tables and chairs and cabinetry/storage, it works great. You can even take wall shelves and horn sconces (once you put them out with an Ice spell). However, it's up to you to add the fine details like bowls of stuff, and that's where Havok gets involved. They call it Havok for a reason. Alternatively, you can duplicate your Hearthfires homes' interior cells and start cutting out markers and whatnot, decorate it yourself, then link the door from whichever Hearthfires home you want it to be. Only trouble there is you have to build the same one every time, or build a series of variants and use scripts to link the outer door to them based on which configuration you want. But then you're stuck with the vanilla exterior options. Changing those is not for the weak-hearted, I assure you.
  22. Ensure the mod prefix is correct. Select an item in the console while in-game that is from that mod. Looking it up in the CK as the only mod loaded may show it as #4 in the list, but the actual load-order could shift it further down. 0407d2c4 should be something in Dragonborn, assuming you don't have the Unofficial Patches. Skyrim-00 Update-01 Dawnguard-02 Hearthfires-03 Dragonborn-04 If you do have the USPs, then you're calling something from the Unofficial Dawnguard patch.
  23. Crouching/Sneaking will have no bearing on whether or not any particular quest would be broken. However, I do agree the Skeleton Key should open all locks without picking, but most importantly it should do what Karliah keeps telling you it can do. Mercer Frey collapsed a tower. Let's have some of that. Acquiring the Skeleton Key should max out the Lockpicking skill tree immediately, and be more of a cheat. The longer you keep it and use other Stealth skills (Pickpocket, Sneak, etc), you should gain more levels in them more quickly, as part of the Key's influence. Additionally, it should boost XP gains in all skills as they are used, and allow you to learn Shouts as you hear them used, just like learning Dragonrend. When a dragon uses a Shout, you learn it from hearing it and can use it to the same level of effectiveness on them. If you stand in the courtyard at High Hrothgar, you learn the shouts they practice simply from hearing them. That's exactly what Karliah keeps telling you the Key can do, and it should do it. It should also open inter-dimensional gateways to your owned houses wherever you are.
  24. Ideally, the storyline will run independently of the Dragonborn. They cannot be followers, as they have their own agenda that doesn't involve tomb raiding and Greybeards and chasing down various items to level up. The idea is that this is going on regardless of the existence of Alduin, Ulfric Stormcloak, or Delphine. As far as patrolling goes, I did have them at first running from Whiterun to Rorikstead, around to Broken Tower, Karthwasten, Kolskeggr, then circle back around to Fort Sungaard, where they would re-connect with the main road to Whiterun. At first, they would catch up to Thalmor patrols. As the mod ran longer, the game moved Thalmor patrols off those roads, or spaced them out so they were always out of sight of my Hunters. Since things like that only happen if the player is there to see it, you don't have to worry about missing any of the action. This storyline would also ideally run around the CW, so that Tullius could have his permanent limp before you get to kill him. Since you can't normally progress the CW too far without doing the main quest, and you can't get too far in the main quest without doing the CW, you'll have to do the Embassy. I'll probably set it up so that when you're sneaking out of Reeking Cave, the Thalmor Hunters are at the main gate.
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