Has anyone decompiled any of the native libs for the game? I'm trying to find some visibility into UXGAbility_Targeted::execCalcHitChance(), UXGAbility_Targeted::execCalcCriticalChance() and the perk array functions that go with it. While I can just throw numbers at the outgoing result, it would be a more tedious trial and error method to do it. I know Long War has fixed a few issues by just adjusting the values on the way in/out of those functions, so it made me wonder if anyone had already done the heavy lifting. Thanks for any info, PM