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Posts
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Everything posted by Barlas
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holy crap, this kinda looks like Dark Soul's Elite Knight set. Good job man.
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Is there a mod that makes it so I can disenchant daedric artifacts and use their enchants? I know of Enchanting Freedom on workshop, and have that, but it doesn't let you disenchant and use dawnbreaker and mace of molag bal and such.
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Hello guys, today I decided to make a step forward into custom models for Skyrim. I made Dragonslayer Ornstein's Dragonslayer Spear from Dark Souls in Autodesk Inventor, then used 3DSMax to export it as an .obj (Don't know how to use max at all) Picture time I guess. http://i40.tinypic.com/23jpie0.jpg I have no idea how to make it into a Skyrim weapon though.
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Looks amazing! Possibly, could you use that one russian flintlock pistol mod as a source? It's somewhere...
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tried that, npc still doesnt even talk to me. All she does is the basic hello greetings.
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If they are self made, then that is totally fine. Just no rips.
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I'll try that and get back to you. Thanks.
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Thats what I did. He just keeps yammering on about "Hey" "Got something to say?" "How are ya?" No options about "What do you got to sell" or anything.
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Tried that. Mine is basically a Lucan from Riverwood Trader, but is a female Breton that is linked to my custom chest. I'll check again.
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How do you go about making a merchant? I made an npc, gave them a chest, linked the two, but the npc doesn't let me talk with them. I click on them and they say the normal "Hello" stuff. Is there going to be a tutorial on this soon? maybe?
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Hey hey I found a nice little mod that you might want to look at. http://modgames.net/load/248-1-0-9301 Apparently, CK is jsut a modified GECK because there are VATS options and stuff hidden in it.
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Any "Making a merchant for dummys" tutorial? This is aggravating that I cannot figure this out.
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So I'm making a mod that adds many new summons (it is on Workshop, actually) and my mascot summon, Summon Bloodthirsty Werewolf, causes the game to crash. I have a total of 8 summons, and 7/8 of them work, the 1/8 being this werewolf. Summoning him is totally fine - he fights and everything. However, once he dies or I summon a new minion, the game crashes to desk top. I have recreated the spell at least four times now, and would like to know if anyone could help me.
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Hey guys, i'm wondering if there's a mod or something to let me use a Steelseries 3GC controller for Skyrim. I would like to stop using my keyboard, since the game feels like it needs a controller.
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Ok, so I was messing around with the Creation Kit and found out how to make custom conjuration spells. I have so far made A werewolf, a Draugr Scourge Lord, a Hagraven, and a Ghostly Steed. I have two problems, however. Every time the Werewolf disappears, be it death or re-summoning, the game crashes, not just for me but others who tried my mod. The second problem, is that the Ghostly Steed won't let me mount it. It is just a fast horse that looks like a ghost is all. I want to be able to ride it when I summon it. My mod is located here: http://steamcommunity.com/sharedfiles/filedetails/?id=7620 Thanks you.
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It seems I fixed it with the tool I didnt even see in the CBBE .rar file. Delete thread, or let it suffer.
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Well, I downloaded Bella's faces to see how good they were on my new character, and it seems it added a bit of a neck seam. I want it gone, and do not know how to. I use CBBE v3 and the aforementioned face mod. http://i39.tinypic.com/b3sk7n.jpg Thanks.
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I only installed CBBE v3. Before, I was just using vanilla everything.
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I'm using CBBE v3, and my characters have a very different skin color for their face than their body. I am looking for a mod that goes with CBBE v3 to make the faces match.
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Well, I am assuming most people who play Skyrim know of or even play Dark Souls - me included. I know that a lot of mods for Oblivion were of different game's armor made for Oblivion, and I see no reason why we couldn't have Dark souls armor and weapons in skyrim. Some notable armors and weapons I would like to see are: Ornstein's Set Dragonslayer Spear Smough's set Smough's hammer Elite Knight set Havel's armor (Just to make some people mad, that Havel is invading their other games) Dragon tooth Gold-Hemmed Robe set Dragonslayer Greatbow (with Dragonslayer Arrows) Now, I know this would be ambitious to do, but I believe this would be pleasing to see. They could even be made using Smithing with some custom perks. Pics will happen if someone is interested, or if you want to post some thats fine too.
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Which type of Bow would the Nexus like to see?
Barlas replied to Darksun45230's topic in Skyrim's Skyrim LE
Dragonslayer Greatbow from Dark Souls. Looks awesome. -
I hope people stop bickering about it. I know they said this and that about the Creation Kit, but you will need to wait. I, of course, want it as well. I want to use it to mod and make game changes with everyone else here. However, I can wait. And everyone else should too. Not your company, not your game franchise, not your worry of whether or not it gets released soon. I am pretty sure the guys over at Bethesda are just as worried about its release as you guys.
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Make a shout. That actually sounds fun.... Multiple Draugr, maybe a Dragon Priest...
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Ornstein's armor and weapon from Dark Souls. Maybe for lulz, but Smough's too. I would also love Dark Soul's Dragonslayer Greatbow added. MAYBE the elite knight's armor set too. Maybe Havel's armor too. (Just to annoy people who hate people who use it online) Could also use a Gwynevere's robe. (Great chest ahead)
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Dragon Riders of Skyrim - An Eragon/Inheritance Based Mod
Barlas replied to tomhughes's topic in Skyrim's Skyrim LE
I am going to point out what I believe will be relatively easy for this mod to be done, based on Oblivion's Construction Set. The actual riding of the dragon (EASY): Totally possible, with no need of adding new animations. There is a riding dragon animation already, you just need to make a dragon act like a horse. Also attach the no clip command to it, so you can fly. Making of the new faction (EASY): Totally possible and most likely easiest part of the entire mod. You just create a new faction and add the dragons and npc's you choose to be a part of it to your custom faction. Thinking of a storyline (MEDIUM): The basic story you are conveying is the Dragonborn making some sort of pact with the dragons to form an alliance. A possibility for some story, is to make a reason why dragons don't want to harm the races of Nirn. For example, say they like to have conversations with others and would like to teach Nirn race's dragon language, and that some just enjoy burning down villages. This of course, would also make a new faction, the Nirn race's that entirely hate the dragon and dragonborn. Think Oblivion's Necromancers vs Mage's Guild. It is a similar kind of hatred. You could also pick a side, and have it affect villages and small settlements by either destroying them entirely, or having some dragon protecting them. Making of this alliance base (MEDIUM): You need to think of a place with a lot of flyable area and perches. I would think a mountain settlement of some sort. Maybe a mountain in the north protected by a dragon that constantly shouts dragon language that forges a barrier around it, so only people with knowledge of the dragon's tongue can enter? Making the actual quests (HARD): I believe making the actual quests would be the hardest part honestly. That, and thinking of voice actors (if any, I would gladly help) for various npc's. The new engine quest system for Skyrim might make this difficult for it might not be the same as Oblivion. My opinion. Do not steal.