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tommy61157

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  1. So, this isn't a mod I have, but I notice a lot of calls in your crashlog to the Lawbringer mod, maybe try disabling this mod and see if it helps you? Sadly, my logs are a bit more complex and I need to take a deeper look there, but I struggled to find similarities in terms of the stacktraces themselves. Edit: In my interiors, it suggests that it is making a call to RLO interiors, hmm, you and I might have different issues, but if you have any interior lighting mods, try disabling those as well and let me know what happens along with possible Immersive citizens Edit 2: Loading without RLO or Immersive Citizens is still causing the crash, will continue to investigate
  2. Here's my crash dump which sadly is much less helpful and references the base game itself, but I will comb through our load orders, see what we have in common and what I've updated recently and will work from there (File will not upload for some stupid reason, will put in spoiler)
  3. I have a similar issue where when entering any new Interior Cell, I get a crash as well and it doesn't produce any useful logs or anything indicating where it crashed. However, if I visit a town with a closed area and then visit an interior, it will sometimes then work. This is the load order I use: From your log, your load order appears to be as such: Since we are having the same issue, I am more than willing to assist and I will be comparing some of the plugins we have in common, but I must ask, where are you finding your crash report? Where is the directory for that on your PC? I can never seem to find crash reports when I look on my PC and if I can find my crash logs, I may simply have to compare the crash reports which would make it a TON easier to help. I see we're both on Windows 11 and both use NVIDIA GPUs (You a RTX 2070, me a RTX 4080)
  4. I talked a bit to the dev of sky birds, he really was acting like a jerk, but said that everything sky birds was outputting into papyrus was normal, still could be script overload though and removing that could still help. Hopefully Resaver gets updated soon.
  5. That's really odd, can you post your load order? Also, what kind of hard drive do you have your operating system (Windows) and the game on?
  6. I would highly recommend getting 16GB of system DRAM at least, especially since you're using such a high end card. 8GB is not enough for a heavily modded playthrough of skyrim special edition with a modern windows operating system.
  7. you misunderstand, it's not something i'm subjectively noticing. the damage values themselves as shown on the menu are lower. it now fluctuates between values but always lower than at some point long before this is very frustrating, i'm thinking of making an effect that amplifies the damage as a workaround That's... odd... I should've asked this to begin with, but can you please post your load order?
  8. Do be careful when doing this though, especially if you have a lot of mods, a potato system, or both.
  9. Could it just be that the enemies are getting tougher as you're leveling up and you're not assigning your skill points like you should or are you doing even less damage to the same enemies?
  10. This does happen sometimes when you have a lot of mods that have large filesizes or that change up the way the world generates. There was a console command to where you could refresh the current worldspace, but I forget what it was.
  11. I still am having this issue after removing a few buggy mods which I thought may be causing it, I'm actually going to remove all the bird mods too, I notice they leave a bunch of crap in the Papyrus logs and supposedly SkyBirds has a crap ton of scripts, I'm waiting for Fallrim Tools to be updated to work again with the 1.5.3 patch, that really put a wrench in things, unless someone can recommend an alternative that works with Skyrim SE. If anyone can offer any help though, I would highly appreciate it.
  12. Not sure if this is related, but it seems like whenever my ctd on save issue happens, it's after taking over fort sungard for the stormcloaks which is oddly specific, if you want more details and to check out my case, my thread is here: https://forums.nexusmods.com/index.php?/topic/6045328-saves-corrupt-after-battle-for-fort-sungard/ I am using Skybirds too though, so maybe I should remove that and see if it helps.
  13. Well, wish you the best then, careful while modding, there are some strange issues out there for sure.
  14. Odd, you're not using many mods and the load order seems solid, well, if it remains fixed, good for you, otherwise, let us know.
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