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Posts
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Everything posted by cVcNEX
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2020: Editors for .nif files
cVcNEX replied to Zorkaz's topic in Fallout 4's Creation Kit and Modders
Still reading? Latest NifSkope can handle Havok data 'Import obj as collision' -
How to stop Fallout 4 from updating (Steam/GOG/Xbox)
cVcNEX replied to Pickysaurus's topic in Fallout 4's Discussion
1) search: Steamless 2) use Steamless optional -
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world map
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marsh region
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imperial region
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forest region
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farming region
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This tutorial goes through every step of getting a model from Blender into the Creation Kit either with or without using 3D Studio Max to add collision You'll need to get used to exporting meshes from the creation kit into blender first: Get the files you want to edit from the game's vanilla BSA files using BAE (here) Workflow: NifSkope (here) -> Outfit studio (here) (import nif file / export as an Object file) -> Blender (here) (import object file) -> Edit mesh Blender (export as an Object file) -> Outfit studio (import Object file / export as Nif) -> NifSkope To add the vanilla material files back to the nif files, you'll need the material editor (here)
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Screenshots: NPCs Samurai Warrior - Commander Armor
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Screenshots: Phase 6 - The Marine Region
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Screenshots: Phase 5 - The Forest Region
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Screenshots: Phase 4 - The Techno Region
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Screenshots: Phase 3 - The Farmers Region
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Screenshots: Phase 2 - The Marsh Region
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Screenshots: Phase1 - The Temple Region
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To track the Mod's progress... Introduction: This world space is based on the Edo period [1603~1865] in Japanese history. The era that contained the Tokagawa ShÅgunate Dynasty, Samurai Warrior culture [1100~1870] and the female Kunoichi or Shinobi [1336~1600] survivors from the Sengoku era [1467~1615] ; practitioners of ninjutsu World Space: There are 6 differing 'bios' or territories that complete the entire world map: hidetsugu region marshland region farming region imperial region forest region nobunaga region (working titles) NPC: each area has a specific set of NPCs that will either attack or befriend the player; NPCs include random npcs (female, male kimono) farmers merchants (traders found in various villages across the world space) samurai (legendary level, standard level, foot solider level) kunoichi / shinobi (master level, ghost level, standard level) shogun / tokugawa (main boss) daimyo (nobunaga oda - boss / hidetsugu toyotomi - boss)
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So the CK can set the period of the pulse to 0.1000. If it's set to say; 0.0100 it will just reset itself to 0.1000. The pulse cycle at 0.1000 takes around 5 seconds to complete. Is it possible to make that cycle faster?