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CaptBlakhelm

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Everything posted by CaptBlakhelm

  1. I took the kitchen sink approach and disabled everything. The good news is that something fixed the FPS issue. The bad thing is that loading my save put me in the middle of the ground and I was stuck. I still haven't figured out what causes the drop yet, but that is a WIP.
  2. SOLVED: Sorta, the frame drop comes from Project Reality. Many people reported an unacceptable frame drop with this mod. However, I remember at a time messing with the settings and having to choose between 60 fps with the mod off or 45fps with the mod on (or something along those lines). I remember liking the Windy affect and leaving it on despite getting sub 60 occasionally. I would love to find out how to fix it. I've been playing New Vegas for over 80 hrs and just recently, my game is running at sub 20 frames per second. Previously, I've stopped playing for a while and when I started again, I changed my ENB from Nevada ENB to Blackout ENB. I had problems so I reverted to Nevada ENB, but I'm running into major performance problems. It almost seems like as if I have too much Anti-aliasing, but I've done everything from trying to remove anti-aliasing, antiostropic filttering, disabling the ENB and straight up uninstalling it. Yet, no matter what I do, I get 15-20 FPS as best. This is even after uninstalling/disabling lighting, flora and texture mods. There are a few more NPC texture mods and armors I could uninstall, but the issue is game world wide, not just around characters. For troubleshooting purposes, I made a new game save and like magic, the problem didn't affect the new game. Moved around Doc's house and Goodsprings with no issue. The issue still affects my "main game". What type of mods/mod settings could affect my main game performance, but not another save game in the same session? Could inventory items have something to do with it? Quests completed? Some odd bug I triggered? Any sort of tools to see what could affect my FPS?
  3. Mind telling us how you did that? I have a similar issue.
  4. I imagine some sort of fund that willing users can pay into. Each month (or maybe each week), the "runners" of this fund will give a portion or all of the donated funds to a mod author. (This may be a problem for mods with multiple modders). I use portion because the runners can decide if all funds are given to the mod or if a portion is given to the site to "pay for maintenance" - I'd imagine that you could count it as a Nexus Premium perk to anybody who donates to the fund. As how the "Modder of the month" is chosen is kind of beyond me. The best I can imagine is either having a "board of directors" choose the mod (either randomly or manually) or have a vote based system - likely based off of votes of premium Nexus members (or maybe all of them)
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