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NoShotz

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  1. I have been testing Vortex since the day the limited release happened, but now when i try to open Vortex all i get is this, and I've tried authorizing again, but nothing changes Which means I can no longer mod my games until this is fixed...
  2. yeah, can confirm the insane memory usage when downloading OWR, good with i have 16gb of RAM.
  3. It very much does support fomod, And you can deal with conflicts with the dependancies column, and click the red lighting bolt After using that, you hit the deploy button, and it will put the mods in the right place based on the rules you set with that UI.
  4. For me i imported from NMM, And the versioning proper. this one however was not imported from NMM.
  5. Yeah, it is doing similar things for me.
  6. For whatever reason the built in LOOT wasn't doing that, so i had to do it myself.
  7. Set the global priority of the bashed patch to 127 in LOOT, and it will always be put last, that's what i do,
  8. But there is only one version of it installed.
  9. i really have no idea what this means. Some mods I have installed have that, others don't, and I really don't know why.
  10. I have an SSD C drive, and have plenty of space free on it with a bunch of things installed. So i don't really see much of an issue.
  11. You can add skse as a tool on the SSE section, and then make it primary, and pressing the play button in the top left will launch skse.
  12. You don't have to install or uninstall things to get them in the right order, as you can resolve conflicts in Vortex, turn on the dependancy column in the mod display, and click the red lightning bolt beside the mod and you will get this
  13. i think if you have them downloaded you may just be able to move them to the downloads folder of vortex, but i don't know for sure. When i imported my mods, i had them installed.
  14. you just press the import from NMM button, and wait a while, the amount of time depends on the number of mods you have.
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