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Crimson Knight

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Everything posted by Crimson Knight

  1. love the Siggy and yes you may have some more of my delicious breast milk =) So in the next week or so I will be posting some Exclusive EG Weapons Models made by yours truly. Am also Working On some New Armors Influenced by the EG Legion Plugin =)
  2. there are was to work around this you make the vehicles them selves an npc diffrent world space for battles. I have a 2 versions of the max car thus far both Uv mapped you will have to wait till the release. it is being done in parts so no year long wait. I am doing everything my self there is no team
  3. books Great Dragon Swords just keep coming my gawd Love it all the bird sword is Sexy makes me want to put it in a dark-brotherhoods skull :biggrin:
  4. This is why Pronam is King Hail Pronam Crimson kneels in presents. As King Pronam said. L33 I love your work, had these conversations been done in person we probably would have both laughed and made some foul joke that we both got, we would have never had this mad cross communication. enough said. I'm glad to have you on board. My open apology. Pronam Pm me any details that need work in the future i will get right on it with faster results. as my modding skills have leaped as well. AmpolX if you have custom stuff for interiors and would like a hand. Pm me any links or info as I would love to help. cannot promise a release date but we seem more dedicate in one sense or another. L33 is pumping models out like a machine, more interior spaces are being done. things have been moving along very well. to those who inquire time frames and such. there will be more Original Music to review soon as well
  5. no this was an idea i had way back on the nexus back in the Coalition days LOL. when Open arch was being named. Nazgul raiding and terrorizing at night fall, An Open arch town Side Quest. it was agreed to be a cool add on but nothing was official or finalized. but we could make it just zombies or something simple that way no armor would need modeling. even Scaled larger ogres. just considering making Open Arch robust in lore quests and so on like any town in Tamrial. as far as the Textures go are we using custom Texture tiles, walls etc. if so where do i get that CS resource?
  6. ha ha love it. So are we using All AmpolX's Textures for Open Arch cause I'd love to get to work on some interiors. If not Please pm Me SI ID's when you have a chance. so i can 1. fix Necromanica 2. do some open Arch work. Thanks Oh and What about the attacks On open Arch Idea were we gonna do that the idea. the idea was Nazgul type creature but we could do anything like Army of undead zombies. Resident Open Arch Evil ha
  7. Maybe it's this 12 year old mentality that confines your limited intellect . i made a light joke now I'm on Drugs. Real Mature. I'm done I realize jokes may not translate well to text but come off it. You know? the joke, it was a Jeff Foxwerthy joke reference. Just not giving any more of my energy to this mindless dribble. If you want to talk about something EG related that is relevant to the mod then fine. Cause i give up what happened to this team? used to joke and it was all good now we get these guys and everything becomes some sort of shot good gawwd.
  8. well life is a to good a thing to waist for that Peace
  9. goodness little Nexus humor must everything i say be scrutinized to the letter sheesh
  10. awesome Big N ha ha but not even at that point yet. Current progress is as shown. Modeling cars armor and weapons. began NEW replica of Australia world space. textured new clutter items. Like Dikidi Dog food and gasoline tanks Scripting tanks and gas stations.
  11. if you are on the nexus and you find your self feeling dirty =) You might be a red Neck ah ha L33
  12. I suggest Fencing stances for both single and dual wielding Animations. Only thoughts
  13. some people have fallen through so as it turns out if you want something done you must do it your self no interest in this mod has brought me further from the goal. all side projects are complete Mad max modeling is in progress. this mod is a work in progress please help and join the team anyone at all thanks
  14. So Were there any thoughts on on Necromanica?
  15. Awesome Concept art awesome beautiful. Love it it's artistic and bloody and just well done
  16. Necromanica is complete you may test it do what ever you like with it EG Necromage File at Subforum hope it's to your liking better description at scrollworks
  17. SORRY for the DP umm question to whole team I'm making NPC's for necromage i bought Facegen want to see any faces in here. if you want your face in here pm me your face :) already have a few people done
  18. so am thinking about necromage battle cell THIS BABY is so huge wandering if we can add undead archers on the balconies above to pick off those aiming for the shard. this would need to be scripted i think there are coffins surrounding the Statue we could also make undead port in when player activates the crystal after the battle. it's just so large maybe we should work in a huge battle making necromancers and undead work together or something like this. maybe waves of base mates coming in. nothing like a monumental battle scene =) Pronam? What do you think?
  19. Okay so make sure you update driver online when selecting options for video option make sure to disable hdr lighting nvidia sopports bloom lighting effects ati supports hdr. Unfortunatly if this does not work back up save.ess and mods and give a clean install maybe no way around it
  20. Yup no way around it it must be re-texured
  21. Basic explanation Armour is full body no parts then 2 slots gloves and head this is how it is separated
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