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iRonnie16

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Everything posted by iRonnie16

  1. The reason they blow up is because the cars run on nuclear power and have reactor engines.
  2. Well with the current mod tools available it'd be much easier to just remove those lines. is that alright?
  3. Okay, so here's what I got so far https://www.youtube.com/watch?v=Wqfx62P3kpI
  4. Hey, I'm gonna try get on that death sound but could you also tell me his most common weapons? Reaplacing a lot of sounds would be very time consuming so I'll go with what is most regular
  5. Hi, what exact lines do you want gone?
  6. This is something I threw together a long time ago,all it needs is to have the hammer removed let me know if you're interested http://i.imgur.com/ZxGVQBj.png?1
  7. This: http://www.katsbits.com/tutorials/blender/basic-applying-material-texture-images.php And this: http://www.katsbits.com/tutorials/blender/basic-unwrapping-uvw-maps.php
  8. No, no CTD and I ran BOSS and FNVEdit and even created a merged patch. Nothing seemingly wrong with it. GameMode=FalloutNV FalloutNV.esm=1DeadMoney.esm=1HonestHearts.esm=1OldWorldBlues.esm=1LonesomeRoad.esm=1GunRunnersArsenal.esm=1ClassicPack.esm=1MercenaryPack.esm=1TribalPack.esm=1CaravanPack.esm=1IWS-Core.esm=1Advanced Recon Tech.esm=1domecity.esm=1FreesideOpen.esm=1AWorldOfPain(Preview).esm=1Momod.esm=1NVInteriors_Core.esm=1NVInteriors_ComboEdition.esm=1NVInteriors_ComboEdition_AWOP.esm=1Interior Lighting Overhaul - Core.esm=1Interior Lighting Overhaul - L38PS.esm=1Project Nevada - Core.esm=1Project Nevada - Equipment.esm=1SCAV.esm=1SomeguySeries.esm=1ELECTRO-CITY - CompletedWorkorders.esm=1ELECTRO-CITY - Highways and Byways.esm=1oHUD.esm=1MikotoBeauty.esm=1FCOMaster.esm=1Project Nevada - Rebalance.esp=1Project Nevada - Cyberware.esp=1Distant Gunfire Sound Fix V2.1 - Machienzo.esp=1FreesideOpenPatch.esp=1The Mod Configuration Menu.esp=1Alternative Start.esp=1Armor Replacer Child NPC Fix.esp=1Brotherhood and House Alliance.esp=0GRARG.esp=1AWOP-MoMod.esp=1MoMod-MCMMenu.esp=1MoMod-NightSpawn.esp=1HiddenBunker.esp=1Light My Flare.esp=1Project Nevada - Dead Money.esp=1Project Nevada - Honest Hearts.esp=1Project Nevada - Old World Blues (No Cyberware).esp=1Project Nevada - Lonesome Road.esp=1Project Nevada - Gun Runners' Arsenal.esp=1pnv.esp=1pnvhh.esp=1pnvprojectnevada.esp=1Dog_City3.esp=1NewVegasBounties.esp=1NewVegasBountiesII.esp=1NewVegasBountiesFSOPatch.esp=1Canteen.esp=1IWS-Core-Patrols.esp=1IWS-Core-Guards.esp=1IWS-Core-Civilians.esp=1IWS-DM.esp=1IWS-HH.esp=1IWS-OWB.esp=1IWS-LR.esp=1ManualReload.esp=1pipboy2500_edisleado.esp=1PortableCampsite.esp=1Advanced Recon Gear.esp=1Advanced Recon Tech.esp=1Advanced Recon Gear-Locations Doc Mitchell.esp=1AK47.esp=1Glow Sticks.esp=1R700.esp=1Advanced Recon Armor.esp=1Advanced Recon Armor-Location Doc Mitchell.esp=1Advanced Recon Gear - Project Nevada.esp=1Clearhelmets4radsuits.esp=1dressup.esp=1FlashlightNVSE.esp=1NCR Rearmament v1.5.esp=1PimpMyScarf.esp=1ranger_leather.esp=0UrgeWasterScarf.esp=0w44Satchels - Full.esp=1w44Satchels - Lite.esp=1WearGloves.esp=1FCO.esp=1FCO - OnHolyServiceBound NPC's.esp=1FCO - Roberts Patch.esp=1AWOPDeadMoney.esp=1AWOP DLC + GRA Conflict Error Fixes.esp=1GARU.esp=1Nano - Natural Veronica (Essential).esp=1Nano - Natural Veronica.esp=0pnvprojectnevadarebalance.esp=1RagdollOverhaulULTIMATE.esp=1QuickHacking-NV.esp=1Reactive People - Ultimatum.esp=1WeaponJamming.esp=1Vurt's WFO.esp=1ProjectRealityMkIv5HDR.esp=1Interior Lighting Overhaul - Ultimate Edition.esp=1ILO - NVInteriors Project - AWOP.esp=1ILO - A World of Pain.esp=1MikotoBeauty.esp=1Ghillie MOD.esp=1WinstonFree.esp=1G3SG1.esp=1TriDagger.esp=1CM4A1.esp=1Freeside Gun Runners.esp=1Type3MClothing_AddOn_only.esp=1freesideopendebug.esp=1Hood.esp=1HTRP-Daily Vendor Restock.esp=1ManualReload-OldWorldBlues.esp=1AWOPFSOPatch.esp=1TheInheritance.esp=1Freeside Open Patch.esp=1QuickHacking-NV-FullXP.esp=1hunter.esp=1AWOP NO DLC Conflict Error Fixes.esp=1AWOP DLC Conflict Error Fixes.esp=1AWOPDeadMoneyVendorPatch.esp=1AWOP Interior Music.esp=1FNV NPCs Travel.esp=1CNR_Beta.esp=1Holster Gear.esp=1Cheaper Repair Vendors 75%.esp=1Julie Farkas with normal hair.esp=1recoilmod_medium.esp=1recoilmod_high.esp=1RealSmokes.esp=1Russell.esp=1Taurus SD.esp=0MilitaryArmorPack.esp=1DYNAVISION 3 LITE - Dynamic Lens Effect.esp=1CourierCacheWSE.esp=1TheLozza's_Gasmasks.esp=1Gas Masks of the World - PN Patch.esp=1ShadowGasMaskBreathing.esp=1M16A2.esp=1Holier Frags.esp=0Metro 2281.esp=0More Raider Armor.esp=0WinstonPurchasable.esp=0HTRP-Vendor Supply Refresh.esp=0RemovableWeaponMods.esp=0NCR Legion Rearmed.esp=0Tougher NCR.esp=0recoilmod_verylow.esp=0recoilmod_extreme.esp=0danielunfinished.esp=0recoilmod_low.esp=0Danieloutfit.esp=0Stealth Suit MkIII Helmet.esp=0MyNewWorldSpace.esp=0North Vegas Open.esp=0Northside Redux.esp=0DogCityFreesideOpenPatch.esp=0LongShot.esp=0SaturniteArmorBody.esp=0SaturniteArmorHelm.esp=0LegateArmorBoost.esp=0DartGun.esp=0Tactical SuitGS.esp=0SurpriseMofo.esp=0Tactical Suit.esp=0Tactical Suit Helmet.esp=0Stealth Suit MKIII.esp=0Tactical Suit HelmetGS.esp=0Stealth Suit MkIII Helmet GS.esp=0AlienPowerCellCraftable.esp=0Stealth Suit MKIII GS.esp=0VaultSuit22Black.esp=0Joshua Armor.esp=0Right Hand Man.esp=0Merge Patch.esp=0Merged Patch.esp=1 It's a long un' 138 current active plugins
  9. Right click the item and press TAB? I mean, sorry if you know this, but you're picture doesn't entail it.
  10. Like the title says, my load order is fine but I'm not getting any main menu like what would usually happen for a wrong load order. Any suggestions?
  11. To be honest, time is the main problem. Basically, what I can offer to do is to make that recipe at a workbench or campfire to make a new clean weapon out of the cleaning kit and the old weapon.
  12. That's what I had planned on doing. And I thought you mean tot include everything in the script, not make a cleaning kit sepereately. But making the cleaning kit is where I'm stuck, only being able to do it at a workbench.
  13. You'd also need to do checks for each item of the recipe so that you can craft it. There's a ton more to it
  14. This all sounds like a good idea, only it sounds out of my ability, I'm still new to scripting and am doing requests as practice. Also it sounds like one damn long script
  15. Alright so it's done but I just don't have time to test it fully. I went to McCarran and shot up the guys outside, seemed to work. However I have IWS which spawns more people and mods that add new NCR and that so I don't know if it's that or what but some people aren't invincible but they might be for you, nearly all "NCR Trooper"'s are invincible for me so that's a good sign. I didn't get around to doing a lot of the important NPC's but I'll PM you an updated link when I can. Disclaimer: I'm not responsible if this mod interferes with your game in the sense that an NCR character is supposed to die in an event or if they get mad at you and you can't kill them. Conflicts: So far, NCR Rearmament and New Vegas Realistic Battle and Dynamic Combat. Please inform me if you find any more. Download: https://www.dropbox.com/s/uzbdkc6dfmr08lp/Tougher%20NCR.rar?dl=0 Below is a list of files I had to edit for this mod, just if you want to dabble in it yourself; I've also enclosed this image in the rar you're about to download. The mod still needs some work but this should get by alright for now. http://i.imgur.com/Vf1rLQn.png?1?2608
  16. Hey, I'm here for a reason. and Stronglav since you don't want invincible NCR I haven't started yours. Your one shouldn't take long at all though
  17. It's looking like it, to be honest I'm putting a real effort into this for you, I've been at it the past 3 hours
  18. I'm not putting the weapons in your mod Fran. Quick update on the progress, there's a s#*! ton of NCR NPC's, like, a metric s#*! ton
  19. Stronglav I can give the Legion AK's but I don't have the time to male them invincible. Hell, even if I did that would break the game, Legion and NCR both invincible. Or do you just want the weapons for both factions or do you also want invincibility
  20. Fran what about important characters of the NCR? Not just random NPC's
  21. The only way I know of how to implement repair skill into this is you need a certain repair skill in order to craft the clean weapon at the workbench/campfire
  22. I could probably give them an M16A3 but you'd have to download this mod http://www.nexusmods.com/newvegas/mods/50432/?
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