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Alexspeed

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Everything posted by Alexspeed

  1. could you solve your problem meanwhile? i couldnt locate anything that seemed helpfull to your problem =(
  2. if you try to get that random encounter for her personal quest... with the assassins sent from madelaine, you can only get that if your standing with her isnt over 60 or so, if youre over that it will just not give you that option. see also here: http://dragonage.wikia.com/wiki/Leliana * use the console with caution
  3. Look at this thread, there you can find a working mirror with the latest toolset: http://thenexusforums.com/index.php?showtopic=168582 If the download you had was faulty, this one is fine and working. the rest of your post is alittle confusing, not sure if i can help you further.
  4. Have you messed with the console or the toolset? Have you mods loaded?
  5. Well if you would have analyzed the situation logically you would have come to the conclusion that the situation presented is in fact impossible: * If the Admin does not correct his misspellings, he must abide by the rule and correct them himself. * If he does correct them himself, according to the rule he will not correct them himself. Its a Paradox Situation that is logically impossible. read more here: http://en.wikipedia.org/wiki/Barber_paradox If anyone dares he can ask further questions here (hopefully logically ones), i am done with mine.
  6. Here tags for every companion in the base game & dlc: -DA Origins- Alistair Dog Leliana Morrigan Oghren Shale Sten Wynne Zevran Loghain
  7. easily-scared btw... where is my Beholder gone... ;D
  8. Thank you for posting the solution so others can benfit, wish i could have helped but i am not a modder myself =)
  9. My Beholder was very angry when she readed that you compared her to an octopus... i would watch my back if i where you ;) Stormtroopers-have-christmas-too
  10. I agree that would be cool, there is something in the works, but i dont think it qualifys as a arena battle like you want it. take a look anyway: http://www.dragonagenexus.com/downloads/file.php?id=315
  11. Thats paradox not logical, you cant ask yourself to do something to fulfill a condition.
  12. Your goal is to accept the premise and rules that are stated and give a logical answer to the question: Suppose there is a Forum with just one Admin, and no Moderators, and that everyone in the Forum keeps his postings in correct spelling. Some by correcting misspellings themselves, some by asking the Admin to correct them for them. The Admin obeys the following rule: He corrects all and only those misspellings that he gets asked to correct. Under this scenario, we can ask the following question: Does the Admin correct his own misspellings? Discuss! (any misspelling is unintentional and not connected to the solving of this question)
  13. oh come on we had that allready -.- santa-in-disguise
  14. damnit lol, that was indeed a wrong link, sorry that, heres the one i meant to post: http://social.bioware.com/78720/blog/882/
  15. I am sorry i wish i could help you but my modding skills are near to none, all i can come up with would be this tutorial: -- Wrong link, see post 5 for the right one -- http://thenexusforums.com/index.php?showtopic=163527 maybe that can help you? I hope someone more experienced with modding has a solution for you =)
  16. Please check this thread, there is allready a big debate going on there: http://thenexusforums.com/index.php?showtopic=163527 hope that helps you =)
  17. you just perfected what i tried to say =)
  18. more tags would be helpfull, i agree on that, add one for every companion and all the morrigan face morphs can be selected at once for example =)
  19. The last time i played, the game had a shared inventory for all characters at camp and for all 4 characters during travels, without any mod for it. =) Maybe you worded your question the wrong way?
  20. I have some more, i havent checked if they are allready on the list: Those are all from the WIKI: Map tutorial (which also introduces you to 2DA editing) Cutscene tutorial Level Editor Tutorial Scripting tutorial Introductory tutorial - An overview of the toolset as a whole Module tutorial - how to create a module to work in. Area tutorial Placeable tutorial Item tutorial - very basic Creature tutorial Conversation tutorial 2DA Guide Tutorial: Adding a Custom Model to Toolset Tutorial: Creating a custom placeable from a model Tutorial: Reskinning an Item Backgrounds tutorial Add A New Class Tutorial Adding a New Spell Tutorial Adding a Location to the Single Player Campaign Tutorial Tutorial: idiots guide to adding custom items to singleplayer ------------------ Those are all from beyond ferelden: A Start: Creating a Module to Give Your Player an Item 2DA or not 2DA – Overriding 2DA files Common Problems and Mistakes Creating Your First Module Preventing the Toolset from Breaking Your Game Proper Mods are Important – How to Make Compatible Mods Creating a Custom Merchant for The Player’s Camp – Part 1 Creating a Custom Merchant for The Player’s Camp – Part 2 Creating a Custom Merchant for The Player’s Camp – Part 3 Beware the Dangers of module_core A Better Way to Check for Existing Items Before Spawning How to Make Your Mod Configurable with DragonAge.ini [under The Hood] A Closer Look at Items Quick Tip – Organize Your Custom 2DAs Packaging Your Mod for Release Creating a DAModder Package for a Core Override mod Sample mod packages for DAModder compatibility Installing a Mod with DAModder Uninstalling a Mod with DAModder ------------------ Other sites: The Secret Behind Item Statistics by weriKK Photoshop Map making tutorials Credits to Jason Elford SilentCid's Video Tutorials Toolset tutorial videos - by DragonAge22 Qkrchs Toolset tutorials Spanish/English sub Custom Item Tutorial Addin by weriKK Basic Module Building Tutorial by Bug.Bear (in development) Reskinning Example: Mage Robes a PDF tutorial by avantoreon Video Tutorial "How to Create an Interior Level with Lighting" by NeverWinter_Girl Add set bonus Tutorial - extension for weriKKs Tutorial by _Divine_Divinity_ Scripting - How to add a codex entry along with an item by crimsoncobra57 Basic Game Graphics - DA:O Graphics Tweak Guide by Alpharian Easier creation of retextured models (new ones) by Adinos DATool: DA model manipulator by Adinos Retexturing a Armor without Replacing it - by Krayzie_3334 How to add custom Models to the Toolset - by th3_selectah How to add NormalMap, SpecularMask, Tintmask, etc. to your custom model - by th3_selectah How to add new Base Types and to make a sheath for your sword - by th3_selectah Tutorial on how to alter the damage of Fireball - by Nodrak Bending the Command Prompt to your Will - by tazpn fbxcmd - tazpns Command Line Tools Blender Import-Export Script - by NewByPower Dragon Age Editor Wiki in Deutsch (german builder wiki) Dragon Age ReadMe Generator by InsanitySorrow GDApp - GDA Editor (In Development) by elys DAOTlkEdit by MrAloudo DA:O Toolset Model Exporter - A 3DSMax script to export mmh.xml and msh.xml files - by ChewyGumball Dragon Age Origins - The Missing Manual - General wiki about the game The Dragon Age Wiki about the game DAToolChest: Builder's Toolchest - by codepoetz Custom VFX Library - by Jassper Custom VFX Tutorial - by Jassper Beerfish Excel utilities - Three spreadsheets that contain DA Toolset info Toolset "Out of Memory" workaround by Krayzie_3334 Item Set Creation Tutorial - by Gralamin Eigene Items ins Spiel bringen [Übersetzung Deutsch] - German Translation of weriKKs Custom Player Items In Single Player Tutorial by e2ki Thats all ive got at the moment, there are still more, but i have to hunt them down :D Sorry for the double ones from the first post if there are any
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