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kovak22

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Everything posted by kovak22

  1. All you've said about mods on console are fine, but what the majority of the community doesn't know is about game development and its relationship with the platform. Right now you can use many mods, yes you can, at a price though i haven't played any Beth games in console i know their limitations towards processing information. If, and i say IF, Skyrim Remastered comes as a bad port, and based on how many weird s#*! the community had to fix cuz of how they code their s#*! (it's a long historic of s#*!) using as many mods as i do in console, without any graphic injector, may be a f*#@ing huge headache. You can't make a game that forces the platform over its limits, in 99% of time when a company makes a game it was optmized to run on a specific platform close to its limit and what does it mean? It means that if you don't pay attention and add more and more stuff to the game to be processed it will screw up with the game, processing bugs will happen and it might not even work anymore in the worst case scenario. I've got it mainly cuz my machine can't even be compared to a low-end PC in terms of graphics, but not for heavy scripting processing. I had to accept the fact that the visuals would need to be as low as possible without going full potato and on the other hand it could get the most outstanding gameplay aspects that i could archieve without Warzones cuz Warzones still unstable for me and i'd need to choose between Warzones and like 50% of the rest of the heavy scripting mods stuff. What do you think that happens if i use Warzones in my PC? The game closes. If i keep insisting it restart my PC. What happens with ENB? Unplayable, FPS drops like f*#@ to the point where all i can do is to get gorgerous screenshots and that's it. Game doesn't shut down by itself.
  2. Could somebody copile those musics of both mods to be used in skyrim as a non-replacer mod?
  3. It would be almost a buckler, i'd like to see many of those using vanilla shields. If they could provide half of vanilla's shields def... The way you want it is pretty D&D for me and i like it :v If i could equip it with 2 handed weapons would be nice as well
  4. i think the same goes for other stuff: npcs, quests, creatures...big, but really f*#@ing cool.
  5. someone would need to expland sovngarde, make it at least as big as skyrim.
  6. why not do something close to the way dragons talk and add an accent like the khajit and argonians?
  7. i've did all of this (but the compass, i still need ideas to change it) and since idk how to use Flash nor use the Creation Kit i can't finish it. http://i.imgur.com/9Qsp7Qy.jpg
  8. I was wondering if it's possible to change them or replace them with the ESO ones or with something as close as possible, i'd preffer to replace them ratter have to load a bsa file. I like the shape, but not the border, vanilla ones are better. The enchant bars are better placed IMO (on this case a bsa is needed), i could help making them as well, a simpler version of them ofc since i suck when it comes to using textures and effects, i can post a few examples of what i can do myself. This is pretty much what i can do using illustrator, i'm just good with vectors although i'm not as good as i wish i could be - http://imgur.com/a/TGZvg#0 This is a small sample that i'm working on and comparing with the vanilla one. http://i.imgur.com/EE0II0L.jpg
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