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gav07

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Everything posted by gav07

  1. Very excited for this and about the name, do want you want. in the end it is your masterpiece and is there a vague release date yet? [ex. winter 2014]
  2. I also recommend theDemonJackal and th3overseer as they are both voice actors in an upcoming mod of mine. I would also recommend ajguitarist as a voice actor.he is a voice actor in the same mod as the others. he is very talented
  3. Once again, I'm back. I need someone who can do a good old man voice. When you PM me you also need to send me a sample.
  4. Never had that happen before, maybe remake the mod and see what happens. If you have FOMM you could extract the stormchaser hat texture and apply it to the stormchaser hat
  5. What mods have you voiced in? I've done a few! I think the biggest one I've done was the pimp in New Vegas bounties 2 or the aforementioned upcoming companion/quest mod. Well if you are a voice actor in any of Someguy's mods you can deliver
  6. While currently developing my main project, Warfare - Sin City Edition, I have started two small side projects. One is editing faces and some slight apparel change for NPCs across the waste. This is all vanilla assets, no new meshes or textures, unless something REALLY catches my attention. I'm changing NPC faces to make them look better. One being Klamath Bob (have you seen the mouth on that man!), another being Boone making him have an older, veteran look). Doc Mitchell and Cliff Briscoe both have more of a bad@$$ look now. If there are NPCs you would like changed, leave them below and what you want them to look like. There is no guarantee that your request will be implemented, because, ultimately it is up to me If you have any questions, leave them below. -gav07
  7. - Could it be possible somehow to make a terminal show a random message every time a line is selected? I'm not sure if a leveled list would work. I could give it a try later, but I was wondering if anybody knows. With the random messages, there is a thing called 'GetRandomPercent' or something. I know it's for encounters but i dont know what all it is used on.
  8. there are alternate ghoul zombie textures that were originally made for ZuluFoxtrot [RIP ZULU] and there is a ghoul walking animation that makes ghouls like walking dead zombies. (search 'walking dead') But DayZ is so fun (atleast, to me) because of multiplayer. It has happened before. there is a vid on youtube of fo3 multiplayer. i think the youtuber was 'qenosa' Im not sure but VaultMP has done multiplayer, but not stable at all what so ever. Therefore a True DayZ mod is nearly impossible.
  9. I don't know anything about animations really, just trying to help. could you replace that animation with a new animation that does the same fall thing --- just stay on the ground longer?
  10. - Several companions, vanilla or otherwise, are randomly assassinated. You cannot save them. Well, time to get Cass. :devil: :laugh:
  11. It wouldn't matter if I had made a bunker home since I have no plans of sharing my home. It's specifically for me. :tongue: I also didn't fill it up with goodies. I didn't really put anything in the home at all. I just put a lot of containers, a bed, a clean sink and a working oven in it and that's about it. I already have a bunch of items (earned, not cheated) on the character so basically the home is for storage. I know I could have used a home made by someone else, which I was, but I simply wanted to try my hand at making my own. I had tried many times before in different games but I would lose my motivation really early on. Having finished this home, while not being a huge accomplishment to more experienced modders, is a huge accomplishment for myself. I'll have to look into learning how to make things like working light switches and what not. I'm pretty much just learning my way around GECK currently. I do want to make more homes and maybe eventually venture into making other kinds of mods but for now I'm keeping it simple and only for private use. The only reason I'm not sharing this home is because it's really not pretty. I just made the home functional and to fit my personal needs. I hope no one takes that the wrong way. I'm really not doing it to be selfish. Thanks! *edit* Just figured I'd post a few pictures just so people can see why I won't upload it. xD http://i.imgur.com/uGobETJ.png http://i.imgur.com/bKmalpx.png http://i.imgur.com/hUYeMXj.png Sorry for how zoomed out the last picture is. I couldn't get it all in one and I didn't want to take more than one picture of it (since three is already enough). It's functional and that's what's most important to me. :smile: That actually looks like a good house mod :blush: :tongue: if i were you, i would upload it to the nexus
  12. if you are new to the geck and want some help, i recommend Seddon4494 on youtube. Great tutorial vids, covers lots of stuff
  13. bound by chains, back on the trail, lucky dice casino
  14. Description Warfare - Sin City Edition is a mod adding battles all throughout the Mojave. There are battles implemented between existing factions such as: NCR Legion Fiends Great Khans Brotherhood Of Steel and more There will also be two new factions implemented that will have their own base. Both of these factions are in the Fallout lore, and have a story of how they reached the Mojave. These factions will be announced at a later date. There is one new store in the wastes, Homemade Weapon Shop. This store has a unique way of weaponry. There is also a repairman, security guards, and a store crier. Each security guard is unique and doesn't say default stuff like "Primm wimped out and accepted NCR rule." They have their own back story and how they became a security guard for a store in the middle of the wastes. There is a mercenary companion in development, but I am not sure if it will be in the first release. If it's released it will have a companion wheel. The whole mod will be voiced and lip-synced. If you would like to voice act a role, PM me here at Nexus and I will discuss voice acting with you. If you have ideas of battles you would like to see (ex. NCR v Powder Gangers) comment below. If you have any questions, PLEASE ask them. -gav07
  15. just finished my 2nd playthrough of lonesome road and Ulysses mentions a critter that could infest the Mojave and do damage. Has anyone thought about the tunnelers yet?
  16. The bartender role has been filled, but there are still more minor characters if anyone is interested.
  17. I am in need of a voice actor for a bartender in my mod. Male voice, only a few lines. if interested pm me here at nexus.
  18. Development has recently started on an upcoming project 'Warfare: Sin City Edition' This mod adds HUGE battles scattered throughout the Mojave! The main job I need is someone to make models and textures, as I am not that good there. A voice actor would be good as well as there will be an NCR medic added. If you would like to join the team email me at: [email protected] Want to know something? Comment below!
  19. Started a YouTube playthrough of your 4 mods here - https://www.youtube.com/watch?v=Izj7ESh9a0I Mainly did this waiting for NVB3! :smile:
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