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Handofbane

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  1. Cool, more community interaction.
  2. The issue is your video card. Technically it isn't really supported for Skyrim, and from poking around a bit here, you shouldn't expect too many miracles from it. On the second page there is a link to a mod here on the nexus that may help some, though I cannot confirm whether it will do much for you or not. It may be worth a shot before having to consider replacing hardware (or the entire computer since that seems to be a laptop video card).
  3. I am having the same problem right now with the Skyrim Nexus, this is the second time I have seen it happen, and all my settings to allow me to view such content are still enabled. Last time it did appear to sort itself out within about half an hour, though no telling how long before that it was occurring.
  4. The only thing you might have to worry about is any mods you may have run before that suffered from changes due to Dawnguard/Hearthfire. Most of those likely had been updated, but a few will stand out with brand new bugs, just check the comments sections of mods you have now to see if any new bugs have popped up in the last few months. The vanilla game should be just fine, though.
  5. About the only solution we can really offer here is "wait for a GOTY version to be released", as any modification to the Steam client is a major no-no for getting you a Czech version. Alternatively you might be able to talk to Steam themselves about what options they may offer for you getting a purely English version, if they would consider such a possibility. Your other alternative is hopping over to the BethSoft forums and asking there directly, though don't expect too much assistance.
  6. Did you install via NMM or manually? Not seeing anyone else report audio loop issues in the main comments thread for it, though you might try asking in there to see if anyone else had and resolved such a problem.
  7. Easier for me to choose a least favorite than a favorite race. I would have to go with a three-way tie between Orcs, Argonians and Dunmer for favored/most played, though most of the other races do see quite a bit of playtime as well. The only races I have to force myself to play due to complete lack of desire are Bosmer and Khajiit, for some reason I just don't enjoy playing them (despite liking playing many thief- and archer-style characters).
  8. One can only hope they get at least part of it right and true to the original. Of course, it also makes me wonder exactly what kind of creatures will be launching random attacks outside every town, slaughtering the stable masters and townsfolk this time that need to be toned down/modded out. I swear if I end up with random Draugr attacks every time I walk out the gates....
  9. Well, Obsidian not only made their goals, but managed to obliterate kickstarter records. The only project listed as having a higher collected fund total is the Ouya, which hardly counts as a video game project (it belongs in the tech subcategory). Final tallies as of closing up the kickstarter at 9pm US Eastern time tonight: 73,986 Backers $3,986,929 pledged of $1,100,000 goal Plus the Paypal total of $140,099. That's a grand total of over $4.1 million, with a hefty chunk coming in the final 48 hours (there was even a $10k entry during the final 8 minutes on the live stream). Congrats Obsidian, and it looks like a brighter future for all of us who love our classic style RPGs. Quick edit: And for those keeping track, the super-dungeon is up to 13 levels deep now thanks to the sheer volume of support.
  10. Of the choices given? New Vegas, without a doubt. I like to get actual roleplay in my RPGs.
  11. We know they are capable of allowing such options, after all, there was always the backdoor method of completing the main quest in Morrowind should you have "accidentally" killed off major characters involved, or decided that Vivec was better off serving Vvardenfell as an enchanted robe. Even more recently (given it was Obsidian, not Bethesda) New Vegas allowed for players to knock off pretty much everyone involved in the main quest lines and still had a somewhat reasonable way to finish the game with a fairly reasonable explanation on why the single character absolutely necessary would not stay dead. As opposed to the lack of choice in Skyrim, where there are most certainly some characters in need of a tragic accident involving falling onto a two-handed sword 37 times, but sadly they can never die because they are required for part of the railroading of the player (I am looking at you Maven). While it would be great to see some mods fixing this intentional oversight on their part, we really can't expect modders to do everything, and especially cannot let Bethesda get lazier and lazier with every newer "better selling" game.
  12. Leaving it as an option, without forcing the issue, is probably the best way to go about it while maintaining some semblance of respect from the majority of their fans/playerbase. They could have left it off completely, and had some folks a bit upset (though it would very likely have been modded in within days of the CK release, assuming not even earlier). Alternatively, they could have done things far far worse, and gone the ME3 route with a character being purely defined by their sexual preference, serving no purpose except to be "that gay dude you can hook up with" - which is far more insulting to actual homosexual players due to the implications given off from that concept. Some games get it right, Arcade Gannon in FNV being one of the more notable examples (you don't know he is unless you go pretty far into his dialogue asking about personal stuff), though expecting Bethesda themselves to be the gods of quality writing may be asking a bit much. :whistling:
  13. http://media.tumblr.com/tumblr_lmfjd7xnnd1qii0nn.jpg Ron Perlman frowns at your shenanigans. (For the record, Three Dog never once makes that statement throughout all of FO3, and it only occurs during the intro/credits of FNV, the quote was used all the way back in FO1/2 as well.) Edit: and to stay on topic, my favorite is when dealing with Renesco in New Reno (FO2) Chosen One: What do I want? I don't really know. Most of the time I ignore my quest and walk into the homes of others, riffling through people's shelves...oooh, like those over there!
  14. Or by making a game you as a developer feel was what you wanted it to be, rather than just what is popular at the moment. Such an attitude can be seen in smaller developers and publishers like Paradox Interactive, who are best known for the grand strategy niche of PC-only gaming, but spread into many other genres as well as publishing multiple other developers' games like Sword of the Stars (Kerberos), Magicka (Arrowhead), and Salem (Seatribe - literally a two-man developer). They may not be raking in hundreds of millions of dollars each year, but they also are not forking over hundreds of millions of dollars on marketing at the expense of making better games. Well, we are starting to see some developers kick against the DRM flooding now, too. inXile is planning to make Wasteland 2 completely DRM free, beyond a Steam-accessible closed beta period. Absolutely agree there. Don't count on it anytime soon, both Sony and Microsoft have said they are not expecting to put out a new console anytime this year, and it's not looking too good for next year either. Of course, they (or at least Sony for certain) are also trying to figure out ways to push their "no used games" bit and not lose a huge chunk of their customer base because of it.
  15. Agreed, approaching this strictly from a marketing point of view. Sadly marketing is the bane of variety in gaming today, though - the phrase "we want CoD's numbers" has become infamous. And here is where the disconnect from what marketing thinks and the reality of the situation is. Hell, let's take it from Gabe Newell himself, the head of Valve. Quote below taken from about 3/4 down the page.
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