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volrath77

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Everything posted by volrath77

  1. Is there a way to mod weapons data? I'm not talking about the save editor or trainers but actually modding the properties of the weapons e.g. dismemberment, quietness, ease of use, etc. I'm aware of trainers being able to modify melee weapons values but that's about it and they are temporary. What I'm looking for is something very permanent. Unfortunately, SoD2 isn't like STALKER where I can just open files in Notepad++ and start altering values. So, can it be done and if yes, how do I do it? If tools are needed, then what do I need to use to do this?
  2. Hi number72. Unlimited Companion mod? Do you mean this one - http://www.nexusmods.com/fallout4/mods/3605/? Does it change the normal '(E) Command' into 'E) Command R) Hold/Follow'? Is that what you mean? Hmm...I can't remember if I've installed this previously but removed it after I started using Better Companions mod. Going from this pic though, it doesn't seem to be the case - https://staticdelivery.nexusmods.com/mods/1151/images/3605-0-1461185222.jpg Thanks for the suggestion though.
  3. I'm looking for info for one particular mod relating to the companion command system. Previously I was able to issue hold/follow command to companions when the crosshair is centered on them using the R key where the HUD showed "(E) Command ( R) Hold" or "(E) Command ( R) Follow" depending on whether I've already ordered the companion to hold position or not. After a recent slew of updates made to my mod list which I'm not sure which one got overridden, the command interface for companions has changed to the standard one - only the "(E) Command" is available. I've tried re-installing mods which I thought were relevant but no luck so far. Does anyone here know which mod is it that effects/enables the "(E) Command ( R) Hold/Follow" change to the interface? Due to the change, I'm currently using Companion Command and Tactics for the time being but I prefer the one which I used previously. Alternatively, if I have to manually change the HUD interface to show the ® option, which file should I edit for that ( R) key option to be available/visible again on the HUD?
  4. Aye, Happy New Year to Nexus and everyone.
  5. Thanks for the assist, scrivener. I've done as you said and it finally works. Thanks again.
  6. I've been trying to use DUINV but all I'm getting are these big letters everytime instead of the nice small ones I saw in screenshots. I think I've followed the instructions even the modification to the .ini file as shown on http://forums.bethsoft.com/index.php?/topic/1138795-wipzbeta-darnified-ui-nv/page__hl__darnified but I still get those big letters. Where did I do wrong? Do I have to modify the .xml files? If I have to, then this UI (and maybe all related UI mods like Unified HUD) is basically dead to me since I can't do s*** and don't know which parts to modify. If there any fomod made out of this? Also, if there any option once installed that the font type and size can be directly modified within the DUINV interface? Also, I noticed the mention about NVSE. I have the latest FOMM installed. Do I have to install NVSE too? Thanks in advance for any assistance given.
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