Jump to content

tonypoo016

Members
  • Posts

    29
  • Joined

  • Last visited

Posts posted by tonypoo016

  1. In response to post #39471205. #39473665 is also a reply to the same post.


    Jusey1 wrote: I didn't fully read this, just skimmed through it. BUT that is because I already know everything that's going on, so I generally agree with what you're saying or at least what you are getting at.

    However, from what I've read. You miss a few things, and there is some stupidity in there that you shouldn't have said at all.

    Firstly, this modding business is a problem because of everybody involved. What I am saying is that there are more people making this a mess, than just the thefts themselves...

    1. The thieves themselves for starting this ordeal... HOWEVER, there is probably two types of thieves going on. Console people who just wants to play the mod but has no idea why they shouldn't... And PC people who wants to cause trouble in the first place, or are PC elitists and wants to crash console users in general, giving no f*#@s about the modders themselves...

    2. The console users who knowingly supports the thefts. Now, these people are pretty rare but they do exists and just having a few will cause any modder to be upset and highly judgemental.

    3. The modders themselves being stupid over this crap. Yes, people stole ye' s#*! and etc. Don't rant about it, don't go private, don't be stupid... Mods are your work and you should continue releasing your work, to as many people as possible. If someone stole a mod of yours, do what you need to do to fix it and let Bethesda know that they need to make a better system on Bethesda.net, but don't stop modding and don't make your mods go private. If possible, release those mods for console users yourself. That would greatly lower the chances of them stealing your mods.

    Secondly, yes. Bethesda needs to do something to Bethesda.net and they are planning to do something at least. But we don't know how successful it will be until they do it. People also shouldn't complain about how long it takes for them to do it. Yes, they need to take action ASAP but they're are planning to put in a new system to help the modders and console users. They need to do it right, which can and will take some time to do it right. The longer they suggested means that they are really paying attention to this system and really want to put out something that works.

    Lastly, paid mods are NOT gonna happen again. Don't be a doomsayer with that stupid stuff.
    Kukassin wrote: Agreed, although they have every right to go private and I don't think any of the 2 options are better.

    What I do think is better is adding a DRM system which would inform the user (if on console) to delete the mod and report it and if not, it will damage their game.

    About your second point, there are actually quite many that support it, not rare whatsoever. Pretty much every comment on the stolen pages is from them and there are TONS of them on YouTube videos, everywhere really. Again, not a rarity whatsoever.


    Regarding number 3, Dark0ne already adressed your comment. A mod author should not continue releasing their work if they do not want to. At the end of the day, it is THEIR work. No one has the right to tell them what to do with it or pressure them in any way to port the mod to consoles.

    You should complain about how long Bethesda takes to put a system to prevent this stuff in place. At the time of writing this comment, people are still stealing mods. It should be Bethesda's top priority to keep their community satisfied, but frankly they don't really seem to be giving a s#*! at this point. If they never will give a s#*!, then at least they could be kind enough to let us know so we can just abandon Fallout 4 and all their future RPGs.

    Lastly, paid mods are DEFINITELY going to happen again. Come on, man. Why do you think this entire console modding thing was created anyway? So that Bethesda will be able to milk the modding community in the future! The situation with Skyrim was just a test. Now a system has been put in place to allow them to start selling you mods pretty early in the game's life, in an attempt to milk everyone as much as possible. Sadly this is what corporations have devolved into. Nobody gives a s#*! about us anymore. All we really, truly are to Bethesda (or rather ZeniMax) is sentient wallets, waiting to be exploited so they can earn yet more money. Gotta love capitalism, am I right? Paid mods will definitely not kill the modding community, though. There will always be mod authors that will offer their mods for free, and those certainly deserve donations for the effort they have put in their mods.
  2. In response to post #31608155.


    xfillo91x wrote: Hello Nexus,

    i've used your site hundres of times for downloading mods, but i never supported you directly with money.
    i'm sorry to hear about this problem.
    If this thing will cause you to spend a lot of money, why not set up a free donation system (like wikipedia for example)?
    Considering that thanks to this site the longevity of my games has increased drastically, i'm ready to support you with a donation, if needed.
    what do you think?

    ps: sorry if my english was not perfect


    You know that premium memberships are available, right? You can buy one from the Nexus Forums.
×
×
  • Create New...