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chucksteel

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Everything posted by chucksteel

  1. I'm having a little issue with landscape I've duplicated a worldspace to uses as an interior space (to look out of the windows.) I altered the landscape to allow for a basement. ran through the LOD process and when I enter the new worldspace there is grass floating in the stairwell. I went back the landscape editor and painted over the area with a texture that shouldn't have grass. Ran through the LOD again, but I can't seem to get rid of it. Here are some screens of the problem, http://www.fallout3nexus.com/downloads/ima...-1258325628.jpg http://www.fallout3nexus.com/downloads/ima...-1258325628.jpg Any thoughts on this? Thanks in advance for any help. Chuck
  2. thanks for the reply, I've got it all figured out, now. With some help from the beth tread I was shown the finer points of the LOD process that I was missing. now on onto trying to figure away to keep the objects in my new world/interiors for blowing out when the sun is up. I'm trying to fix the issue with imagespace modifiers but, I've had a few glitches. Chuck
  3. yes they are taking to long to enter the new worldspace or, I sometimes have to use the wait key to even get them to show up. It kind of feels like the same way the game was acting with followers in mods back on v1.2 update. Back then I had a heck of a time even getting followers to enter a new interior cell. Thanks, I do have some ideas on how to make the light seem a little different than the outside but, haven't tried them yet. I don't think I'll ever be able to get them as dark and gloomy as a true interior though.
  4. I'm working on the next update of my DCintriors Project mod so, I'm not a total noob. I'm having some issues trying to use Worldspaces. I'm experimenting with a new way to build my interiors using duplicated worldspaces so, I can build interiors with windows that look out onto the world with the landscape and environment showing in all of its glory. I'm having to problems, the first and most important is I'm having trouble getting my followers to automatically enter my new worldspace/Interior. If I enter and, wait the show up. This is the same for exiting the building. I've checked and, double checked my navemesh and all looks correct. I haven't ran into this kind of problem since early versions of Georgetown. The second issue I'm having is the world in the far distance doesn't load. you just see some hills or, what not under a blue fog. I took away my collision barriers to allow myself to be able to walk out of the new buildings into the environment and as I got a little closer everything came in. I can live with this issue because, for the most part I can work around it. I had planed on doing the penthouse on top of the tall tower in Takoma this way kind of giving a Tennpenny view of the district but the blue kills it. I'm not sure if I'm doing something wrong while creating my worldspace or, just haven't Finalized it. This is my first attempt at using worldspaces so I'm still learning. You can find screenshots of what I'm attempting to do and the issues I'm having at. http://www.fallout3nexus.com/downloads/file.php?id=5573 Any help would be appreciated. thanks in advance. Chuck
  5. good question! I have ben wondering the same thing. I have ben having the chinese hat rotate 90 degrees when i try to mod it too. I hope someone can explain this issue.
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