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Skyrim CTD when entering or exiting a room


naxx06

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Yeah I'm aware that DM does cause troubles with other mods that replaces skeletons but I got all the skeleton packs they provided to prevent conflicts but if the CTDs occur too often then I will have to get rid of DM for good.

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are you still using the same save as when you had crimson installed?

if thats the case then its not so strange.

i told you it eats itself in deeper than any save cleaning tool can reach.

 

and so is the case of many other scripted mods aswell.

 

if you want to verify that your mod setup is working, always do so whit a fresh start.

Edited by jojje5
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So I started a new character and it was going fine till I was on the way to white run when it CTD again. I'll link the log if it helps at all.

 

 

 

[None].DualSheathReduxEffect.RegisterForSingleUpdate() - "<native>" Line ?

[None].DualSheathReduxEffect.OnUpdate() - "DualSheathReduxEffect.psc" Line ?

[05/29/2013 - 01:38:16PM] VM is freezing...

[05/29/2013 - 01:38:16PM] VM is frozen

[05/29/2013 - 01:38:16PM] Saving game...

[05/29/2013 - 01:38:16PM] VM is thawing...

[05/29/2013 - 01:38:36PM] VM is freezing...

[05/29/2013 - 01:38:36PM] VM is frozen

[05/29/2013 - 01:38:37PM] Saving game...

[05/29/2013 - 01:38:37PM] VM is thawing...

[05/29/2013 - 01:39:32PM] VM is freezing...

[05/29/2013 - 01:39:32PM] VM is frozen

[05/29/2013 - 01:39:33PM] Saving game...

[05/29/2013 - 01:39:33PM] VM is thawing...

[05/29/2013 - 01:41:20PM] VM is freezing...

[05/29/2013 - 01:41:20PM] VM is frozen

[05/29/2013 - 01:41:21PM] Saving game...

[05/29/2013 - 01:41:21PM] VM is thawing...

[05/29/2013 - 01:41:38PM] Error: Unable to call GetOwningQuest - no native object bound to the script object, or object is of incorrect type

stack:

[<NULL form> (00070E0F)].TIF__00070E0F.GetOwningQuest() - "<native>" Line ?

[<NULL form> (00070E0F)].TIF__00070E0F.Fragment_0() - "TIF__00070E0F.psc" Line ?

[05/29/2013 - 01:41:38PM] Error: Cannot call SetStage() on a None object, aborting function call

stack:

[<NULL form> (00070E0F)].TIF__00070E0F.Fragment_0() - "TIF__00070E0F.psc" Line ?

[05/29/2013 - 01:41:38PM] warning: Assigning None to a non-object variable named "::temp2"

stack:

[<NULL form> (00070E0F)].TIF__00070E0F.Fragment_0() - "TIF__00070E0F.psc" Line ?

[05/29/2013 - 01:42:45PM] VM is freezing...

[05/29/2013 - 01:42:45PM] VM is frozen

[05/29/2013 - 01:42:46PM] Saving game...

[05/29/2013 - 01:42:46PM] VM is thawing...

[05/29/2013 - 01:52:46PM] VM is freezing...

[05/29/2013 - 01:52:46PM] VM is frozen

[05/29/2013 - 01:52:46PM] Saving game...

[05/29/2013 - 01:52:46PM] VM is thawing...

[05/29/2013 - 01:53:12PM] Error: Cannot equip a None item

stack:

[ (8F000D73)].Actor.EquipItem() - "<native>" Line ?

[Active effect 1 on (8F000D73)].DualSheathReduxEffect.EquipArmor() - "DualSheathReduxEffect.psc" Line ?

[Active effect 1 on (8F000D73)].DualSheathReduxEffect.OnObjectEquipped() - "DualSheathReduxEffect.psc" Line ?

[05/29/2013 - 01:53:12PM] Error: Cannot add None to a container

stack:

[ (8F000D73)].Actor.RemoveItem() - "<native>" Line ?

[Active effect 1 on (8F000D73)].DualSheathReduxEffect.DestroyShield() - "DualSheathReduxEffect.psc" Line ?

[Active effect 1 on (8F000D73)].DualSheathReduxEffect.EquipArmor() - "DualSheathReduxEffect.psc" Line ?

[Active effect 1 on (8F000D73)].DualSheathReduxEffect.OnObjectEquipped() - "DualSheathReduxEffect.psc" Line ?

[05/29/2013 - 01:53:32PM] VM is freezing...

[05/29/2013 - 01:53:32PM] VM is frozen

[05/29/2013 - 01:53:32PM] Saving game...

[05/29/2013 - 01:53:33PM] VM is thawing...

[05/29/2013 - 01:54:37PM] Error: (000DC8E1): cannot enable an object with an enable state parent.

stack:

[ (000DC8E1)].lvlpredatorscript.Enable() - "<native>" Line ?

[ (000DC8E1)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line ?

[05/29/2013 - 01:54:37PM] Error: (000847DD): cannot enable an object with an enable state parent.

stack:

[ (000847DD)].lvlpredatorscript.Enable() - "<native>" Line ?

[ (000847DD)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line ?

[05/29/2013 - 01:55:59PM] Error: (000DC550): cannot enable an object with an enable state parent.

stack:

[ (000DC550)].lvlpredatorscript.Enable() - "<native>" Line ?

[ (000DC550)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line ?

[05/29/2013 - 01:55:59PM] Error: (000DC551): cannot disable an object with an enable state parent.

stack:

[ (000DC551)].lvlpredatorscript.Disable() - "<native>" Line ?

[ (000DC551)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line ?

[05/29/2013 - 01:56:00PM] Error: (000C97D2): cannot enable an object with an enable state parent.

stack:

[ (000C97D2)].ObjectReference.Enable() - "<native>" Line ?

[C00GiantAttack (000C97D9)].QF_C00GiantAttack_000C97D9.Fragment_0() - "QF_C00GiantAttack_000C97D9.psc" Line ?

[05/29/2013 - 01:56:02PM] Error: Cannot check if the reference has a named node because it has no 3D

stack:

[ (FF000E4C)].ObjectReference.HasNode() - "<native>" Line ?

[ (FF000E46)].critterMoth.WarpToNewPlant() - "CritterMoth.psc" Line ?

[ (FF000E46)].critterMoth.OnStart() - "CritterMoth.psc" Line ?

[ (FF000E46)].critterMoth.OnUpdate() - "Critter.psc" Line ?

[05/29/2013 - 01:56:04PM] Error: (0003FA18): cannot be moved.

stack:

[ (0003FA18)].ObjectReference.MoveTo() - "<native>" Line ?

[DA14Start (0003FA17)].QF_DA14Start_0003FA17.Fragment_0() - "QF_DA14Start_0003FA17.psc" Line ?

 

 

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  • 3 years later...

Hello i know this is a old discussion but i am having an issue were whatever building i enter i CTD almost instantly.

Here is my load order, i hope this helps.

Btw i run LOOT

 

 

0 0 Skyrim.esm
1 1 Update.esm
2 2 Dawnguard.esm
3 3 HearthFires.esm
4 4 Dragonborn.esm
5 5 Unofficial Skyrim Legendary Edition Patch.esp
6 6 Falskaar.esm
HighResTexturePack01.esp
7 7 HighResTexturePack02.esp
8 8 HighResTexturePack03.esp
9 9 mintylightningmod.esp
10 a SkyUI.esp
11 b Vividian - Weather Patch Vanilla.esp
12 c Vivid Weathers.esp
13 d Vivid Weathers - Falskaar.esp
14 e Vivid Weathers - Minty Lightning patch.esp
15 f Vivid Weathers - Extended Rain.esp
16 10 Vividian - Torches Preset.esp
17 11 Skyrim Particle Patch for ENB - Flame Atronach Fix.esp
18 12 iHUD.esp
19 13 SRG Enhanced Trees Activator.esp
20 14 RealisticWaterTwo.esp
21 15 RealisticWaterTwo - Legendary.esp
22 16 SMIM-Merged-All.esp
23 17 fallentreebridges.esp
24 18 Unbelievable Grass Two - Ultra Edition.esp
25 19 RealisticWaterTwo - Waves - Falskaar.esp
26 1a RealisticWaterTwo - Falskaar.esp
27 1b SummerSolstheim.esp
28 1c Watercolor_for_ENB_RWT.esp
29 1d WondersofWeather.esp
30 1e Alternate Start - Live Another Life.esp
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