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Weapon model stuck in right hand overlapsing spell


MaanLook

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Reason why i'm posting here is because it could be any 1 of several mods, or a collective bug.

 

When equipping a melee weapon in my right hand, then switch to dual-cast spell, the weapon model doesn't disappear from right hand.

I am able to cast spells just fine, but it does fill up a large part of my screen which is rather disruptive.

 

 

Screenshots(melee weapon also overlays staff);

http://imageshack.us/scaled/landing/825/2013052700001.jpghttp://imageshack.us/scaled/landing/542/2013052700002.jpghttp://imageshack.us/scaled/landing/843/2013052700003.jpg

 

 

wryre bash loadorder;

 

00  Skyrim.esm
01  Update.esm
02  Dawnguard.esm
03  HearthFires.esm
04  Dragonborn.esm
05  CraftSketching.esm
06  moonpath.esm
07  SPIKE.esm
08  Brawl Bugs CE.esp
09  Housecarl Greetings Fix.esp
0A  Unofficial Skyrim Patch.esp  [Version 1.3.2c]
0B  Unofficial Dawnguard Patch.esp  [Version 1.2.2]
0C  Unofficial Hearthfire Patch.esp  [Version 1.1.0]
0D  Unofficial Dragonborn Patch.esp  [Version 1.0.3]
0E  Weapons & Armor Fixes_Remade.esp
0F  PaperMapHeight-RemoveFog.esp
10  ColorfulLightsNoShadows.esp
11  CCScrolls.esp
12  CCStaff.esp
13  CCLevelImprove.esp
14  CCUniqueItems.esp
15  CCMaterialsandPerks.esp
16  CCTailoring.esp
17  Chesko_WearableLantern.esp
18  Crafting300.esp
19  Skyrim Flora Overhaul.esp
1A  Footprints.esp
1B  Footprints - Ash.esp
1C  Lyn_NoLoadingScreenText.esp
1D  SkyUI.esp
++  Non-playable Armor.esp
1E  Non-playable Weapons + Ammo.esp
1F  Skyrim Scaling Stopper - Misc Edits - Dawnguard.esp
20  moonpath_questdata.esp
21  BardRequestBreak.esp
22  Guard Dialogue Overhaul.esp
23  Headtracking.esp
24  No Axe or Pickaxe required.esp
25  dD-No Twitching Dragon Death Animation.esp
26  NoCombatMusic.esp
27  NoRandomDragons.esp
28  Shadow Remover.esp
29  SkyNotebook.esp
2A  TheChoiceIsYours.esp
2B  TheChoiceIsYours_Dawnguard.esp
2C  No Bloom.esp
2D  Phenderix's Magic Evolved No Perks.esp
2E  BFSEffects.esp
2F  Artifact Disenchanting.esp
30  Artifact Disenchanting - Dawnguard.esp
31  Artifact Disenchanting - Dragonborn.esp
32  FormsEdit.esp
33  The Dance of Death - Ultimate Edition.esp
34  Skyrim Scaling Stopper.esp
35  dD-No Spinning Death Animation.esp
36  hornsareforever.esp
37  UseAllTheHairStyles.esp
38  UFO - Ultimate Follower Overhaul.esp
39  UFO - Dawnguard AddOn.esp
3A  UFO - Heartfire AddOn.esp
3B  Reduced Distance NPC Greetings.esp
3C  Follower Trap Safety.esp
3D  Alternate Start - Live Another Life.esp  [Version 2.3a]
3E  Bashed Patch, 0.esp
3F  GrassOnSteroids_Short.esp
40  FunctionalHomes.esp
41  UltimateCombat.esp
42  RealisticHumanoidMovementSpeed.esp
43  EnhancedCrafting.esp
44  More Hair Colors Dawnguard.esp
45  No Breathing Sound.esp
46  SM_Sound_Cancel.esp
47  TES Music - Oblivion and Morrrowind Soundtrack.esp
48  thk.esp

 

 

 

Appreciate any advice given!

Edited by MaanLook
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Discovered what the problem was;

For some reason having the mace favorited (and equipped), Caused it to appear when switching inbetween hotkeys.

Mace(favored+equipped) > dual magic spell/staff = Mace stuck on right hand

Mace(Not favored+equipped) > dual magic spell/staff = no problem


I am using this hotkey mod to bypass vanilla favorite menu hotkeying( have used it in the past, works really well);


Edited by MaanLook
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