Slikpik Posted May 28, 2013 Share Posted May 28, 2013 So, I'm in GECK and I'm trying to script something to set a door's key. But when I type in the function SetOpenKey it says it's an unknown function. Am I doing anything wrong? http://geck.bethsoft.com/index.php/SetOpenKey Item.SetKey SLIKSMasterKey Item.SetOpenKey SLIKSMasterKey Link to comment Share on other sites More sharing options...
Gribbleshnibit8 Posted May 28, 2013 Share Posted May 28, 2013 You're not launching GECK with NVSE. There are instructions to do it on the NVSE site in the "installation" section. Link to comment Share on other sites More sharing options...
Slikpik Posted May 28, 2013 Author Share Posted May 28, 2013 I am. Other NVSE functions work, like IsModLoaded Link to comment Share on other sites More sharing options...
luthienanarion Posted May 28, 2013 Share Posted May 28, 2013 I'm not seeing SetOpenKey in NVSE at all. It looks like they missed that one when porting FOSE. Link to comment Share on other sites More sharing options...
Slikpik Posted May 28, 2013 Author Share Posted May 28, 2013 Aha, that one command I need for a big part of my mod to function-facepalm- Link to comment Share on other sites More sharing options...
Gribbleshnibit8 Posted May 29, 2013 Share Posted May 29, 2013 Huh, totally missed that. I need to remove that from my custom NVSE docs then. Sad that it's not there. :( Link to comment Share on other sites More sharing options...
luthienanarion Posted May 31, 2013 Share Posted May 31, 2013 (edited) Let me dust off VC++ and see if I can port the command as a plugin from the FOSE source without ending up with a 1MB DLL... Edit: Wait, no. This isn't going to work with me at the wheel. Edited May 31, 2013 by luthienanarion Link to comment Share on other sites More sharing options...
Slikpik Posted June 1, 2013 Author Share Posted June 1, 2013 That would be appreciated thanks Link to comment Share on other sites More sharing options...
Recommended Posts