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Slikpik

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Everything posted by Slikpik

  1. I'm trying to set up a fight that will only start when the player can see it. Example, I don't want them fighting in let's say Primm the player is in Goodsprings. How would I do this?
  2. I think it may have something to do with the resolution. But on some stuff like packages, the bottom of the window is off the screen and I can't do anything about it
  3. When I get my computer running, I'll take a look around and see if it's possible
  4. Just dled and beaten the first installment. Amazing. My only problem is that I couldn't save the kids... I literally went around for a good hour trying to find and rescue the kids in the vault.
  5. Uh I think this is doable with FOOK, or Project Nevada Rebalance
  6. You see, what you're doing is just picking a random NPC and putting them somewhere. They have packages which control what they do. The reason they're not their is because they're using a package that makes them do something elsewhere. Say you take a quarry worker and put him in goodsprings, his package is to roam about the quarry, so he'll leave goodsprings and head back to the quarry
  7. So before I work on it, I need to know what it is and what it does
  8. Well, if no one sorts it out by tomorrow, that's when I'll help you. It's really late here, sorry
  9. Wait, so when you say you select it in Data files, you mean the Data files you can get to through the launcher?
  10. Oh. Well, where you want your player to teleport, create an XMarker which is found under static. Place it down, then double click on it and give it a ref. So, for this, we'll call it PlayerTeleREF In the result script, type in Player.MoveTo PlayerTeleREF
  11. Ok so, open up the topic in which you want the player to move to after talking about it. Look for a Result Script (End) Then, type your teleporting script in there
  12. You can't go into third person. It's been scripted to stop you. I helped this mod with scripting. If you were allowed to zoom out, all you would see is a smaller version of the player because the script is literally SetScale.Player 0.3 (or 0.4, can't remember)
  13. One of the mods most likely interferes with their dialogue
  14. Well, if you send me the esp I can take a look at it for you and see if I can fix it
  15. No, it wont crash your game. Or at least it's never happened to me when doing it for my sister. Putting everything in one container is simply creating one more of everything and putting it in one place. If the GECK wasn't able to create one more of at least everything, no one would use it. Trust me, you'll be fine
  16. Dunno if the voice acting is still open, but if it is, I could try someone. I have a deep voice, but I can edit it in Audacity if you don't like the deepness
  17. I've got some custom hair but it's not usable. I've uploaded it into GECK by using the Character > Hair option, made it playable and female only, but when I go to put it on the child, it's not there. It doesn't even show up in an adult.
  18. Aha, that one command I need for a big part of my mod to function -facepalm-
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