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Mod Elements Missing (Vampiric Hunger)


Spy00141

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So I've been enjoying the changes that Vampiric Embrace/Hunger do but noticed that after looking at the readme and running the setup script (StartScript VH_Setup) there are option for a bloodlust shader, blood meter, and randomized movement keys yet none of them work/appear. I have looked through and messed with the MGE XE 0.12.1 to no effect, used the SaveGameUpdater.esp to see if I screwed up somewhere, made a brand new character, disabled and re-enabled the various settings along with setting the Vampiric Hunger resolution. I've looked around but I have not found anything close to the problem. What am I missing?

 

I have MCP active as well.

 

(Wrye Mash x64 v101 beta6 - Polemos fork - 2/2021)

(Sorted with Mlox)

Active Mods:
001 Morrowind.esm
002 Tribunal.esm
003 Bloodmoon.esm
004 Patch for Purists.esm
005 Better Heads.esm
006 Better Heads Tribunal addon.esm
007 Better Heads Bloodmoon addon.esm
008 Expansion Delay.ESP
009 entertainers.esp
010 AreaEffectArrows.esp
011 bcsounds.esp
012 master_index.esp
013 LeFemmArmor.esp
014 adamantiumarmor.esp
015 EBQ_Artifact.esp
016 Siege at Firemoth.esp
017 Patch for Purists - Book Typos.ESP
018 Patch for Purists - Semi-Purist Fixes.ESP
019 Scripted_Spells.esp
020 Master Index Journalfix.esp
021 Vampire_Embrace.esp
022 Vampiric Hunger Base.esp
023 Vampiric Hunger Extended.esp
024 Vampiric Hunger MGE Addon for MGE 1.11+.esp
025 Better Clothes_v1.1_nac.esp
026 Bound Pauldron and Greaves.ESP
027 Lake Fjalding Anti-Suck.ESP
028 XE Sky Variations.esp
029 Better Bodies.esp
030 Sixth House.esp
031 NG_New_Carnithus'_Armamentarium.esp
032 Slof's Vampire Faces.esp
033 Mashed Lists.esp

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That seems to be the case as if I use the VH hud mod from the MGE XE's page the meter shows up and tells me the shader isn't working at this time. I also ended up see if I could run MGE 3.8.0b but it wouldn't even open so that was a bust and ended up reinstalling MGE XE, though annoyingly the MGE gui executable refuses to be removed.

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