Cryptogram Posted June 2, 2013 Share Posted June 2, 2013 (edited) I have very little experience in modding and have made, using TES5Edit, a set of three .esp files (one each for vanilla Skyrim, Dawnguard and Dragonborn) that get rid of the "Never Resets" flags from most encounter zones (excluding player homes and a few huts). Is this safe? For example will any quest related stuff respawn/reset when it shouldn't or are they exempt from respawning? Here are lists of each the zones changed in each .esp file*: Vanilla Skyrim:IronbindBarrowAngarvundeAvanchnzelBlindCliffCaveBthardamzBrokenOarGrottoDarklightTowerDustmansCairnEldergleamSanctuaryRockjointIslandFolgunthurGeirmundsHallGlenmorilCovenGoldenglowFarmHarmugstahlFarmHillgrundsTombHonningbrewMeaderyIrkngthandKilkreathRuinsKorvanjundLabyrinthianMistwatchMzulftNilheimNorthwatchKeepPotemasCatacombsRagnvaldRannveigsFastReachcliffCaveReachwaterRockSaarthalIcerunnerSnowVeilSanctumStillbornCaveFrostmereCryptNightcallerTempleUstengravValthumeYngolBarrowYngvildYsgramorsTombSouthfringeSanctumKarthspireRedoubtMarkarthWizardsQuartersMarkarthWizardsQuarters02DushnikhYalCrackedTuskKeepRebelsCairnKatariahHelgenMarkarthAbandonedHouseWinterholdCollegeMiddenTowerOfMzark Dawnguard:BthalftForebearsHoldoutDimhollowCryptArkngthamzBthalftAetheriumForgeRuunvaldFalmerValleyTempleDragonborn:AltarofThrondFrosselGyldenhulBarrowBook01DungeonNchardakTempleOfMiraakVahloksTombKolbjornBarrowWhiteRidgeBarrowAbandonedLodgeAshfallowHighpointTowerThirskInteriorThirskExteriorBook04DungeonBook07DungeonSnowcladRuinsRRTempleTomb*Sorry about the long lists; I wish there was a spolier-hiding option. Unfortunately I am unable to upload anything, probably due to the router. When I can and if the aforementioned changes are OK I'll upload them as a mod. Edited June 2, 2013 by Cryptogram Link to comment Share on other sites More sharing options...
gsmanners Posted June 2, 2013 Share Posted June 2, 2013 I don't quite get the appeal of respawning things. I actually have a mod that disables all the respawning completely in my game (both cells and NPCs). But, I don't think it will break anything, either (as long as you can accomplish your quests in less than 10 days). The rub is that you can't do a whole lot of quest and then take your time doing them, as the area targeted by a quest might respawn before it gets a chance to finish (and that would definitely be bad, I would think). Link to comment Share on other sites More sharing options...
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