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Is there a way to have the player teleport out of a conversation topic


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I'm working on a mod, and I want the player to be teleported to a cell after finishing a conversation with a NPC. How would that be done? The only example of what I want to do is in "Still in the Dark". I would normally take a peek at the scripts to see how it's done, but I cannot find the ID of the quest.

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Ok so, open up the topic in which you want the player to move to after talking about it. Look for a Result Script (End)

 

Then, type your teleporting script in there

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Ok so, open up the topic in which you want the player to move to after talking about it. Look for a Result Script (End)

 

Then, type your teleporting script in there

I already know about Result Scripts. I just want to know what function I would put in the result script to teleport.

Edited by culinwino3000
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Oh. Well, where you want your player to teleport, create an XMarker which is found under static.

Place it down, then double click on it and give it a ref. So, for this, we'll call it PlayerTeleREF

 

In the result script, type in Player.MoveTo PlayerTeleREF

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