Deleted82427968User Posted June 1, 2021 Share Posted June 1, 2021 I feel like chosing a perk to craft nuka colas is pointless. I feel like all crafting should be available to the player so long as they meet the right skill requirement. IDK if a mod like this already exists but one that lets the player already have the recipes from mods like hand loader, nuka chemist, mad bomber, etc at the start. Basically, all recipes that are unlocked with a perk no longer exist. Anyone know of such mod? Link to comment Share on other sites More sharing options...
Radioactivelad Posted June 2, 2021 Share Posted June 2, 2021 (edited) No, but this is really easy to do. The perks don't actually "add" recipes, the recipes are just hidden in the crafting list if the player doesn't have the perk, so all that needs to be done is to remove the requirement conditions from the recipes themselves. Give me a minute and I'll upload something. Done: https://www.nexusmods.com/newvegas/mods/72516 Edited June 2, 2021 by Radioactivelad Link to comment Share on other sites More sharing options...
GamerRick Posted June 2, 2021 Share Posted June 2, 2021 Easy Peasy!!! Install my recently released mod here, put these commands in the batch script, and then enable the batch script to run (from the MCM menu). You can then deactivate the batch script at your leisure and uninstall the mod if you want. if player.HasPerk HandLoader == 0 player.addperk Handloader player.AddPerk NukaChemist player.AddPerk NVDLC01JunkRounds player.AddPerk NVDLC05MadBomber endifEDIT: That is quite cool what Radioactivelad did there! I gave him a kudis for it. I decided I would like to have the ability to do that with those perks too in my current play-through. So, I am adding them to my mod as new options in the MCM menu, and I can un-perk any or all them at will. Link to comment Share on other sites More sharing options...
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