Secrecy11 Posted July 30, 2014 Share Posted July 30, 2014 Okday, so I did as everyone had suggested but I am still running into the same issue as the orginal poster. Seems like it doesn't want to load more then the main Skyrim master file. Error I get: AssertFile: C:\_Skyrim\Code\TESV\TES Shared\misc\BGLocalizedString.cpp Line:2871LOCALIZATION:Error opening or reading strings file. I hit Ignore button and get this in turn. MASTERFILE: LOCALIZATION:Zero entries or empty block size read from strings file STRINGS/Hearthfires_ENGLISH.Strings. Strings wil be missing. So I hit Yes to all. Then it Does the whole Microsoft Windows: Creation Kit has stopped workingCheck online for a solution and Close the programorClose the program. This is very annoyed and I hope someone can answer my call for help. Update.bsa, Dawnguard.bsa, Heartfire.bsa, Dragonborn.bsais what you have it should beUpdate.bsa, Dawnguard.bsa, Hearthfires.bsa, Dragonborn.bsaHEARTHFIRES not heartfire Link to comment Share on other sites More sharing options...
StephanePare Posted August 1, 2014 Share Posted August 1, 2014 How hard would it have been to just make an editor where you load whatever you want and it leads, no additional BS required? :( Link to comment Share on other sites More sharing options...
dpgillam Posted August 14, 2014 Share Posted August 14, 2014 So, if I want to use a different master than the official DLC, say... Apahiihair.esm, or Climates of Tamriel. How would I configure that? Link to comment Share on other sites More sharing options...
LOKIGODX41 Posted August 30, 2014 Share Posted August 30, 2014 So, if I want to use a different master than the official DLC, say... Apahiihair.esm, or Climates of Tamriel. How would I configure that?Good Question I would very much like to know this as well... Link to comment Share on other sites More sharing options...
SkyrimFan1025 Posted August 31, 2014 Share Posted August 31, 2014 (edited) Loki and Dp, you have to do this in order to use multiple Masters: ______________________________________________________________________________________________________________________This is how to fix the creation kit "failed to load multiple master files" Or the inability to load any DLC master files.---- In the [General] section, add the follwoing two lines:sLanguage=ENGLISHbAllowMultipleMasterLoads=1---- In the [Archive] secton, fill out the " SArchiveList= " as follows:SArchiveList=Skyrim - Textures.bsa, Skyrim - Meshes.bsa, Skyrim - Animations.bsa, Skyrim - Voices.bsa, Skyrim - Interface.bsa, Skyrim - Misc.bsa, Skyrim - Sounds.bsa, Skyrim - VoicesExtra.bsa, Skyrim - Shaders.bsa, Update.bsa, Dawnguard.bsa, Dragonborn.bsa---- In the same section, [Archive], fill out the " SResourceArchiveList= " as follows:SResourceArchiveList=Skyrim - Textures.bsa, Skyrim - Meshes.bsa, Skyrim - Animations.bsa, Skyrim - Voices.bsa, Skyrim - Interface.bsa, Skyrim - Misc.bsa, Skyrim - Sounds.bsa, Skyrim - VoicesExtra.bsa, update.bsa, Dawnguard.bsa, Dragonborn.bsa---- And once again, in the [Archive] section, fill out the " SResourceArchiveList2= " as follows:SResourceArchiveList2=Skyrim - Shaders.bsa, Update.bsa, Dawnguard.bsa, HearthFires.bsa, Dragonborn.bsa---- When Done, pick your nose or go create some awesome mods!---- ???---- Profit! Edited August 31, 2014 by SkyrimFan1025 Link to comment Share on other sites More sharing options...
TheNyanKittyExpress01 Posted September 4, 2014 Share Posted September 4, 2014 Can't someone copy and paste their .ini here? :laugh: Link to comment Share on other sites More sharing options...
Zombie007 Posted September 8, 2014 Share Posted September 8, 2014 I keep having the same error. I allready checked the integrity with steam and added the lines that were posted here. I had to reinstall everything a couple of days ago. Could it be possible that the Steam Creation Kit had been "updated" or corrupted somehow? I find weird that the fix that used to work doesn´t do it anymore. Link to comment Share on other sites More sharing options...
reecertc Posted September 13, 2014 Share Posted September 13, 2014 In SkyrimEditor.ini (Skyrim folder) under [General] set bAllowMultipleMasterLoads=1Thank you so much! now I can add in data from dawnguard and dragonborn!!! Link to comment Share on other sites More sharing options...
SN1P1NGW0LF Posted September 14, 2014 Share Posted September 14, 2014 (edited) Ignore this post, I found out my problem, if you have all DLCs and need it to work just copy off of my SkyrimEditor.ini that will be posted below this sentence. [General]sLanguage=ENGLISHbAllowMultipleMasterLoads=1bUseVersionControl=0bUseMyGamesDirectory=0SLocalSavePath=Saves\SLocalMasterPath=Data\SLocalBackupPath=Data\CheckInBackupuiFaceGenMaxEGTDataSize=67108864uiFaceGenMaxEGMDataSize=67108864bUseEyeEnvMapping=1bFixFaceNormals=0bUseFaceGenHeads=1bFaceMipMaps=1bExternalLODDataFiles=1bOnlyActiveFileForRefFix=1bForceCheckOutOnRefFix=0bFixPersistenceOnRefInit=0bFixBadLocRefsOnInit=0iCheckCellRegionsOnInit=0bCheckDoorCollisionOnInit=0bWarnOnGameSettingLoad=0bFaceGenTexturing=1bCheckHairOnInit=0bKeepHeadOnRaceChange=0bCreateShaderPackage=0uGridDistantTreeRangeCity=4uGridDistantCountCity=4uGridDistantTreeRange=15uGridDistantCount=25uGridsToLoad=5bAnimationUseBlendFromPose=0fAnimationDefaultBlend=0.2000fAnimationMult=1.0000iCheckOutOnBoundChange=2bFixAIPackagesOnLoad=0bKeepPluginWhenMerging=0bLoadTheUserPlugin=0bCreate Maps Enable=0bDisableDuplicateReferenceCheck=1bCheckForMultiFileForms=1bCheckForRefCellChanges=0bTintMipMaps=0uExterior Cell Buffer=36uInterior Cell Buffer=3bPreemptivelyUnloadCells=0SFaceTestSoundName=Data\Sound\Voice\Test\CharGen QA1.waviTextColorRegionFormB=160iTextColorRegionFormG=160iTextColorRegionFormR=160iTextColorLockedChildFormB=0iTextColorLockedChildFormG=255iTextColorLockedChildFormR=255iTextColorLockedFormB=0iTextColorLockedFormG=0iTextColorLockedFormR=255iTextColorMyFormB=0iTextColorMyFormG=120iTextColorMyFormR=0bClearPersistenceOnVCSort=0bAllowNonGroupedVersionControl=0iFullSaveCellThreshhold=20iNPCCheckOutCount=500iLandCheckOutCount=1024fPathGridAutoConnectRadius=512.0000SFile Path=bLight Radius=0bMaximize Editor=0bPreview=0bAllowUnsafeSave=0bAllowMultipleEditors=0bSkipValidateForms=1[Audio]iMaxSizeForCachedSound=256iAudioCacheSize=2048bEnableAudioCache=0fAudioDebugDelay=0.0000bUseAudioDebugInformation=1fDefaultMasterVolume=1.0000fDialogMaxDistance=50000.0000fDialogMinDistance=70.0000bEnableAudio=1sDefaultLocalSoundFXPath=Data\Sound\FX[imagespace]bDoDepthOfField=1bDoMotionBlur=1bDoRadialBlur=1[DistantLOD]iDistantLODGroupWidth=8bUseLODLandData=0fFadeDistance=12288.0000bUpdateDistantRefDataOnLoad=0[backgroundLoad]iPostProcessMillisecondsEditor=50iPostProcessMillisecondsLoadingQueuedPriority=20iPostProcessMilliseconds=5bLoadBackgroundFaceGen=0bUseMultiThreadedFaceGen=1bBackgroundCellLoads=1bLoadHelmetsInBackground=1iAnimationClonePerLoop=5bSelectivePurgeUnusedOnFastTravel=0bUseMultiThreadedTrees=1bUseBackgroundFileLoader=0[HAVOK]iNumThreads=1fMaxTime=0.0167bHavokDebug=1bTreeTops=0iSimType=1bPreventHavokAddAll=0bPreventHavokAddClutter=0fRF=1000.0000fOD=0.9000fSE=0.3000fSD=0.9800fChaseDeltaMult=0.0500iEntityBatchRemoveRate=100iMaxPicks=40bAddBipedWhenKeyframed=0fMoveLimitMass=95.0000iUpdateType=0[HeightMapEditor]uPreviewSize=512uBrushSetting11=52531250uBrushSetting10=52531250uBrushSetting9=52531250uBrushSetting8=52531250uBrushSetting7=52531250uBrushSetting6=52531250uBrushSetting5=52531250uBrushSetting4=52531250uBrushSetting3=52531250uBrushSetting2=52531250uBrushSetting1=52531250uBrushSetting0=52531250iColorSchemeHeight9=65535iColorSchemeHeight8=57344iColorSchemeHeight7=49152iColorSchemeHeight6=40960iColorSchemeHeight5=32768iColorSchemeHeight4=24576iColorSchemeHeight3=16384iColorSchemeHeight2=8192iColorSchemeHeight1=4096iColorSchemeHeight0=0rColorSchemeBrush=0,255,0rColorSchemeGrid=0,255,0rColorScheme9=128,128,128rColorScheme8=102,255,51rColorScheme7=128,0,128rColorScheme6=255,128,192rColorScheme5=255,0,0rColorScheme4=255,255,0rColorScheme3=128,0,0rColorScheme2=0,255,255rColorScheme1=0,0,128rColorScheme0=0,0,0[TerrainManager]fBlockLevel0Distance=18432.0fBlockLevel1Distance=34816.0fBlockLevel2Distance=67584.0fBlockLevel3Distance=262192.0fBlockLoadDistance=100000.0000fBlockMorphDistanceMult=0.5000fSplitDistanceMult=0.7500bUseDistantObjectBlocks=1bUseNewTerrainSystem=1[Pathfinding]fObstacleUpdateDeltaWhenUnknown=5.0000fObstacleUpdateDeltaWhenMoving=1.0000bBackgroundNavmeshUpdate=1bDrawPathBounds=0bBackgroundPathing=1bRebuildPathIfSmootherFailed=1bCreateDebugInfo=0bUsePathSmoothing=1bUseObstacleAvoidance=1bUseStraightLineCheckFirst=1[NavMeshGeneration]bFinalizeNavMesh2=1fMaxXYThreshold2=8.0000fStepHeight2=25.0000fCornerSimplifyThreshold2=0.9000fLongestEdge2=512.0000fShortestEdgeLength2=10.0000fMinIntersectionLength2=0.1000fSimplifyEdgeSwapAngle2=3.5000fMaxWalkableAngle2=45.0000fSimplificationLevel2=2.5000fMinIslandArea2=150.0000fOverlapDistance2=128.0000fWieldVertexDistance2=0.1000bFinalizeNavMesh1=1fMaxXYThreshold1=8.0000fStepHeight1=25.0000fCornerSimplifyThreshold1=0.9000fLongestEdge1=512.0000fShortestEdgeLength1=10.0000fMinIntersectionLength1=0.1000fSimplifyEdgeSwapAngle1=3.5000fMaxWalkableAngle1=45.0000fSimplificationLevel1=2.5000fMinIslandArea1=150.0000fOverlapDistance1=128.0000fWieldVertexDistance1=0.1000[speedTree]fCanopyShadowGrassMult=1.0000iCanopyShadowScale=512fTreeForceMaxBudAngle=-1.0000fTreeForceMinBudAngle=-1.0000fTreeForceLeafDimming=-1.0000fTreeForceBranchDimming=-1.0000fTreeForceCS=-1.0000fTreeForceLLA=-1.0000fTreeLODExponent=1.0000bForceFullLOD=0bEnableTrees=1[Trees]bPickSkinnedTrees=0[Debug]bDebugFaceGenCriticalSection=0bDebugFaceGenMultithreading=0[LOD]fTalkingDistance=2000.0000fLodDistance=500.0000bUseFaceGenLOD=0bLODUseCombinedLandNormalMaps=1bForceHideLODLand=0iLODTextureTiling=2iLODTextureSizePow2=8fLODQuadMinLoadDistance=65536.0000bDisplayLODTrees=1bDisplayLODBuildings=1bLODPopTrees=0bLODPopActors=0bLODPopItems=0bLODPopObjects=0fLODFadeOutMultActors=5.0000fLODFadeOutMultItems=2.0000fLODFadeOutMultObjects=5.0000fLODMultLandscape=1.0000fLODMultTrees=1.2000fLODMultActors=1.0000fLODMultItems=1.0000fLODMultObjects=1.0000iFadeNodeMinNearDistance=400fLODFadeOutPercent=0.9000fLODBoundRadiusMult=3.0000[Weather]fSunGlareSize=350.0000fSunBaseSize=250.0000bPrecipitation=1fAlphaReduce=1.0000SBumpFadeColor=255,255,255,255SLerpCloseColor=255,255,255,255SEnvReduceColor=255,255,255,255[Landscape]fLandFriction=2.5000iLandBorder2B=0iLandBorder2G=0iLandBorder2R=0iLandBorder1B=0iLandBorder1G=255iLandBorder1R=255bCurrentCellOnly=0bPreventSafetyCheck=0fLandTextureTilingMult=3.0000uDefColor15=0uDefColor14=0uDefColor13=0uDefColor12=0uDefColor11=0uDefColor10=0uDefColor09=0uDefColor08=0uDefColor07=0uDefColor06=0uDefColor05=0uDefColor04=0uDefColor03=0uDefColor02=0uDefColor01=0uDefColor00=0fRColorB=1.0000fRColorG=1.0000fRColorR=1.0000fLColorB=0.0000fLColorG=0.0000fLColorR=0.0000iOpacity=100iFalloff=75iRadius=5iFlags=1SDefaultLandDiffuseTexture=Dirt02.ddsSDefaultLandNormalTexture=Dirt02_N.dds[Grass]iMinGrassSize=20bGrassPointLighting=0bDrawShaderGrass=1iGrassDensityEvalSize=2iMaxGrassTypesPerTexure=2fWaveOffsetRange=1.7500fGrassWindMagnitudeMax=125.0000fGrassWindMagnitudeMin=5.0000fTexturePctThreshold=0.0000fGrassMinStartFadeDistance=0.0fGrassMaxStartFadeDistance=7000.0fGrassDefaultStartFadeDistance=3500.0fGrassFadeRange=1000.0bAllowCreateGrass=1[MAIN]bPrimitivesOn=0bDrawWaterRefLinks=1iLastHDRSetting=-1bShowDynamics=1bShowMultibounds=1bShowActors=1bShowStatics=1bShowWater=1bShowTerrain=1bShowDoors=1bShowActivators=1bShowHelperObjects=1bShowMarkers=1bShowLights=1[bLightAttenuation]fQuadraticRadiusMult=1.0000fLinearRadiusMult=1.0000bOutQuadInLin=0fConstantValue=0.0000fQuadraticValue=16.0000fLinearValue=3.0000uQuadraticMethod=2uLinearMethod=1fFlickerMovement=8.0000bUseQuadratic=1bUseLinear=0bUseConstant=0[Localization]iExtendedResponseLength=255iExtendedTopicLength=50bAllowExtendedText=0[Voice]SFileTypeLTF=ltfSFileTypeLip=lipSFileTypeSource=wavSFileTypeGame=xwmiWaveFormat=5bWarnMissingSource=1[Water]fRefractionWaterPlaneBias=3.0000SSurfaceTexture=wateruRefractionResolution=128uReflectionResolution=128bUseObliqueFrustumCulling=1bUseWaterReflectionsMisc=0bUseWaterReflectionsStatics=0bUseWaterReflectionsTrees=0bUseWaterReflectionsActors=0bUseWaterReflections=1bUseWaterHiRes=0bUseWaterShader=1fTileTextureDivisor=4.7500fSurfaceTileSize=2048.0000bUpdateRenderWindowWater=1[Display]bDynamicWindowReflections=1fShadowFadeTime=1.0000iPresentInterval=1fGamma=1.0000bDecalsOnSkinnedGeometry=1uVideoDeviceIdentifierPart4=0uVideoDeviceIdentifierPart3=0uVideoDeviceIdentifierPart2=0uVideoDeviceIdentifierPart1=0bUseFakeFullScreenMotionBlur=0bUseResolvableDepth=1iShadowFilter=3bAllowPartialPrecision=1iShadowMapResolutionPrimary=2048iShadowMapResolutionSecondary=1024bShadowsOnGrass=0bActorSelfShadowing=0iActorShadowCountInt=4iActorShadowCountExt=2fEyeEnvMapLOD2=65.0000fEyeEnvMapLOD1=45.0000fEnvMapLOD2=1800.0000fEnvMapLOD1=1500.0000fSpecularLOD2=800.0000fSpecularLOD1=500.0000fShadowLOD2=400.0000fShadowLOD1=200.0000fLightLOD2=1500.0000fLightLOD1=1000.0000bEquippedTorchesCastShadows=0bReportBadTangentSpace=0bStaticMenuBackground=1bForcePow2Textures=0bForce1XShaders=0bAllow30Shaders=0bAllow20HairShader=1iTexMipMapMinimum=0iTexMipMapSkip=0bAllowScreenShot=0iMultiSample=0bDoTallGrassEffect=1bForceMultiPass=1bDoStaticAndArchShadows=0bDoActorShadows=1bDoTexturePass=1bDoSpecularPass=1bDoDiffusePass=1bDoAmbientPass=1bDoCanopyShadowPass=1bDrawShadows=1fShadowLODDefaultStartFade=5000.0000fShadowLODStartFade=5000.0000fLightLODStartFade=5000.0000bUseRefractionShader=1bUse Shaders=1iNPatchNOrder=0iNPatchPOrder=0iNPatches=0iLocation Y=0iLocation X=0bFull Screen=0bIgnoreResolutionCheck=0iSize H=300iSize W=467iAdapter=0iMaxDecalsPerFrame=10fDecalLifetime=10.0000[interface]fInterfaceTintB=0.8824fInterfaceTintG=0.9843fInterfaceTintR=0.6314fMenuModeAnimBlend=0.0000[blurShaderHDRInterior]fTargetLUM=1.0000fUpperLUMClamp=1.0000fEmissiveHDRMult=1.0000fEyeAdaptSpeed=0.5000fBrightScale=2.2500fBrightClamp=0.2250fBlurRadius=7.0000iNumBlurpasses=1[blurShaderHDR]fTargetLUM=1.2000fUpperLUMClamp=1.0000fGrassDimmer=1.3000fTreeDimmer=1.2000fEmissiveHDRMult=1.0000fEyeAdaptSpeed=0.7000fSunlightDimmer=1.3000fSIEmmisiveMult=1.0000fSISpecularMult=1.0000fSkyBrightness=0.5000fSunBrightness=0.0000fBrightScale=1.5000fBrightClamp=0.3500fBlurRadius=4.0000iNumBlurpasses=2iBlendType=2bDoHighDynamicRange=1[blurShader]fSunlightDimmer=1.0000fSIEmmisiveMult=1.0000fSISpecularMult=1.0000fSkyBrightness=0.5000fSunBrightness=0.0000fAlphaAddExterior=0.2000fAlphaAddInterior=0.5000iBlurTexSize=256fBlurRadius=0.0300iNumBlurpasses=1iBlendType=2bUseBlurShader=1[GethitShader]fBlurAmmount=0.5000fBlockedTexOffset=0.0010fHitTexOffset=0.0050[Decals]bDecalMultithreaded=0bDecalOcclusionQuery=1bDebugDecals=0bProfileDecals=0uMaxDecalCount=100[AnimationWarning]bPriorityWarning=0bClampWarning=0[TestAllCells]bFileShowTextures=1bFileShowIcons=1bFileSkipIconChecks=0bFileTestLoad=0bFileNeededMessage=1bFileGoneMessage=1bFileCheckModelCollision=0bFileSkipModelChecks=0[GeneralWarnings]SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.[OPENMP]iThreads=3iOpenMPLevel=10[PreviewMovement]bRecreateEveryUpdate=1fPreviewLandTextureTiles=8.0000SPreviewLandTexture=Landscape\DirtWasteland01.ddsSPreviewLandTextureNormal=Landscape\DirtWasteland01_N.ddsiPreviewTextureSize=256iLightAmbientColor=8421504iLightDiffuseColor=16777215fCamera Pan=1.0000fCamera Zoom Ortho=0.0010fCamera Zoom=0.2500fCamera Rotate=0.7500[MESSAGES]bSkipInitializationFlows=1bSkipProgramFlows=1bAllowYesToAll=1bBlockMessageBoxes=0iFileLogging=0[Movement]iAutoSave Time=0fClip Dist=300000.0000fLand Mult=1.0000fCamera Pan=5.0000fCamera Zoom Ortho=0.0010fCamera Zoom=2.0000fCamera Rotate=1.0000fObj Move=1.0000fObj Rotate=1.0000iSnap Angle=45iSnap Grid=64uFlags=60[Archive]bInvalidateOlderFiles=1SArchiveList=Skyrim - Textures.bsa, Skyrim - Meshes.bsa, Skyrim - Animations.bsa, Skyrim - Voices.bsa, Skyrim - Interface.bsa, Skyrim - Misc.bsa, Skyrim - Sounds.bsa, Skyrim - VoicesExtra.bsa, Skyrim - Shaders.bsa, Update.bsa, Dawnguard.bsa, HearthFires.bsa, Dragonborn.bsaSInvalidationFile=ArchiveInvalidation.txtiRetainFilenameOffsetTable=1iRetainFilenameStringTable=1iRetainDirectoryStringTable=1bCheckRuntimeCollisions=0bUseArchives=1SResourceArchiveList=Skyrim - Textures.bsa, Skyrim - Meshes.bsa, Skyrim - Animations.bsa, Skyrim - Voices.bsa, Skyrim - Interface.bsa, Skyrim - Misc.bsa, Skyrim - Sounds.bsa, Skyrim - VoicesExtra.bsa, Update.bsa, Dawnguard.bsa, HearthFires.bsa, Dragonborn.bsaSResourceArchiveList2=Skyrim - Shaders.bsa, Update.bsa, Dawnguard.bsa, HearthFires.bsa, Dragonborn.bsa[sound]SFaceFXLanguage=USEnglishfDialogueGestureExaggeration=1.0000SFaceFXPath=Data\Sound\Voice\Processing[spellCheck]SUserSelLexiconFile=userdic.tlxSUserLexiconFiles=userdic.tlx,correct.tlxSUserLexiconDir=Lex\UserSLexiconFiles=ssceam.tlx,ssceam2.clx,accent.tlx,tech.tlxSLexiconDir=Lex[budgetCaps]uLoadedAreaNonActorMemoryBudgetCap=164626432uTWeightLightsPerGeometry=1uTWeightLightCount=1uTWeightTextureMemory=3uTWeightGeometryMemory=3uTWeightTriangleCount=5uTWeightGeometryCount=3uTWeightEmittersCount=1uTWeightParticlesCount=1uTWeightAnimatedObjectsCount=2uTWeightActiveRefCount=1uTWeightActorRefCount=1uTWeightRefCount=5uLightsPerGeometryInterior=5uLightCountInterior=10uTextureMemoryInterior=104857600uGeometryMemoryInterior=10485760uTriangleCountInterior=100000uGeometryCountInterior=1000uEmittersCountInterior=50uParticlesCountInterior=5000uAnimatedObjectsCountInterior=50uActiveRefCountInterior=100uActorRefCountInterior=20uRefCountInterior=1000uLightsPerGeometry=5uLightCount=10uTextureMemory=20971520uGeometryMemory=5242880uTriangleCount=100000uGeometryCount=1000uEmittersCount=50uParticlesCount=5000uAnimatedObjectsCount=50uActiveRefCount=100uActorRefCount=20uRefCount=700[Papyrus]sScriptSourceFolder = "Data\Scripts\Source"sScriptCompiledFolder = "Data\Scripts\"sCompilerFolder = "Papyrus Compiler\"bPerforceEnabled = 0iMinMemoryPageSize = 128iMaxMemoryPageSize = 512iMaxAllocatedMemoryBytes = 76800 ;75kb[Flowchart]bPerforceEnabled = 0 Edited September 14, 2014 by SN1P1NGW0LF Link to comment Share on other sites More sharing options...
dpgillam Posted September 22, 2014 Share Posted September 22, 2014 Loki and Dp, you have to do this in order to use multiple Masters: ______________________________________________________________________________________________________________________Great guide by DonDidDonYes, I already have the DLC masters working correctly thanks to the wonderful guide Don posted back on page 3 that you (and several others) have quoted. I asked how to get OTHER MASTERS to work, ASIDE form the DLCS.Specifically things like Apachiiski hair, Climates of Tamriel, or some of the child mods, (TK's are especially nice, but anything to get rid of Mr Potato-head) I thank you for your response, and hope you can answer this question that Im asking as well. Link to comment Share on other sites More sharing options...
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