Jump to content

Plugin incompatible popup


RoyBatterian

Recommended Posts

ePath. Are you looking at this purely from an xNVSE/FNV perspective? I'm pretty sure that error has additional context for other xSE games.

 

Honestly, what would make the most sense IMHO is for xNVSE to load editor plugins from a subfolder and the game plugins from the root or something.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...