ZeroSbr1 Posted June 13, 2013 Share Posted June 13, 2013 Alright, so basically I want someone to take Locational Damage, DUEL, ASIS, and maybe even Ultimate Combat and make it one mod. Take the best from each, make it one .esp, with some scripts. Tall order? Yes, but if someone did this it would be the best combat mod to date. I really can't be bothered to use them all at the same time, as that would probably lead to instability. But I want smarter/better NPCs, locational damage, and decent overall combat mechanics pretty bad. If someone would even consider this request, you have my thanks. Link to comment Share on other sites More sharing options...
Afromelon Posted June 21, 2013 Share Posted June 21, 2013 (edited) What really needs to be made is a SkyProc patcher that automatically takes all your weapons, scans the meshes, and assigns custom length and speed values (based on weight?) to make combat more diverse and really give weapons a more unique feel and use. Of course, the length values would be based on the length of the mesh. Speed based on weight. Edited June 21, 2013 by Afromelon Link to comment Share on other sites More sharing options...
Nudedragon Posted June 21, 2013 Share Posted June 21, 2013 You might want to try deadly combat. It already has improved enemy AI, locational damage, timed blocking, timed warding, better stamina mechanics, and improved stagger mechanics. Link to comment Share on other sites More sharing options...
Afromelon Posted June 22, 2013 Share Posted June 22, 2013 ^ still isnt perfect. Take Chivalry: Medieval Warfare...now THAT'S a perfect "medieval" combat system that i think would work well in skyrim. If someone could try to capture that in a mod...oh man. Link to comment Share on other sites More sharing options...
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