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New to papyrus


cronosnake

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Hi all.

 

I'm beginning to delve into papyrus and more (i think) advanced aspects of modding Skyrim, and I was wondering about what steps to take to begin with this. I learn best by doing, but I don't want to get too in over my head. I think I would best grasp coding, Which I am very much new to, beyond Hello World, if I just started taking the baby steps and progressing from there.

 

I do somewhat know my way around the creation kit, in terms of layout and NPC attributes; I know how to make a basic follower or hireling, and how to make a barebones dungeon, as well as make a simple perk (that doesn't involve scripts). I've never messed with scripting itself or LOD or anything beyond that.

 

My question is, what should I start with? I plan on making (probably not releasing) a bunch of mini-mods utilizing scripts and building from there. My end objective is to make a follower mod that is semi-quest aware (depending on how much time I have to put into it). So, where should I start?

 

It would also be really awesome if some of the excellent modders on here could mentor me as I work on this, but that would be asking a lot. My summer schedule is quite irregular also. If anyone feels up to that, it would be extremely helpful.

 

Thanks in advance!

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http://forums.bethsoft.com/topic/1463265-wip-abilities-plus/?do=findComment&comment=22759275

 

does a project like this sound up your alley?

its an overhaul that consists of several script heavy mods for various skills.

 

You can browse my mods if you want some idea of what kind of scripts I can mentor you in.

 

I'd basically want you to brainstorm and implement a skill overhaul that adds several novel script based abilities.

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