Deleted1064519User Posted June 16, 2013 Share Posted June 16, 2013 hello. so i was wondering if people have a recommendation for a mod that is a really challenging dungeon that will test my skills in the art of stealth that's mainly compitable with sneak tools http://skyrim.nexusmods.com/mods/19447/? i have lot's of stealth related mods so now i'm looking for a dungeon/quest that's mainly created for stealthy characters but after hours of browsing the dungeons and quests sections i still haven't been able to find any. so now i'm asking the community if you know this. looking forward to answers. Link to comment Share on other sites More sharing options...
Celegon Posted June 17, 2013 Share Posted June 17, 2013 Since I'd be interested in this too... *bump* Link to comment Share on other sites More sharing options...
Deleted1064519User Posted June 17, 2013 Author Share Posted June 17, 2013 hope someone knows a great dungeon mod. Link to comment Share on other sites More sharing options...
GrimyBunyip Posted June 17, 2013 Share Posted June 17, 2013 how do you expect someone to make stealth challenging though? I've though about it as a modder, and honestly stealth always seems rather OP to me, it's always either too easy to not get detected or too hard. Link to comment Share on other sites More sharing options...
prod80 Posted June 17, 2013 Share Posted June 17, 2013 Install Skyrim Redone for the overhaul http://skyrim.nexusmods.com/mods/9286/ (+ReProccer)Install/load Enhanced Enemy AI after it http://skyrim.nexusmods.com/mods/36478/Tweak Stealth values to make it very hard using SkyTweak http://skyrim.nexusmods.com/mods/33395/ (you can fine tune every aspect of Stealth to your own liking)Put game on LegendaryGoodluck (you will need it) :smile: Link to comment Share on other sites More sharing options...
EnaiSiaion Posted June 17, 2013 Share Posted June 17, 2013 Tbh I put my puzzle/sneak dungeon on the backburner after seeing the cobwebs on other dungeon mods on the Nexus. People just don't seem to care about non-official quests. Link to comment Share on other sites More sharing options...
Deleted1064519User Posted June 18, 2013 Author Share Posted June 18, 2013 Install Skyrim Redone for the overhaul http://skyrim.nexusmods.com/mods/9286/ (+ReProccer)Install/load Enhanced Enemy AI after it http://skyrim.nexusmods.com/mods/36478/Tweak Stealth values to make it very hard using SkyTweak http://skyrim.nexusmods.com/mods/33395/ (you can fine tune every aspect of Stealth to your own liking)Put game on LegendaryGoodluck (you will need it) :smile: i'll try both those mods. but i prefer not to use SkyRe as it conflicts with lot's and lot's of mods Tbh I put my puzzle/sneak dungeon on the backburner after seeing the cobwebs on other dungeon mods on the Nexus. People just don't seem to care about non-official quests. i'd really love to see that dungeon finished. i don't really mind about something being unofficial. as long as it's fun and challenging. please consider continue developing it. Link to comment Share on other sites More sharing options...
prod80 Posted June 19, 2013 Share Posted June 19, 2013 i'll try both those mods. but i prefer not to use SkyRe as it conflicts with lot's and lot's of mods Never had an issue with SkyRe, and I run tons of mods... that message in BOSS is a bit over the top. It's the same for any other mod - install 2 mods doing the same thing = conflict. Since SkyRe does a "bit" more than just change 1 or 2 things, it has a higher chance of conflict. But if you know how mods work and what can and cannot be ran together there's really not much to worry about and it's an absolutely awesome mod on it's own :smile: Link to comment Share on other sites More sharing options...
prod80 Posted June 19, 2013 Share Posted June 19, 2013 Tbh I put my puzzle/sneak dungeon on the backburner after seeing the cobwebs on other dungeon mods on the Nexus. People just don't seem to care about non-official quests. Problem is: lots and lots of those mods cause issues in the game when they aren't well made. Basically mods that add quests cannot be uninstalled on a savegame without causing major issues... so people aren't that inclined to give it a go. You need to make sure the mods runs fine, on a lot of situations (not just on vanilla skyrim, but also combined with other popular mods that might affect it). It's a tough job to make, but I am sure that, when done right and it is something special, it can be very popular. Give a nice bonus at the end of the quest, like some very nice lore friendly player home, or a follower. Something that rewards the player for completing it. Link to comment Share on other sites More sharing options...
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